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Everything posted by applejaxc
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"..." are not signed by a key accepted by this server\You Have Been Kicked
applejaxc replied to Deceived's topic in DayZ Mod Troubleshooting
Do you have mods that aren't DayZ? Uninstall them. -
Show who talks in side chat?
applejaxc replied to [email protected]'s topic in Mod Servers & Private Hives
Server's difficulty setting is the easiest way, if you aren't playing on Recruit already. Or find your dayz.config or server.config or whatever and open it with Notepad++ (or other program) and find the settings for difficulty presets. You can change VOIP identification on or off. -
Are you kidding? I've got a Toshiba Satellite with a 2.1Ghz processor and I've got no trouble playing.
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Why call them NPCs when they're players? NPCs on my server don't go prone, don't spawn with flashlights, and don't group up like that. However, if you know some kind of code I can use for making NPCs spawn as groups instead of individuals, that'd be amazing. PM me?
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Playing for first time after long break - how to increase blood?
applejaxc replied to frogman3's topic in New Player Discussion
Make a tent, scroll-wheel, and sleep. -
It's still a win on my part. Epic may be an overstatement. :)
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->I'm looking for clan/group. and a new home. EST server if possible.
applejaxc replied to Jaredindayz's topic in Clan / Group Recruitment
Ugh. I see TS3 adverts and cringe. I was going to advertise likewise, but it seems actual realism anti-bandit teams can't exist. -
;) Wow. now I'm depressed.. XD Nah... they didn't have anything too great. 2 CZs, a shotgun, M9SD (I now have the ammo), and some NVGs I didn't need, plus lower-tier backpacks. When AlbinoDinoWTF logged in after, he did some looting. Then he got sniped :(
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So your idea is, better maintained weapons of the same kind are found in different loot locations? Sounds fun, will make searching in cities more thorough than running into a house and leaving with a Winchester. The rest tl;dr.
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<3
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Then go to your root directory and right-click the .exe and run as admin. :) Anyway... Global ban = you were using hax0rz and got blocked from the game. Sucks to be you.
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Scope, barrel, magazine, grip/foregrip, stock, ironsights, material quality. 7-8 modifiable attributes. Hell for Devs. :)
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Read the dev notes for Christ's (or whomever deity's) sake!
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Defending your base right: BAF portable LMGs
applejaxc replied to applejaxc's topic in DayZ Mod Suggestions
In DayZ, practical sniping engagements are within 1KM, or shoot at very still targets if someone tries to make a further shot. The earth spins slowly enough that it doesn't effect that short of a shot by enough to seriously adjust for it. BAF INSPIRED not BAF RECREATED. -
Defending your base right: BAF portable LMGs
applejaxc replied to applejaxc's topic in DayZ Mod Suggestions
Earths rotation throwing a bullet off at 3KM? ...yeah. right. -
Defending your base right: BAF portable LMGs
applejaxc replied to applejaxc's topic in DayZ Mod Suggestions
I was inspired by the BAF SYSTEM, not the BAF WEAPONS. :) I was thinking in-game found weapons already primarily, like the M249 o a PKM. And truck mounts were in my mind as I wrote, but I was derailing enough. http://www.youtube.com/watch?v=rxWYfxYBzYk -
Defending your base right: BAF portable LMGs
applejaxc replied to applejaxc's topic in DayZ Mod Suggestions
Right. I'm not saying they shouldn't be in game. I'm just saying employing them realistically would be more trouble than it's worth, especially with how clunky movement is and how thick grass is. -
Defending your base right: BAF portable LMGs
applejaxc replied to applejaxc's topic in DayZ Mod Suggestions
In a perfect world, yes. But ArmA just isn't set up for bipods to really work. I used to play ACE quite a bit, and I thought their bipod system was a turd. Not that I don't think Rocket can do better, mind you! :) -
[Standalone] Suggestion for humanity indicator
applejaxc replied to Ralfie's topic in DayZ Mod Suggestions
I'm sorry. But is there a "Bandit smell" ? Can you "Smell" like a Hero? -
So what version is actually DAYZ?
applejaxc replied to dashx73 (DayZ)'s topic in DayZ Mod General Discussion
A problem you're dealing with, I think, is a problem I have: Private hives have the power to do (essentially) anything to their version of DZ, including parachuting T90s driven by cows into Elektro while a nuke flattens Stary Sobor. The current DZ version is v1.7.6.1 I believe. That's the version my server is on. The "Up and coming" post that was made today said that v1.7.7 is coming out, or at least going to be soon. Can't wait for machetes and crossbow quivers. Only good things that ever came out of private hives. -
Script Scan Completed, Bad Content Was Not Found. I can't play!
applejaxc replied to SaintVII's topic in DayZ Mod Troubleshooting
Hey, it could've been useful. You never know. -
Take out all the snipers except for 1
applejaxc replied to BearGravy's topic in DayZ Mod Suggestions
Alright guis well i qwikscop cus im pro so lik rayguns n lazrs yah? -
Script Scan Completed, Bad Content Was Not Found. I can't play!
applejaxc replied to SaintVII's topic in DayZ Mod Troubleshooting
Turn off Cheat Engine and stop *trying* to hack, maybe? -
GLOBAL BAN #3438FA CONFUSION
applejaxc replied to xtremenirvana's topic in Mod Servers & Private Hives
I'm pretty sure the ban # is randomly generated liike a serial key. -
Steam Achievements No one who really plays DayZ as an apocalypse game wants crosslife benefits, like XXX action means you always spawn with a compass. That's just silly. But why not achievements? 1st time becoming hero/bandit x10 beans eaten/sodas drank travel XXX meters in one life Et cetera Progressing Weapons There's already been mention of modular weapon modifications (scopes, suppressors, et cetera), but there's a pretty big difference between screwing a silencer onto a barrel and converting a flash suppressor into an internal silencer. Kits could develop "Tiers" of weapons, IE turning a M14 into a DMR with a military-grade conversion kit (match grade barrel/action, modifying the rail so the scope is more accurate, et cetera). The DMR conversion of a M14 would be more accurate than a M14 with a scope. Kits could be crafted from individual pieces (barrels, sights, grips, actions, et cetera) With enough time/at some kind of work station, M14 ---> DMR ---> M14 ---> DMR. Convert hunting rifles (.22, et cetera) to 5.56/.30-06 win mag? Convert semi-auto civilian weapons into illegal automatics Integral suppressors more effective than screw-ons Longer/shorter barrels improve accuracy/damage at range, or better handling/aiming speed Better sights, like the white-peg see-in-the-dark iron sights (I don't know what they're actually called, but they have improved visibility at night) Better flash suppressors on upgraded models = less flash at night Flash/Silencer/Thermal suppressors (real things, as far as I know) so NVGs and zombies don't pick you out so easily/you don't blind yourself whilst shooting at night Ruger 700 ---> M24 Change shotgun caliber (12 gauge to 10 gauge and back?) This is a work-in-progress idea; I need to do some googling to find better examples of weapons that are converted into one-another. Just remembered! Modular weapon platforms, like the Steyr AUG, which can be converted into an assault rifle, marksman's rifle, LMG, or SMG. STONER platform, similar Stoner LMG ---> .50 cal assault rifle ---> 7.62SPR