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Posts posted by Burlap9
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*reserved for space
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Server is up... we had a thread in this forum before the forum was rolled back.
I will be re-posting soon.
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If this is implemented' date=' I demand a craft-able battle bus.
This sounds like a Beta version suggestion.
[/quote']
OMFG YES.
Probably the most epic suggestion yet!
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Excellent work :heart:
If you don't mind me asking is there going to be a changelog for 1.4.12?
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Also, I can still hear people in Side Channel over VoIP.
Yet, talking to people over direct is a no-go.
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This bug has been fixed in version 1.4.24
Date/Time: Today, 3:46 PM
What happened:
Character won't regain humanity, green humanity icon yet humanity is stuck at -4036
Where you were:
~Near devils castle
What you were doing:
In the middle of nowhere with no morphine and broken legs hopelessly crawling from house to house at the nearest city looking for medical supplies
Current installed version: 1.4.11
Server you were on: US4
System specs:
Operating System: Windows 7 Ultimate 32-bit (6.1, Build 7601) Service Pack 1
System Model: ASUS P5K
BIOS Ver: 08.00.12
Processor: Pentium® Dual-Core CPU E5200 @ 2.50GHz (2 CPUs), ~2.5GHz
Memory: 3072MB RAM
GFX: NVidia Geforce 9400 gt
Timeline of events before/after error:
Just noticed it wasn't giving me humanity back...
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Too much information sending. You will have to optimize/reduce data being sent
Probable, but that would only most likely result in more desync (which I haven't seen) and not crashes.
My guess is a server side scripting error or exception that hasn't been handled, probably database related.
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Servers keep crashing non stop right now....
Especially US2, cant play for 5 minutes without everyone getting "no message received".
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Awesome, can't wait!
The server that I was on went down and I kind of "wtfd" and then came here with a big smile :D
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I think the UO settings should be on most of the servers to be honest.
Awesome update guys, I am waiting...
Can't wait till the bugs are ironed out :)
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The ACE ruck system would require the server to actually run on ACE' date=' unless someone
a) gets the permission to use the ruck system from the ACE team [b']and
b) can actually rip the ruck system out of the ACE context and make it independent. And that's pretty hard to do, trust me, I tried with the chemlights.
So, if someone can make a ruck system like the ACE system, shoot a mail to dayzdevteam@gmail.com and we can certainly have a look at it (implementation still not guaranteed, though).
Edit: And btw, running ACE is not an option, before someone suggests that.
I sent you a PM about helping with development :D
Ill send an email I guess ;)
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The ACE ruck system would require the stamina system to be enabled.
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If anyone has ever played on Lingor, I think this island would be the best for a zombie survival mod.
Is has TONS of buildings that are possible to enter because it uses MGK buildings.
It also has a few places like research labs and small military encampments built into the map and crocodiles in the water a long with big lush jungles which would be scary to adventure through.
You could also build a storyline onto it as well like a military project gone wrong in the research lab on an island :P
What is your opinion?
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You can take the bolt off the zombie, it will be stuck into his body and not in the inventory.....
I have done it after killing cows and zombies all the time
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in Mod Servers & Private Hives
Posted · Edited by Burlap9
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