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applejaxc

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Everything posted by applejaxc

  1. ​Based on a true event. Only the names, locations, and equipment were changed for fictitious purpose. Part 1 of a 2+ part story We didn't share histories, identities, even names. We all went by little nicks, and we were okay with it. Personally, I was Jaxcknife. I thought it sounded pretty cool, but Bowie, Pocket, and K-Bar disagreed. Whatever. I was the straight man in our operation. Bowie was the catcher's mitt in case the proverbial shit hit the fan. He'd saved my life countless times. Then came K-Bar, who was our demolitions expert and argument settler. He wasn't afraid of anything. Pocket, the sniper, missed even less often than he talked, which was never. We liked to hang out near Radcliff, especially after the zombie threat sort of died down, but recently some pricks calling themselves the "First Socialist Party of Unification" had taken to ghillie suits and automatic firearms, itching their trigger fingers in every direction. They didn't (couldn't?) tell the difference between a living soul and a zombie. Close to sun-up, Bowie and I made a trip into the edge of the city, to see if a Home Depot we'd been casing for the last few nights was any good, when something peculiar happened. Pocket sat on the hill south-east of town with a Ruger 700. There was a homemade suppressor at the end of his barrel made of an industrial aerosol can that made his gun look like a clown. Bowie had a sporting shotgun, some kind of Winchester, and K-Bar was off doing his own lone-wolf thing. Bowie and I pulled the non-operational automatic doors open with a crowbar (it had rusted and jammed). He went in first, shotgun raised. As if our luck had finally reached the top of the roller coaster, the first room we entered was empty of people, dead, live, or other. "Check the counter for keys. I'll go for the supply room," Bowie instructed before stalking off. I went to the rows of cashier stations and started checking for keys or passcards. The only thing I found was a still-wrapped Butter Fingers, king-sized. It was the greatest dam moment of my life, since my life went to hell. I put my 1911 in my waistband and started eating. In the dusty, heavy silence of the post-apocalypse store, each crunch was a million decibels of ecstasy-level joy... ...until someone went and knocked a bunch of empty cans around. I dropped the candy bar and ducked below the counter. Was it Bowie, or a Socialist? "Hello? Are ye friendly mate?" "Y-you know the l-l-last guy t-that asked me t-that s-shot my b-b-best f-friend in the b-b-back." "Oi? Well, that's a right bloody shame. Sorry to hear that, man. But I'm not like that, I assure you." Bowie, Jaxc, we've got a car eastbound into Radcliff near you. It's got a really crappy camo spray-paint. Vanity plate says "ZOMB." Please respond. My radio clicked on and off. I pulled the black rectangle from my pocket. "I read you loud and clear. Keep your monocle on it. RTB, out." It put the radio back down, and slowly drew my pistol. "Alright, sir? I need you stay calm. I'm going to pull my gun out and exit the store with a friend. We don't want any trouble. Alright?" Then I heard running, trip-crashing, and more running. "Fuck..." I keyed the radio back on. "Bowie? We've got a runner, going your way. I spooked him. We've got Socialist inbound. Your call, man." "I'd say the bambi you just scared was fucked... aw hell, let's go take care of it." As so there I was, with chocolate smeared all over my mouth and lower face, about to face a van full of Stalin-wannabe gun nuts, probably armed to the teeth, to go save the ass of some poor guy. The bambi rescue squad. It's what we do. ---end of part 1--- ==== If you enjoyed, please read some other short stories while Part 2 is developed. I also make techno music, and would appreciate some traffic on my channel. When the SA is released, I will need some good writers, voice actors, and players to help me put together a couple 3-10 episode machinima short stories. I appreciate every view/like/comment/can of beans I get. http://dayzmod.com/forum/index.php?/topic/131805-2-years-to-dayz/ http://dayzmod.com/forum/index.php?/topic/131699-another-dayz-short-story-the-foreigners-part-1/ http://www.youtube.com/user/FishTacoSupreme
  2. I don't watch Scrubs. Not for at least 2 years now. The character in the story isn't a history/economy buff; he's an average joe that just happens to be surviving the apocalypse. I wasn't targeting any specific audiences; I was writing as my character; it's a fictional story. As far as "Jaxcknife" goes, it's pronounced like "Jack's Knife" And my pseudonym is pronounced "Apple-jacks," like the cereal.
