Haiiro
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Woodland Warrior
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It's possible to have the persistency be on a server to server basis though. You'd simply have to play on one server all the time. That said, a system like that offers the dev very little control and pretty much opens the entire mod up for hacks and exploits. So no thanks, if you don't want to be annoyed then don't play the alpha version...
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Why does this game punich you for going OFFLINE?!
Haiiro replied to zalman's topic in DayZ Mod General Discussion
No, they won't have to eat similar amounts. If you're offline for 4 weeks you'll still only have to eat once when you login to be fully fed... -
Why does this game punich you for going OFFLINE?!
Haiiro replied to zalman's topic in DayZ Mod General Discussion
No you wouldn't... You'd have to eat and drink when you log back in, maybe do some other stuff depending on how it would be implemented and expanded upon. Does it force you to be online 24/7 ? No, at best you'd have to alter your route when you login to go look for some supplies a bit sooner then you thought. Also, casual gamers are not the core demographic of this mod at all. Saying that we should cater to their needs is like saying all the zombies should be replaced by pretty little flower men who merely want to hug you and replacing the guns by rainbow machines because one day one or two kids might play this game. If you're a casual gamer then that's fine, you have all rights to be one but then stick to casual games and don't expect a mod of a realistic war sim game that tries to bring a realistic zombie apocalypse survival experience to hold your hand and walk you through the game on easy mode. -
I believe the dev wants to keep it challenging and perhaps even make it a bit more difficult. That is what makes it entertaining for me, there wouldn't be much of a point to the game if it was easy as hell. You learn to survive longer the more you play anyway... Unless just shoot anything that moves like some COD player on speed drawn in by the fact that this game has zombies.
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Hmm, it doesn't quite fit into the perma-death idea this mod is based around. Once your character dies, it's gone. No stats, no items, no nothing... Once you respawn, that character is is someone completely different without any notion of or links to your previous character. I can see how having skins unlocked on or having stats linked to a global account would perhaps be a nice thing, but for me it doesn't really have a place within this mod.
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Looking good so far, any plans for new features in this build or is it gonna be bugfix only? :)
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An auto-updater would have to update a couple of servers every 10 minutes or so though, that way people can slowly make there way in and the strain on the database server wouldn't be too high. Otherwise you'd have thousands of people logging in at the same time, which doesn't really seem all that optimal xD
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Why does this game punich you for going OFFLINE?!
Haiiro replied to zalman's topic in DayZ Mod General Discussion
Because it isn't a supported feature, I said it gave a sense of realisme (a hint towards a persistent world), never said it was perfect. If it was a fully fledged feature then you indeed wouldn't spawn in the same place as you logged out and there could've been random events like being killed by bandits, starving because you didn't find food, whatever... And yeah the character isn't there, that doesn't mean things can't be simulated though. Also, I know very well it isn't supposed to actually be there and that it'll be removed, does that mean I'm not allowed to like it? You do the balancing? I'd love to see you balance out the game if someone added randomly teleporting ducks of doom or something ridiculous like that... Players can play with the tools the devs give them, sure we can band together to get rid of a couple of bandits or something and balance the gameplay in ways like that but the balancing of the tools and features is done by the devs. We're allowed to play in their sandbox with the tools they provide us and obey the, albeit limited, rules they give us but that's it... -
Why does this game punich you for going OFFLINE?!
Haiiro replied to zalman's topic in DayZ Mod General Discussion
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Why does this game punich you for going OFFLINE?!
Haiiro replied to zalman's topic in DayZ Mod General Discussion
God, this has fuck all to do with Rocket's vision for me... the man can talk about adding pink ponies for all I care. I liked the feature wether it is consider broken or not. Realism, of course it adds realism. The world itself is a persistent one (resets aside), time progresses in real time and the world goes on even if you're not logged in. The fact that you don't simply vanish from this world even if you log out and that your character went hungry and thirsty during the time you weren't playing makes perfect sense to me. What the hell are you even on about? -
Option 3, while helpful is practically impossible... Servers cost a TON of money, 'specially windows ones :/
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Why does this game punich you for going OFFLINE?!
Haiiro replied to zalman's topic in DayZ Mod General Discussion
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Please stop with anti-sandbox suggestions!
Haiiro replied to Arnoldio's topic in DayZ Mod General Discussion
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Why does this game punich you for going OFFLINE?!
Haiiro replied to zalman's topic in DayZ Mod General Discussion