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Everything posted by Quazoosl
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As far as I know DayZ (and most other games) have a fixed FoV (Field of View) that doesn't change with different monitors. As long as you don't edit the FoV your image will stretch with the aspect ratio. Since not only the foreground (scope) but also the background will stretch this should not result in any change in milldot height. More info about DayZ Field of View can be found here I'm quite curious about the sheets you are referring to. Could you point me in the right direction there?
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Well that's exactly what I'm trying to accomplish. In my example I was just relocated, the bandit spotted me at the same exact same moment I spotted him. As you might know shit usualy has the tendency to hit the fan before you had time to prepare for it.
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This is why I love this game. It's really immersive and your experiance ingame can have a huge psychological impact. You really get attached to your character because of the effort you put into developing it and the fact death is permanent. Don't be too hard on yourself though, especially not because you killed a bandit. Good riddance!
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AS50 hasn't got thermal in DayZ. If you do find one with thermal sights it is a hacked gun and you should get rid of it. Don't know how thermal is turned on/off with the gun that has thermal. If it's even possible to switch it off that is.
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So if this would not be proportional a bandit will half of the time become a hero the instant he kills a bandit that has killed one more survivor than himself. (assuming in this case the survivors had a similar amount of humanity and no less than 25k.) I highly doubt it would work like that. I think that the punishment for killing a survivor/hero is higher than the reward for killing a bandit. Or at least that is how I think it should work.
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Well does killing bandits actually get you extra humanity? I thought killing only makes you lose humanity and in the case of killing bandits it doesn't make you lose humanity. It would be kind of odd for a bandit to be able to become a survivor again by killing right? And killing in itself isn't very humane wouldn't you agree?
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The ''frankieonpcin1080p'' attitute to survival
Quazoosl replied to bottar1's topic in DayZ Mod General Discussion
Well he's deffinately been a great example for me. -
You are absolutely right, I forgot about that. I was only thinking about the horizontal bullet velocity. Anyway using the new formula I constructed these graphs for the AS50. They should be accurate for horizontal usage. Adding the angle in which the bullet is fired would only overcomplicate things I think. I still need more information and time to construct the graphs for the other rifles.
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Looking for a descently adminned european server
Quazoosl posted a topic in DayZ Mod General Discussion
Hello guys, Me and my friends have been hopping from one european server to the next trying to find one that Is stable Has a descent connection restarts according to a schedule has active admins In our search we've allready found all of the above, but sadly enough never on the same server. So far we've lost about 10 cars, 2 helicopters and tons of loot and extremely rare guns due to server crashes, unanounced restarts/rerolls and hackers. Friday was the worst, we found a chopper, spent hours collecting everything needed to fix it swimming back and forth to the shore and looting every industrial spawn from cherno to berezino. The moment one of my friends found the last item (main rotor assembly) a hacker teleported him to the chopper, killed him and took the chopper. I don't need to describe how furious we were... So if anyone has some good suggestions plz let me know. Normally we go cloud but it would be worth it starting over on a private hive I think... -
So if I understand the formulas correctly the simple formula is for snipers with 10× maginification... Anyone know where I can find what snipers have which magnification? I'd rather have the calculation a bit more complex and be accurate with the graph ;)
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Looking for a descently adminned european server
Quazoosl replied to Quazoosl's topic in DayZ Mod General Discussion
Thnx m8! my own search has allready led to this server and I'm allready on the whitelist. It sounds promising :) -
Both uphill and downhill should have the same correction btw. It's the horizontal distance that has the largest effect, and the drop isn't affected by aiming up or downhill. Or at least it shouldn't be. And perhaps this thing I'm working on might save you some bullets ;)
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It's good to get some positive reactions now :) Thnx for explenation m8! I'll just make seperate graphs for the different zoom levels. I'd still like to find some heights of somewhat larger objects for more accurate zeroing in the maximum range of the rifles. Measuring distance by something that is 4 meters high will make the estimation more than twice as accurate as measuring by a standing player and about five times as accurate as by a player in prone ;)
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So a sheet isn't that handy becouse it has a lot of numbers, but what do you think of this? (see attachment) x is distance in meters and y is height in dots
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Yeah I'd rather remember or write down those numbers than having to do math in the heat of the moment. A mistake can easily be made, especially under pressure. ;) How come the formula is more complex with the AS50? Yeah I was planning on making something usable for all snipers. Still need some info though on how to use the snipers with fixed zeroing.
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Well my idea was to print it... Have I done something to offend you? I understand that you disagree with me but surely there is no need to call everything I suggest stupid.
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Yes doing the math can be faster, but don't you think a sheet might be helpfull for ppl who aren't that fast in doing the math though?Also, knowing the height of the in game objects would help.
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With me it replaced the coyote backpack with the coyote patrol pack. I also was quite pissed off but well that's the price for playing a game still in testing I guess... edit: my reply didn't seem to get posted so I tried reposting it, but I ended up duplicating it. That's why I deleted the first two, wasn't able to delete the entire post.
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offered: ALICE PACK FILLED WITH MEDICAL SUPPLIES for: ENGINE PARTS
Quazoosl posted a topic in Trading
As the title suggests, anyone want some blood? edit: perhaps this is more in line with the market value? -
offered: ALICE PACK FILLED WITH MEDICAL SUPPLIES for: ENGINE PARTS
Quazoosl replied to Quazoosl's topic in Trading
We allready found an engine part so the deal is off i'm affraid -
offered: ALICE PACK FILLED WITH MEDICAL SUPPLIES for: ENGINE PARTS
Quazoosl replied to Quazoosl's topic in Trading
updated thread title, if an alice pack filled with medical supplies (no not all painkillers) doesn't cut it I will go find them myself. -
offered: ALICE PACK FILLED WITH MEDICAL SUPPLIES for: ENGINE PARTS
Quazoosl replied to Quazoosl's topic in Trading
Well I guess the market value of blood isn't that high... I'll get back here when I've got some better stuff to offer if I haven't found the parts yet myself. Quazoosl out. -
offered: ALICE PACK FILLED WITH MEDICAL SUPPLIES for: ENGINE PARTS
Quazoosl replied to Quazoosl's topic in Trading
Very true, and I do to those who need it. It's not that my hero skin just dropped out of the sky ;) Anyway, since this is a trading forum I might try my luck here since everybody seems to be in need of blood and I need engine parts ;) What's this dr wasteland md's grave?