  3. Lee Enfield. What facial expression did you just make? You cringed at the name, choked on your burrito, and spit-took your cold drink at the very idea of the Lee Enfield. Makarov. What reaction did you have? Horrible retching, violent diarrhea, and you contracted AIDS. At least, that seems to be how most players react on the forums (in my experience) to naming the "Bad guns" of DayZ... but I don't understand it. If you're new, forget what you've read previously about the guns I'm going to discuss. If you're experienced in the game and this article does not sway your opinion (you still think these guns suck) tell me why. Lee Enfield Extremely common spawns, plenty of ammo, and 1-hit kill vs humans and zombies. What more could you want? Sure, it's fire rate is abysmal-it's basically a bolt action rifle minus the scope-and has a bad track record, but since a few patches ago, the Lee Enfield makes almost no noise, or rather, the noise it makes has been nerfed considerably. In ages past, the Lee Enfield was dubbed the "Dinner Bell" of the game, because zombies and players were attracted from all over the map when it was fired. But that isn't true anymore! The Lee Enfield is an amazing weapon, as long as you aren't at close range and fighting someone with a semi-automatic or automatic firearm. It takes some practice getting use to the slow fire non-scoped rifle, but if you play enough, you can make 300+ meter shots without a scope. G17 This is another weapon that I've seen both defended and insulted. In my opinion, the G17 isn't that great, but it wasn't designed as an end-game weapon. Common spawns and common ammo, the G17 supports a 17-round magazine, 2-4 bullet zombie kills, 3-5 bullet player kills, and a flashlight. It's more powerful than the Makarov PM (although the Makarov has better ammo spawns... but the gun is TERRIBLE. DO NOT USE THE MAKAROV, for the love of God, Allah, Buddha, Moses, Jesus, Shinto, Fui-Shei, or whatever the hell else you believe in). Fire Axe/Crowbar/Machete The fire axe makes 0 noise and kills zombies in 1 hit. If you lay prone and sneak up behind zombies, you can clear a small town out without getting hit a single time. Unlimited ammo means you never have to worry about your weapon becoming useless mid-fight. If you find a gun, you can add the fireaxe to your toolbelt as an emergency back up, and for firewood, which is essential to cooked meat to regenerate lost blood between fights. I like the fireaxe... in fact, my very first zombie kill was with a fireaxe, my first player kill was with a fireaxe, and the first bandit vehicle I destroyed was by taking a fireaxe to its tires. My next goal is destroying a helicopter with one. As for the crowbar... I can't vouch for the crow bar. I've never used it, and I've almost never seen it spawn. I've never seen a machete used in-game (although plenty of youtube videos have shown it off). I can't tell you whether the crowbar or machete is as amazing as the fireaxe, however I can tell you the fireaxe and machete do the same amount of damage whereas the crowbar does a few hundred blood less. Flash Light Right-click to unequip from tool belt. Replaces your hand gun slot. So it's nighttime, and you don't have NVGs... turn your flashlight on! Low-population (or empty) servers won't shoot you in the back because you have a flashlight. If you see a zombie, quickly hit L and turn the beam off. Avoid flashing the light too much around towns and stay out of street lights, and the flash lights will let you loot the fire stations and air fields (for the highest level gear) safely and quickly. Now if you're a real man, go onto a high population server (60+) and run through Chernogorsk or Elektro with your flashlight equipped. Sprinting (double tap W) causes you to flash it like a strobe light or search light. Road Flare I've never met a single person on the forums that likes the road flares, but personally, they're my favorite piece of equipment. Hit "F" to cycle to the flare, and throw it like a grenade. It basically chucks a super-bright emergency flare that can be seen for one kilometer (1 thousand meters). Zombies, stupid and daft as they are, are attracted to bright lights; throwing some flares at the edge of town on a night server will (theoretically) clear a town out for you to plunder. You can also pick up flares and run with them to serve as a distraction (and target) for zombies to let other players loot. Bandits and players, however, are attracted to flares, and most bandit pricks will go, "Oi, that bloody noob just went and threw a freakin' flare clear cross town he did! Saddle up'em rifles and lets go shoot'em why don't we?" (because bandits are a mixture of Irish, British, and