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Everything posted by applejaxc
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Did you know I liked Mtn Dew? (A DayZ short story)
applejaxc replied to applejaxc's topic in DayZ Mod General Discussion
A... who? I believe our terminology is different as far as what "Pulling a Cleveland" means. -
Did you know I liked Mtn Dew? (A DayZ short story)
applejaxc replied to applejaxc's topic in DayZ Mod General Discussion
I have the time, and the local library to print at. I have dozens of half-started projects that never take off, because I do a lot of roleplaying (collaborative writing) that distracts me from solo pursuits. -
Did you know I liked Mtn Dew? (A DayZ short story)
applejaxc replied to applejaxc's topic in DayZ Mod General Discussion
OMFG... I had to google what you were talking about, and holy shit. He used a time machine to read my post and then go back and make a video about it to discredit me! (In all seriousness, my story follows his almost exactly. I swear it's a coincidence XD) -
Did you know I liked Mtn Dew? (A DayZ short story)
applejaxc replied to applejaxc's topic in DayZ Mod General Discussion
I wish I could be hired to write. I should be sending short stories into teen magazines, not uploading them for free here. -
Welcome to DayZ. Work on your grammar and you should do fine. :)
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You're right, I did. I'm very sorry. Thanks for not freaking out on me. :) Seriously though, I'd take a L85A2 over a ghillie suit (the second half of the post)
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Why would you give up a L85A2 or Sa58RCO? Very powerful bullets, overpowered attachments. The RCO can be used long-range or CQC.
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Base Building mod question???
applejaxc replied to SaraMichelle's topic in Mod Servers & Private Hives
I can't help you with *this* mod, however, if I may help somewhere else? Go on google and look up how to unpack/edit .pbos, then change the mission file. Make the night start an hour earlier and end an hour later, then take out starter flashlights and make everyone start with 10 flare. Make flares an extremely common spawn. And take out your overabundance of vehicles; nothing makes the game less fun like driving. -
Lone-Wolf looking for partner!
applejaxc replied to Whiskey_Tango (DayZ)'s topic in Clan / Group Recruitment
Do you want a sniper, CQC, bagman...? You need to be specific. -
Cherno Travel Risk Map for Noobs (and anyone else)
applejaxc replied to bfisher's topic in DayZ Mod General Discussion
Dammit. I was going to make one of these, and fail to have even half the artistic ability. Guess that's another project in the recycling bins of PC hell. -
3rd Party Interaction, and why it ruins the game
applejaxc posted a topic in DayZ Mod General Discussion
Hi. TeamSpeak. Forum trading. Forum doctor requests. Forum requests for gear and/or a team to play with. Are these just parts of the game? No, no they are not. TeamSpeak Regardless of whether it is TS, Skype, Steam Chat, or any other out-of-game system of communication, it is cheating. Think about it: If everyone in a gaming competition had to use noise-cancelling headphones while they play a competitive match of A3, it'd be fair; EVERYONE would operate under those conditions. But what if the asshole next to you wasn't wearing his headphones, and no one noticed but you? He'd be able to hear everything; you couldn't sneak up on him. You couldn't walk near him without being heard. To you, the world is all color and motion. But him? He can hear everything you do. Oh yeah, and he's on the other team. Does that sound fair? That is exactly the kind of advantage 3rd party programs provide, and it's terrible. If the game WANTED such a thing to exist, wouldn't it have radios/ways to communicate with each other? If the game WANTED you to be able to talk to each other across the map, why would the SA remove global/side chat? Forum Help Requests So you're in the zombie apocalypse. No internet, electricity, radio. You get into a gunfight with someone, and hole up in a building. You watch the only entrance with your brand-new DMR or LMG or whatever, waiting. You've got all the time in the world, and a huge, fair advantage: Tactics. Then the other guy alt-tabs out. Five minutes later, there's now 10 enemies he's recruited from the internet, and one of them has satchel charges/a LAW. The roof collapses on your head and you die. Was that fair? Was that even FUN? Instead of the other player being challenged to defeat you in the test of skill in combat and strategy, he could leave the game for help. And for that bullsh!t reason, you died. You could have alt-tabbed out, but no, YOU play fairly. YOU aren't a douchebag. YOU'D never do that. But him? Yeah. He's a douche. He had to go and use a 3rd party service to defeat you, and now you're dead for no reason more than he's a prick with internet access. Does the GAME allow for internet access? NO, no it does not. Neither of you should have had that advantage; you were equal on the battlefield. Until he went and cheated... Forum Help Request. You get into a fight with a vicious, notorious bandit on your favorite server. You wind up dying, but you die happy knowing you broke his legs, and he's stranded in the middle of nowhere; he'll die, too, eventually. It's a good day; you gave your life for a good cause: Justice. Then he alt-tabs out and says, "Some bandit shot me in the legs. plz help kthxbye" on some forum. Pretty soon a gullible doctor arrives and fixes him up, then is likely shot by the bandit. That pricks cheating means many things. 