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DuanJianong

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About DuanJianong

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    On the Coast
  1. DuanJianong

    【new】Four suggestions

    I have some suggestion about improving the gameplay experience. 1. Add some 'Zombies on the way'. That means adding some zombies wandering from one major city/airport to another. For instance, they can set off from Cherno for Electro and then head to Zenelo, ending their tour at the Airfield. Players will have to avoid such huge horde of undead when marching north or when running from Electro to Cherno. 2. 10 second to disconnect. Simple idea. Needless to elaborate. 3. Increase the attacking power of zombies. 2000 HP with bleeding that causes 100 HP loss per second (if not treated by bandage in time) for one hit may be better. Also, the bleeding animation now is kinda unrealistic. This animation should be change to a sign of 500 HP loss per sec due to gun shot at specific position. 4. SLOW DOWN the aggressive horde. This could balance the buff zombies recieve. But the 'Zombies on the way' can move as fast as current zombies.
  2. DuanJianong

    Four suggestions

    Ricket IN HERE?
  3. DuanJianong

    Four suggestions

    UP!!
  4. DuanJianong

    Four suggestions

    It's very good!Thank you!
  5. DuanJianong

    Four suggestions

    I believe this is a wonderful game. Now,Two thousand five hundred people in our Forum,I think 3,000 people in China should play this game. Despite the small number, but a lot of enthusiasm. :)
  6. DuanJianong

    Four suggestions

    First,Im a chinese,Im is a Administrator for a BBS in china,I want to put forward four proposals for the game. 1 is set in the wild zombie group according to specific locations in various cities, for example from Ele-Che-Zel-Airport this, and the players to prepare for the long journey had to get a clear idea of ​​the the zombie swarm of mobile law to avoid them. Set offline time system, downline need ten seconds of waiting time, so that there would be a small retreat like pulling power unless directly ... 3. Zombie damage increased zombie damage is too low, I think we should set caught 2000 plus wound suppuration, if not promptly bandaged wound purulent lead to deduction of 100 per second drop of blood. While spurting I think it is not realistic, unless shootings per second deduction of 500 points to a special site blood. 4. Zombie movement speed reduce, right, is even lower, so that the third point to balance, but mentioned in the first point zombie set to moving quickly. and my Engish is not good,sorry- - Thanks and,Thanks for you great importance to the Chinese market!
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