southern USA to me). Be careful. Smoke grenades can also be found, however they're rare and inventory inconvenient. Flares last 10 minutes. ---there's a rare glitch that throwing a flare at someone/a vehicle will cause the flare to stick to them. I call this "Pegging" or "Sticking." In the middle of the night, about the greatest and meanest thing you can do to a "1337 ninja" bandit is peg them with a flare, so they spend the next 10+ minutes running from zombies and being shot at--- I don't only want to discuss guns and equipment, now that I think about it: Car headlights. If you're on a night server and you're running through town, what do you do if you spot a bus or car? Most people go searching for car parts and fix the vehicle, then get attacked by zombies as they fix the car up and ultimately die, or are shot at. Me? I run up to cars, turn the engine on, and turn the headlights on, then jump out and run behind the car. The engine noise will attract zombies, and then they'll stand around like idiots in the beam of the headlights. This makes them easy targets-or if you don't have a suppressed weapon, distracts them so you can go looting. BUT BE CAREFUL: Buildings and debris do not stop headlights; they'll stretch all the way across town if the car is parked right! This means that buildings in the light beam will be very, very risky to loot; the zombies and nearby players will be able to see you. So remember, noobs: Just because the "Pros" discredit something doesn't mean it's not useful, it just means they aren't creative enough to make it useful. EDIT I wrote "Joked on your burrito" originally. OrLoK says:- I edited out some ill thought out text. PM me if there's an issue
  4. I use "Bambi" for frightened, new players. And you know what? "SWAG" was originally used for "Stuff We all Get [at conventions]" but look at how popular its new use is. If pop culture can fuck up a perfectly good acronym, I can repurpose something too.
  5. Hi. So I've been playing A3 a lot, and I'd say by far the single coolest script I've seen a game community make (dayz-related ones not counting) has got to be the virtual ammobox script. It's fluid, consistent, and beautiful. And it makes me ask myself, which outfit maximizes ammo capacity, but allows me to stealth? Which outfit is the slimmest/best for sniping in? Which outfit will make the enemy mistake me for friendly at range? Which outfit looks cool? And now that DayZ SA will have its own clothing system, with each clothing item having various perks and issues, I got to thinking about what oufit I want in DayZ. I'm going to start from outermost layer in, top to bottom. Please copy this format for your own idea submissions: Head: Baseball/ranger cap. Light, comfortable, and keeps the sun out of my eyes. Easy to find, and to replace. Fishing hooks/paperclips can be attached to the bill. Upper body: Tactical vest http://theopsdeck.com/img.prod.ODT/PROD%20-%20ODT%20BATTLE%20HARNESS%20COMPLETE.front.jpg although with colors that matched the terrain. Carries ammo and emergency medical supplies in easy to reach places, plus a breast clip for your K-Bar. Combat jacket http://images.arcteryx.com/S10/350W/Combat-Jacket-Black.jpg Preferably of the padded, warm variety. http://www.clearlake.co.uk/feltons/images/products/JAK029.jpg A lot of the same benefits as the combat harness for ammo. Motivational T-shirt http://fc03.deviantart.net/fs12/f/2006/337/e/c/I__m_With_Awesome_Shirt_Design_by_Killer12137.jpg Lower body: Cargo jeans http://www.parcbench.com/wp-content/uploads/2009/09/Cargo-Pants.jpg Pistol ammo, MRE, thread/needle, and all those sorts of things. The deeper the pockets the better. Thermal underwear http://www.amazinghealth.co.uk/thermal-underwear-men.jpg Boots http://wpecdn.com/media/catalog/product/cache/1/image/400x/9df78eab33525d08d6e5fb8d27136e95/b/0/b0030-002-wellcop_01_1.jpg Good for curb-stomping and walking in glass/gravel. OPTIONAL This depends on the level of zombie outbreak. If survivors are common and I'm often in human-controlled territories/cities, some kind of long coat so people aren't eying all my gear http://3.bp.blogspot.com/--g30WpeQB8M/TqPQjPRSUtI/AAAAAAAABTc/Wqg1rkzaj8o/s1600/Long+Coat01.jpg Day Pack http://cache.backpackinglight.com/backpackinglight/images/granite-gear-vapor-day-pack-review-spotlite-review-2.jpg Big enough for all my stuff, small enough to hide under the car seat/not get me sniped.
  6. But the person in the story is frightened, and behaves like a deer in headlights. I thought Bambi was quite fitting, and also one of the few things not changed from the original in-DayZ story. If it'd please you, why don't you replace every "Bambi" with "Charleston Jr. The 3rd" while you're reading?
  7. applejaxc

