I suggest that you create a system for server administrators to control the AI difficulty of zombies. First of all, my thoughts do not represent every single opinion in the world; they represent my opinion. That having been said, read further if you have interest in rationale that relates to the request submitted. This request is the most basic one that has came to my mind as a solution for a problem that I have found has arisen since new DayZ updates, and hasn't yet been, in my experience, discussed as much as it should be; possibly because of the premise that DayZ has always been very rewarding as well as frustrating due to its difficulty, and going against the grain of modern games that are designed to be conquered; past positive experience with new developments; unsettling feelings of thinking of one's self as weak; fear of being thought of as inferior; counterproductive pride; or blind devotion to name a few examples. The problem being that this game has become too difficult! There are many reasons that we play games, A few of the basic reasons are because real life is too mundane, maybe too in-depth, and more importantly that real life has consequences that are serious and final. DayZ (and lets not forget the Arma franchise) has done a better job than any other game I've ever played with helping the player really feel these types of real-world consequences in a non-real-world environment. This is why I'm a big fan. The inevitable – but – here, is that the difficulty has gone too far. This is a game, this is not real life. I put real life time into this game though, and I do so because I love the game. But when the frustration level becomes greater and more frequent than the satisfaction level, I choose to put my time into something more fulfilling. I know you don't care about losing a few players because you want to further your vision and development, but you will be losing at least one player who use to love DayZ by going too far with the difficulty of the zombies and the loot spawns. Let me also clarify that if I really wanted to, sure, absolutely, I could keep up with the mechanics of the game, but then it becomes less like fun and more like work. I do not play DayZ because I want to work, nor because I want to completely live in real life. I'm not playing this game to prepare myself for some false, Hollywood disease that has been created for entertainment purposes; the bottom line is that I'm playing this game to have some fun! My plea is to lighten up, and to, at the very least, allow each server to adjust the difficulty of the zombies. I understand that you wish you could force people to work together in groups, or have a particular play style, but the truth is that you can't force people to do anything. Make the game balanced enough to allow for solo players, group players, heroes, bandits, and any other legitimate play style. Any other solution limits the players rather than liberating them and giving them a break from the real world.