1: You died for nothing. Go cry about it. 2: You got an innocent doctor killed. 3: His cheating means the game has no challenge. Skill has no merit. He was saved because he had the ability to leave, beg for help, and receive it. But did YOU go to the forums and say, "Some bandit shot me, can I have gear? Kthxbye" ? No. You restarted the game like a good, honest player, and made your way into Elektrovodsk. What is fair about any of that? Nothing. He broke the 4th wall. Called in essentially an act of god to save the day. Got healed. Killed an innocent player. And was able to do this via the forums he uses to connect with DayZ players. It doesn't have to be this one, although it's likely that's exactly which one was used. Requesting forum help, again. You and another player spawn in at the same exact time, right next to each other. You both run into the city to get gear together. After half an hour, you meet to see who is better at gear collecting. You: Winchester 1866, M1911, some food. Him: AS50, ghillie suit, M9SD, a helicopter. You spent 30 minutes fighting zombies and fighting for your life. He spent 30 minutes going on some forums and saying, "Just died can I have some gear? kthxbye" This 3rd-party assistance bullcrap unbalanced the game terribly, in his favor. What is to stop him, now, from just 1-shotting you and running off? Nothing, with the power of the forums. But let's say your puny Winchester does beat his AS50. Then what? The A*shole that gave him all his gear shoots you, or even if you beat him, more people are recruited from the forum to come and hunt you down. Your options are stay and die, or logout like a wuss. 20+ helicopters, 200 cars, free M9SD, no nighttime! I sh!t you not; I read that very advertisement not more than two days ago and puked in my mouth. So helicopters are everywhere. Cars are everywhere x2. You get a free suppressed gun. There's never a night cycle. I challenge you to find one challenge in that server. Private hives are a flawed, failed idea. They should be disbarred as soon as this scripting is under wraps; the only private servers the SA should have are LAN parties. If you're that desperate to be with your friends, likely using TS like a douche (read above), you can just join a low-population/empty server; there will be plenty soon enough. ===================== But this isn't a closed book. ===================== I want to know, from the point of view of the very people I despise in DayZ, what legitimized and validates the use of 3rd party interaction for an unfair advantage? What makes it okay for you? How do you get out of bed, knowing you're a cheater, wasting thousand's of honest peoples' collective payments of $20 for A2CO? DayZ is a game about survival, going from 1 bandage to riches while dealing with pain, loss, hardship, and ultimately, death. DayZ is a game about difficulty, realism. DayZ was not made for children, or the weak of heart. DayZ is supposed to be a tense, action-packed surreal experience that teaches you social dynamics, and asks you the most important question of all: Do you have what it takes to survive? The answer, boys and girls, ladies and gentlemen, scoundrels and cutthroats, the honest and the dishonest, the fair and unfair, is no. No. Humanity does not have what it takes. Humanity is a wee baby, sucking the teat of the internet because it is comprised of lazy jerks who can't be bothered to set aside the luxuries of 3rd party programs and just survive. Just be a part of DayZ. If a zombie broke your door down right now, what would you do? Would you turn your laptop on and pray for help, or would you grab the nearest object and defend yourself? You can't get help from 3rd party programs in real life. If you wreck your car, can you hit CNTRL + Z and undo it? If you are dead, can you ask God or Allah or Buddha, or Hinto, or whatever to just *poof* revive you? No. No you cannot. You are a child. A small child in a large world. A world full of evil, scary things. You aren't ready to face that world until you turn off TS, Skype, Steam Chat, change to direct channel, and stop using any other means of cross-map communications. You aren't ready to face that world until you learn to find gear on your own. You aren't ready to face that world until you can meet and greet players for real, rather than through online requests. Walk into Elektrovodsk. Make a friend. Ask him if he'd like to trade gear. THAT IS HOW YOU PLAY DAYZ. Thoughts? Comments? Questions? Concerns? Rebuttals? I am genuinely interested in why people ruin the competitiveness and fun of the game. Can you even think of an excuse? I doubt it. NO MORE TEAMSPEAK! NO MORE GLOBAL FORUM DOCTORS! -
Is that even a serious question...? Private hive servers *can* modify spawn rates, if they do so want. Just play on public servers and ignore the hassle.