    How do you fight players in CQC?

    It's not a part of the game; it's a 3rd party metagaming program that provides an unfair advantage to its users over legitimate players. But you're right, that's a separate debate. :)
  8. applejaxc

    Character Origins (Roleplay mechanics)

    Thank you. I was trying to emulate the styles of writers before me, and apparently I don't have the tactfulness for it. To quote one of my favorite SciFi author's books (Old Man's War by John Scalzi), it was a "Distinction without difference."
  9. applejaxc

    How do you fight players in CQC?

    So you're defending yourself with, "Banning cheating because it is cheating is a bad idea." Wow, really adult-level reply.
  10. Your German words would go great in my other short stories...
  11. The people in the story call them "Bambis" because deer are very easy to frighten. The people this story are based on (me and some friends I met) called bandits Scars (like, "Oh shit there's a Scar in the firestation") as a reference to the Lion King. We called the Heroes something to do with the Little Mermaid, I think. I don't remember what it was.
  12. applejaxc

    How do you fight players in CQC?

    So your scenario is: I've got a Glock. He has a sniper rifle. I better start shooting at him. That is probably the single dumbest suggestion I've ever read on the DayZ forums. Seriously.
  13. If you don't have anything nonsarcastically nice to say, don't say anything at all. :)
  14. applejaxc

    Blood Transfusion Kits

    My reply was already made for me, by Chabowski.
  15. applejaxc

    How do you fight players in CQC?

    That is NOT at all what you suggested before; what I was rebutting was the idea of shooting until your enemy takes cover, without the intent to hit.
  16. applejaxc

    Blood Transfusion Kits

    I'm just glad 4/5 bandits I meet never played ArmA 2/OA without DayZ installed and can't shoot for shit.
  17. applejaxc

    Character Origins (Roleplay mechanics)

    It's like the difference between saying "Now this is a burger, but this is a burger!" with unrequired, over enthusiastic emphasis to say that "They're both burgers, but the one from so-and-so is ten times better." I was trying to say that DayZ is a game in which you roleplay, but video games with with the title "RPG" actually have zero roleplaying aspects, other than leveling up and/or skill points/perks/feats/whatever. IE, Fallout; you decide what you want to be good at as a character, but the ending is always the same 3 choices.
  18. applejaxc

    How do you fight players in CQC?

    It's not wasting ammo if you can't hit otherwise, and killing someone with a burst isn't wasting ammo. In fact, calling it wasted ammo is like calling insurance wasted money; you might NEVER actually need it, but it's a just-in-case safety net you maintain nonetheless. It's only wasting ammo if you are spamming, especially without the intent to even hit the person.
  19. applejaxc

    Character Origins (Roleplay mechanics)

    You know what though? Everyone I meet, I'm going to be giving them some epic dialogue about why I'm in Cherno and how my little girl Clem is starving to death back at camp, and we've been on the run from a sociopathic murderer rapist for the last 2 years.
  20. applejaxc

    Character Origins (Roleplay mechanics)

