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Everything posted by San (DayZ)
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Go in to your BEC/Config folder and edit Config.cfg look for [ChatRestriction] find "Global = 5" change to "Global = -1" -1 is disabled.
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<type name="GhillieSuit_Woodland"> <nominal>10</nominal> <lifetime>7200</lifetime> <restock>1800</restock> <min>5</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="weapons"/> <usage name="Military"/> </type> // Ghillie Suits GhillieSuit_Mossy GhillieSuit_Tan GhillieSuit_Woodland
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Dusty's hoodies and RPCFramework did they come with bikeys?
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remove all the quotes for one lol, Two your mod structure is all wrong needs you look like -mod=@Dusty's hoodies;@Weapon Redux Pack;@RPCFramework;
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if your adding mods from the steam work shop and it's server and client, then you well need to have you mod setup like this. 1. Add the mod folder to your dayz main directory, should look like this "@yourmodfolder" without the quotes. 2. Add your mod to your server command line startup in serverstart.bat file should look something like this. start DayZServer_x64.exe -mod=@YourModFolder; -config=instance\serverDZ.cfg -profiles=instance -name=addnamehere -port=2302 -BEPath=C:\servers\dayzserver\battleye -dologs -adminlog -netlog -freezecheck -cpuCount=4 3. most important what ever mod you add to that line and that is server and client side mod. You will need a bikey for that mod it should be in a folder labeled key. This will allow your client to connect to your server. Also the mod.bikey has to be placed in your key folder in your main directory. I hope this helps. ; )
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In your serverDZ.cfg look for password = ""; // Password for connection to the server Then add your password ; ) password = "Right Here"; // Password for connection to the server
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Did you add it to your init.c file?
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That bat file that you are using will restart your server and bec but will not update your server for you.
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Servers with connection issues to central hive
San (DayZ) replied to rocket's topic in News & Announcements
This server seem to have this issue as well: 64.79.106.159:2502 -
Servers with connection issues to central hive
San (DayZ) replied to rocket's topic in News & Announcements
Here is a another server this is having problems connecting as well. 173.199.90.91 -
Is kicking players instantly from servers allowed?
San (DayZ) replied to duulis's topic in Server Advertisement
I guess it is a touchy subject.. And after all dayz is in alpha stage. -
Is kicking players instantly from servers allowed?
San (DayZ) replied to duulis's topic in Server Advertisement
Lol s32ialx wow i'm speechless, you almost brought a tear to my eye.. Grow up and get your self a J O B Kid.. Yeah sorry I got excited.. -
Is kicking players instantly from servers allowed?
San (DayZ) replied to duulis's topic in Server Advertisement
True.. But!! not when you see them jumping in and out on a daily basis.. ;) -
Is kicking players instantly from servers allowed?
San (DayZ) replied to duulis's topic in Server Advertisement
General Zod I'll say this once, the server hoppers are not in servers for 5 or 10 minutes tooooo TEST... End of discussion.. Tool -
Is kicking players instantly from servers allowed?
San (DayZ) replied to duulis's topic in Server Advertisement
First of all !! Shut your hole and know your role.. -
Is kicking players instantly from servers allowed?
San (DayZ) replied to duulis's topic in Server Advertisement
Then why even have rented servers!! I did not rent a server to have it fill up with server hoppers to loot the piss out of it and soon as it reboots. I rented a server to enjoy it with my friends as well to make new friends. The server operators need way more control of there servers.. -
Is kicking players instantly from servers allowed?
San (DayZ) replied to duulis's topic in Server Advertisement
Well as far as I can see, the only ones complaining about this. Are the ones who are not paying almost 100 mo. for a server!!