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I like to be nice to people; I don't immediately start shooting without a (in my opinion) good reason. But sometimes when I run up and say "Hi," the other person just opens fire... or I'm often caught in the open because when it comes to the forest areas, I let my guard down and stop looking left-and-right before crossing the street. I've seen players do a lot of things when shot at: 1. Run into the nearest building to guard the door/combat log like an asshole 2. Drop prone, and usually get shot. 3. Panic and switch weapons or hit V and get shot. My tactic is a very silly one, but seems to be effective; I run in wide circles around the other player until they have to reload. http://www.youtube.com/watch?feature=player_detailpage&v=NTiTSqBfgAA#t=311s (skip to about 5:10) So far I haven't been killed by this tactic, but I've been dropped to a few hundred blood and knocked unconscious. Surprisingly, I'm almost never killed after being knocked out, or even looted; it's like as soon as I go down, the attacker forgets I exist. I'm sorry the video didn't show it very well (he basically stopped running and gave me an easy shot, the bugger), but I don't feel like hunting down all my videos for a good example. EDIT http://www.youtube.com/watch?feature=player_detailpage&v=SvMkRwmKHeE#t=537s Skip to 8:55 So how do YOU take on other players, when they shoot first? As for CQC (in buildings), I throw 1-2 flares at each door and let the zombies do the killing. If my helicopter was shot at and they're taking cover in a building, I'll ditch the helicopter and let it destroy the building they're in. I know it sounds like a waist, but... well, it is. If satchel charges spawned more often, I'd use them to destroy buildings the other player is in. If frag grenades were more useful, I'd give hem room in my inventory (but they aren't so I don't).
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How do you fight players in CQC?
applejaxc replied to applejaxc's topic in DayZ Mod General Discussion
That's comforting. And depressing. XD -
How do you fight players in CQC?
applejaxc replied to applejaxc's topic in DayZ Mod General Discussion
I remember going into Cherno with a L85 thinking I'd help some nice players out. After 10 minutes of paranoia, I holed up on a construction tower, itchy to kill after several gunshots that I didn't know who they were meant for. After a miss-click, every zombie in town charges the tower. A dead body threw me off the tower. -
How do you fight players in CQC?
applejaxc replied to applejaxc's topic in DayZ Mod General Discussion
It's the same here... although I use the high-and-mighty excuse of, "I'm good enough I don't need to loot myself" XD -
I don't know a good introduction to this, so I'll just jump into what graphics settings I want to see the SA ship with: Borderless window. This is basically full screen set to your native resolution that isn't true "Full screen"; it prevents pop-ups and PC problems from making you tab-out in the middle of Elektro, only to tab back and find yourself dead. Priority tasking. I know right now a lot of people are begging for greater zombie variety, to add more realism to the game, without the different "Skins" haven't game-altering effects and subtypes.. What about a graphics option where only the lowest-resolution, "Default" man and woman zombie model renders, on all zombies? It'll take the stress off some older/lower end PCs, so they don't have to deal with different zombies rendering different objects. Maybe this could also reduce/remove blood splats/paint splats/different decals around the map? (things that aren't game-changing, necessarily) Disable rotor spin on aircraft moving Xmph+, tire spin on cars moving Xmph+?
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How do you fight players in CQC?
applejaxc replied to applejaxc's topic in DayZ Mod General Discussion
I was pissed because when I respawned, I spent an hour running around the NWAF looking for my body. Turns out the explosion had throw it into/onto a tree. I could only access my inventory by climbing onto a nearby toolshed. I got too close to the edge, fell off, and snapped my legs, which took me back out of the inventory screen before I could get anything. :( -
How do you fight players in CQC?
applejaxc replied to applejaxc's topic in DayZ Mod General Discussion
I once set a satchel charge after running out of ammo and being caught in the NWAF in the open. The guy told me to stay still and drop my gun. So I got down to "Drop it," and instead set a 30 second timer. He shot me, so I landed on the bomb. He took 30 seconds searching my inventory... BOOM! -
How do you fight players in CQC?
applejaxc replied to applejaxc's topic in DayZ Mod General Discussion
Oh my god... that's probably the second greatest defence I've ever read for TS3/et al. The only reply I can think of is the fact that the DayZ team advocates this site. In fact, the main DayZ page has a link to here... but that was still really good. :) -- Someone recently pointed out on a few of my videos that I tend to shoot at the floor/people's legs a lot when I'm panicked/in CQC. At first I thought about how I could improve my aim to be stomach/chest, then I realized, "I might as well leave them with broken legs when I'm dead." -
How do you fight players in CQC?