    I am not in support of specialities, perks, advantage and disadvantage choices of any kind. That would mess the game up too much. It's a roleplaying game, not an RPG.
  21. Location: Outskirts of Seattle, Washington, US of A Wolfgang Schmeichel hid in the back of a little-Tokyo sandwich shop, pinching his nose. Why didn't the Zeds like animal meat? The shop was full of rotted, foreign vegetables and meats. The kitchen had two dog kernels. There was an old man with a slashed wrist in the bathroom. The cash register was smashed. Wolfgang pulled the magazine of his M4A2 to check how much ammo was left in the magazine. He'd wrestled it from the arms of a dying soldier after his jeep wrecked downtown. Escaping the military and the riots into western Seattle, the only salvation he'd found turned into a worse hell: The Zombies. With a shaky breath, he closed his eyes and slid the magazine back in. Thank whatever trickster god is responsible for these bastards I joined the NRA for a month. Crazy homophobes at least taught me how to shoot. The door jingled. Having hid behind the counter, Wolfang popped up, rifle ready. "H-hello? Are you a flesh-depraved monster?" "What? Oh, no." A jolly laugh responded. Why was this guy in a good mood? Hell had found earth and gave birth to zeds! "Uh... a-are you friendly?" "Certainly. What is your name?" "W-Wolfang. Schmeicel." "Aye? From the Deutschland? What a coincidence. I'm Herr Hoffmann." "Eh.... well, hello. How're you?" "Pretty good. And you?" I considered the question. It was about ten at night, some of the streetlights had stopped working, and the lights were off. This Mr. Hoffmann was a shadow among shadows in the doorway, or had he moved somewhere else? The only thing Wolfgang could see was the orange glint of his rifle's ACOG, and wished he was as well hidden as the other. "Uh... fine, considering the apocalypse." "Oh, that outside? That's nothin'. Pfff..." His accent sounded German, but not convincingly. "You mind if I get these lights on?" "Go ahead?" The streets looked clear enough. The lights flicked on. Herr Hoffmann was bald, large, and tall. He held a police-issue shotgun and wore a black leather jacket. His face was rosy. Was he inside? Cautious, Wolfgang pulled his rifle off the counter and stood up. "H-hi." After a strained conversation, Wolfgang walked outside with his new friend. As he passed, he noticed two thick, black L's, one sideways, sticking up over the rim of the jacket, at the base of Hoffmann's head. "What did you say your name was?" "Herr Hoffmann." "Right..." Herr? "So, you said you had friends and an SUV heading to Idaho?" "Yes. We saw you dash into the delhi earlier. Thought we'd scared you, and felt kind of bad." "Well, after the riots, I didn't fancy being around people too much." "That's understandable. Military is getting jumpy." As if on cue, a black SUV pulled around the corner, a diagonally slash of bullet holes ran up the back and a few red gashes painted the front bumper. "Really jumpy." Hoffmann opened the front door. He took a step towards the car. It smelled like cheap pot and hookers. "So you said you looted all this?" The back seats and dashboard had a crazy assortment of firearms and knives. "Funny how easy it is to find things in America... but we owned a few things first. How else would we get this far?" Wolfgang didn't know how he'd even escaped his apartment. "Sure... but the stuff in here doesn't look legal." Hoffmann sat down. "Legal?" he laughed. "There are undead in the streets and you worry about legal? Since when does the brotherhood care about legal?" He laughed harder and grabbed an assault rifle. Wolfgang didn't know what type, just that it looked menacing and automatic. "What brotherhood?" "The only one that matters! The Aryan brotherhood!" It was then that Hoffmann noticed the little star hanging from my neck. I honestly thought it'd keep the zombies at bay. I looked down slowly, to see why he was frowning. "I..." Hoffmann spoke to someone in the car, then got out. He shoved me to the ground and pointed his rifle at me. A shorter, thinner man got out of the driver's seat with an oversized, flashy pistol and walked rather swagtastically around the car. I kicked, flailing, and knocked the barrel away, then ran back into the delhi, chased by bullets. What the fuck? So I go from riots to zombies to racists? -end of part 1- http://dayzmod.com/forum/index.php?/topic/131904-another-dayz-short-story-the-foreigners-part-2/
  22. Part 2 is out. Sorry if the ending wasn't satisfactory. I got kind of weird with my pronouns. http://dayzmod.com/forum/index.php?/topic/131904-another-dayz-short-story-the-foreigners-part-2/
  23. applejaxc

    Random Dayz and Takistan: Lifestyle issues.

    In your ArmA 2 OA folder, you make a folder named @(whatever version of DayZ it is) and put all your DayZ-related mods in there. Then in steam, you right-click A2OA and choose "Properties." Look down and choose "Set launch options/parameters/whatever." The the text box, you type -mod=@(same name as the mod folder) Do NOT add DayZ mods to your addons folder. Go through and delete everything that is .dayz or has dayz in the name.
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