I don't want to put too much stress on the dev team, but I have to write this. Please try not to ruin the feel of a post soviet bloc country. I know this game is not meant just for me or just for central europeans, and there is a budget, and there is a deadline, and the team is what it is (judging by the names all western barbarians ;) ) and the main audience is what it is (mostly western barbarians ;) ), but maybe you could do something for some slavic central and/or eastern europeans who had the misfortune to taste the soviet civilization. Chernarus is not just a fictional country from a computer game. For me and I think for many central europeans it is special. It's hard to explain to Westerners, but It is so incredibly familiar. When I first saw a litre container in some village, I was shocked. It was almost exactly like the one standing at the back of my grandmothers house. A litre container is the first thing I'm trying to show to my friends, when I show them the game and they are like: "Oh shit!". You don't see such things in american games. The bus is not just a bus. It's a Hungarian Ikarus (I think model 260) almost like many of the busses in Poland and other central and eastern european countries 20 years ago. You can probably find some still being used (I can imagine this being a new tourist attraction in this part of the world - to ride a bus like in DayZ). I look at the interior in the game and I recognize it. Don't make up things. The specifics of the soviet bloc makes things easier for you. Just get some pictures and ask some older people. I think the number of wardrobe models available on the market in the whole bloc could be counted on the fingers of one hand or two. (I'm exaggerating, but just a bit). A fireplace in a village? Sure possible, but it would probably have to be custom made by the owner. A fireplace in all buildings of this kind? No way!