applejaxc replied to applejaxc's topic in DayZ Mod General Discussion
1: I remember trying that once. I felt like a 1337 ninja... then got caught point-blank with a L1196A1, the slowest firearm in DayZ. My first shot missed, and I didn't get a second one. 2: I tried it once with a G17 to be my "backup." I got caught point-black while reloading. I like throwing as many smoke grenades/flares as I can. If I'm going to die, it might as well be pretty. -
My name is Vladimir Pechov. I worked for the First Socialist Party for three years before an operation ran afoul. I was blacklisted. Stuffed in the back of a van and driven to the execution point, my once-friend criminal accomplices accompanied me through Chernogorsk. Before I could be shot, however, we hit someone in the road. The van screeched to a halt. The driver got out to check if what we hit was alive. I heard the back door open (but saw nothing through the wool hood drawn over my face) and some odd noises. Lots of scraping, then screaming. It was Lenin, the one with the pistol. There was gunfire. What the fuck was going on? Then Putin and Michael started screaming. I was knocked down. The hood was torn from my face. There were four gray people, climbing into the van, eating my executioners. Desperately, I took the pistol from the deceased Lenin and leapt from the van. I was chased all the way to Green Mountain. ----- I was recently thinking about going back to play Mount and Blade: Warband, a pseudo strategy FPS war game type thing. Their character creation system is a series of questions: Your gender Your father's job was... You grew up as a... You went on to be a... You are in the region of the game because... http://mountandblade.wikia.com/wiki/Character_creation These decisions define where you are/the start of the story/what you're good at/your background. It's a lot of fun to dick around with, but if you mess up, you wind up with a pretty useless medic or diplomat character. I am NOT suggesting a skill-point based DayZ system. However, I would like to see the character selection better fleshed out than "What is your gender?"
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Character Origins (Roleplay mechanics)
applejaxc replied to applejaxc's topic in DayZ Mod Suggestions
Oh my God... I have so much fun making friends in DayZ as if I was a real survivor. You know what gets in the way though? I'll get to the climax of the story, then say "Fuck there's a rabbit hide!" and dive behind cover. Those furry baby-making bastards percolate and dance like crazy little monsters when you're outside of 30 meters. It's scary. -
ANOTHER DayZ Short Story: The Bambi Rescue Crew Part 2: Socialism and Wild Animals
applejaxc posted a topic in DayZ Mod General Discussion
This is part two. Make sure you read part one first. The bambi, scared little bugger that he was, ran outside before he could be stopped. Bowie met me at the door. We ran out and around the corner quickly. I see a man running out the back of the store. The van stopped...they've seen him. Going ho- "Wait! Keep your safety on. Let us deal with this, Pocket." Roger. Our little deer friend just jumped behind a dumpster. he appears unarmed. "Alright." Bowie and I came to the back of the Home Depot and hit at the corner. I peaked around slowly. The SUV, originally black, was striped in greens and browns and blacks. Frankly I didn't think it'd blend into the broad side of a tree any better than I could. The windows had metal bars bolted over them, with gun-ports protruding. A not-very-friendly rifle barrel stuck out the rear right window, aimed at the dumpster. The passenger got out, a thin man in a black trench coat, holding a Kalashnikov. I looked at Bowie, and he looked at me. "I don't think we can win this one..." he mumbled. "We can't let the guy die... can we? That car can easily hold ten people, and there's only three people to fight it. And even then, we'd be lucky if the guy we're trying to save didn't freak out and shoot us in the back." "Aye... what the hell?" Bowie's face transformed into an expression of awe and wonder. I looked over my shoulder and saw K-Bar walking along the roof of the other end of the Home-Depot, holding a fireman's axe in one hand and an Uzi in the other. "Those guys don't stand a chance." The First Socialist Partyman took a step towards the dumpster. "Come on friend. We will not hurt you. Are you hungry? Is that why you are here? We have food." A little head poked out from behind the dumpster. "I..." Some car doors slammed. Three more people got out of the SUV. They were similarly armed and dressed. I felt a bit bad, their uniforming being a heavy jacket in the middle of summer. "...d-do you have g-good food?" "Oh yes. We have good food. Why don't you come out of there?" The ringleader and his henchmen walked closer to the dumpster. "We promise we're friendly. We've even got room in our car for you." I wished the bambi had listened to me when I said that, instead of wasting our time and bullets running outside like an idiot. What made the man in the big trench coat holding a big gun anymore friendly looking than me?! He crawled out from behind the dumpster and smiled weakly. He looked like he hadn't eaten in at least two days. His smiled fell when the kalashnikov was raised, and pointed at his chest. "Now take your clothes off. We don't want any bullet holes in our stuff." K-Bar dropped from the roof onto the dumpster, bringing his axe down with all the momentum gravity would give him. It landed in the leader's shoulder, nearly severing his arm. A burst from the Uzi in the chest finished him. Probably scared out of their lacky witts, the three others scattered and ran from cover. One took another burst in the calf and collapsed behind a rusted car. I looked at Bowie, and told him to go around and take the man on the far side. He moved without hesitation. I pulled the slide back on my Glock and popped around the corner in time for a third burst to catch and kill No-Calf. K-Bar jumped off the dumpster and dove behind it. The car gunner opened fire, loud and rhythmic. I stayed out of the gunner's sight, hoping the dumpster and its trash could stop a bullet. I heard the distinctive bang! of a slug, and the usual scream that accompanied it. It's timing couldn't have been worse; I snuck up right behind asshole #3 before Bowie fired. In surprise, he whirled around to see what had made the noise, looking right at me. Instead of the stealthy, knife-in-the-neck-because-I'm-awesome kill I was going for, I tripped and landed on my back. I wasted six bullets firing blindly before a seventh, eighth, and ninth killed him. "Dammit!" K-Bar, pinned as he was, wasn't going anywhere. I couldn't see Bowie around the car, which could still be full of gunmen. I quickly reloaded and looped my way behind the car, weaving between the rotted and rusted cars in the back parking lot. I found a tire-iron and threw it as hard as I could at the car's back windshield. The glass shattered, surprising the gunner as much as me. The driver's door opened, and I raised my pistol, expecting to die at the hands of a Soviet rifle, when I heard the bang!-click-bang! of a shotgun's action being cycled and fired. I joined Bowie at the side of the car when the shooting finally settled down. "You alright?" he asked. I nodded quickly and checked the back windshield. A slug went through the driver's headrest, and another into the gunner. "These fucking Socialists, man. They've got everything," Bowie complained. "I mean, look in here. That machinegun alone would buy us three week's surf and board back at Haven. Eh... go check on K-Bar." I sighed and nodded again. The dumpster was full of bullet holes. Trash fluttered about in the easy breeze. "You alr-what the hell are you doing?" The Home-Depot bandi was pushed against the dumpster, being punched in the stomach by the muscle-bound K-Bar.. "Dude, whoa whoa, what the fuck are you doing?" "This" punch "prick" punch "almost" punch "got" punch "me" punch "killed!" The man fell to his knees, coughing and crying. K-Bar kicked him in the stomach. "Asshole." "It wasn't his... well, yeah I guess it was his fault. But c'mon man, we're not them." I pointed to the van, and the bodies. "Let him be! It was your choice to jump down." K-Bar shoot his head and raised his Uzi. "It doesn't have to be this way, man. C'mon." The Uzi went from the crying man to me. The look in K-Bar's eyes... it scared the hell out of me. "Go away, Jaxc. Let me do this." "No." I raised my pistol. The tiny block of plastic felt like a paperweight compared to the submachine gun in K-Bar's. "We're heroes, dammit. We save people." "Fuc-" bang! The last death that day was K-Bar's, with Bowie's last slug. It wasn't a happy day, but we'd killed some bandits and saved a survivor. At the end of the day, can you ask for anything more than your humanity, and a can of beans? The Bambi Rescue Crew -1. -
ANOTHER DayZ Short Story: The Bambi Rescue Crew Part 2: Socialism and Wild Animals
applejaxc replied to applejaxc's topic in DayZ Mod General Discussion
The First Socialist Party is a pseudo-militaristic organization that, in my story, doesn't have a large foothold in America (Radcliff is in Kentucky, I think); these goons are shadows of the real FSP members in Europe, who (in my version of DayZ) toppled the Yugoslavian government and caused extreme border violence for the Czech Republic a year before the zombie apocalypse became the apocalypse. Think of it like... Let's say you're in elementary school again. The kid that sits next to you, his parents are super democratic. The kid on the other side has super republican parents. Every day, they argue about have and have-not systems of government. Keep in mind that they're about 10 years old and can't tell red from blue anyway. So one day you finally get fed up and ask, "Give me three reasons why you support so-and-so candidate." They'll stare at you like idiots for the next half-hour because they don't know what they're talking about. That's kind of how the American FSP members are. In retrospect, I should have fleshed out the FSP in a story precluding their use in others.