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WeaponTheyFear7

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Everything posted by WeaponTheyFear7

  1. WeaponTheyFear7

    The Laughing Man Prive Hive Admin Hacking Video

    Well good job on letting the community know. Thank you.
  2. WeaponTheyFear7

    Alternative Creepy Music for DayZ

    Sent ya some likes. Nice stuff. Good luck!
  3. WeaponTheyFear7

    How Hypocritical Heroes are Worse than Bandits

    I have a similar play-style, except... With my two CD-keys, I can do both on each server and no one will know I am the same person either. FUCKING DIABOLICAL.
  4. WeaponTheyFear7

    Current State of the Game

    ^This
  5. WeaponTheyFear7

    The Zombie Bandit.

    my eyes....they hurt
  6. WeaponTheyFear7

    How Hypocritical Heroes are Worse than Bandits

    A real bandit would have killed that hero, ate his body, and strung the remnants to the back of the bicycle and went for a ride along the coast. Death as a hero is a tragedy; death as a bandit is a setback.
  7. WeaponTheyFear7

    Proper Kill Counter

    actually... a camera would be badass. Not sure how it would be really effective, but I am a sucker for worthless novelty items in games anyways.
  8. WeaponTheyFear7

    Make banditry be punished

  9. WeaponTheyFear7

    Zombie killing Incentive

    I don't like all this "arcade" style stuff. The ability to clear (killed zombies don't respawn --at least not for a long time--) would give me an incentive to kill zombies and that should be one of the main ones. If I encounter a group of zombies and I aggro them, I should be forced to flee for my fucking life. 1. Make zombies insane, scary, player-slaughtering creatures of evil, darkness, and demonic possession (the shit of nightmares). 2. Tons more zombies serverwide (3x - 4x) at least 3. Ability to clear zombies. 4. ?? 5. Profit/Purpose To Kill Zombies
  10. Shoot your buddy's legs then and run away cackling like a hyena. He'll understand why.
  11. WeaponTheyFear7

    Dayz single player

    DayZ single player = Host a server on your own machine, put password on it that only you know. want extra stuff? use the corresponding scripts for the server files pack. /thread
  12. WeaponTheyFear7

    Server-Side Databases

    I feel as if each server should have its own database. This would reduce server response problems, character data problems, and would allow for private server hosting. I feel as if standardization is not the best route for this mod to take in general. If servers were allowed their own database, there could also be more customization. I support PvP but why not broaden the userbase by allowing Non-PvP servers? Give the people what they want and if you don't like PvP, join that server. If you like PvP, don't join it. As simple as that. Players want options. PvP is just one thing that would change, maybe someone wants a server where your spawning gear is different? Or maybe a server with dramatically increased bullet damage? Or maybe a 20 second logout clock to prevent disconnects from death? Giving each server a database of its own would allow for this mod to become so much better. Plus, as a HUGE benefit, you can kiss server hopping exploits goodbye. Your inventory and all your equipment will stay on ONE server. On top of all that, if you then have "home servers" where your gear is, the server would have informal reputations based on your actions. This will appease EVEN MORE players that fill these forums with reputation or "I know him" style requests. If someone is on a server and kills people they will be known for being a bandit. This allows other bandits to potentially see an ally, survivors to see an enemy, and allow the bandit himself to become infamous. EVERYBODY WINS. So my real question is: why doesn't each server have its own database yet? Take the constant pressure off the Hive, the DayZ team, and especially Rocket, and give the community more control.
  13. WeaponTheyFear7

    My Good Suggestions List and discussion.

    Don't forget that Tents and Vehicles do not have working storage. This is a huge reason I can't seriously get into this game.
  14. WeaponTheyFear7

    Business as usual

    Sick bastards lol Poor guy, I'm sure he will turn Bandit or KoS soon. The only way to stay alive these days.
  15. WeaponTheyFear7

    DayZ API

    An API would be great. +1
  16. WeaponTheyFear7

    Unlockable Skins

    With the addition of more skins, I was hoping that some skins could be unlocked. While it may not be realistic, it would be a tiny thing which would create an incentive for players, and pull many out of their comfort zone. Almost as a clothing variation of Xbox 360 style achievements, which are very successful. For instance, if someone killed 1000 zombies in one life, I think it would be cool to give players a hockey mask to wear. If said player died and respawned, I think he/she should still have the choice to wear the hockey mask on their fresh character to remind them of their previous accomplishment(s). This way the bandit skin(s) could be put back to use as well. This would give each character a different look and allow players to even feel more attached to their character. The standard skin was kinda cool at first but now it merely reminds me of some Cabela's style hunter character. A big reason I became a bandit on one of my accounts was because I wanted to look different because the normal skin was boring to me. During restarts or relogs I often would lose my bandit skin and feel inclined to murder more people, which I often had little or no desire to do. I find myself changing my character to look different but it just isn't enough. Even with William Wallace facepaint and Aviators, I want to have my character look a certain way. There simply is not enough options and the current "skin loot" system makes each character lose it on death. I would rather have skins be achievement based. Let me know what you all think. There is nothing I would enjoy more on my bandit account than having aviators, a blue mohawk, and red camo (all of which serve no purpose). That way people would see me, recognize me, and know me. I want to get up close with my M1014, have them see me looking a certain way, and be haunted by me after I blast them to oblivion with my buckshot. From Big Hat Logan: There would be a choice when spawning on what skin to wear.
  17. WeaponTheyFear7

    How to improve realism!

    We gonna need haircuts now or else we have decreased visibility? We going to have to take a shit with toilet paper or else our player walks funny because he wiped his ass with a pinecone? Just...no
  18. WeaponTheyFear7

    Day Z Wallpapers

    Nice work guys, but you do realise that there are more colors than black and red right? Hopefully? lol
  19. WeaponTheyFear7

    Passwords for tents

  20. WeaponTheyFear7

    IF this was an actual game...

    Game purchase only 90% studio developed, with 10% additional help/code input from the community. (we want to help) Community Servers, in addition to Studio Servers would be nice. (I want to host a few with personal tweaks) Kickstarter rocks. *Side Note: Killing Floor is a great example of a mod that went fully retail. It has Tripwire working on it as well as tons of community content. We like it that way.
  21. WeaponTheyFear7

    Unlockable Skins

    It should be as simple as adding new skin textures to the game. Although there would have to be a tweak to the pre-game UI, I feel as if it is needed anyways because of the problems people wishing to play as the female skin have encountered. It would help them too.
  22. WeaponTheyFear7

    Unlockable Skins

    A choice when you spawn does sounds much better. Thanks for the input.
  23. WeaponTheyFear7

    Choose where to spawn

    I assume that means you MUST demand and have those demands delivered because you bought the game specifically for DayZ' date=' right? [/quote'] Let's try to keep this on topic guys. These forums are filled with enough flamers and pointless arguments.
  24. WeaponTheyFear7

    Weapon Requests

    With rumors of Molotov Cocktails coming, I think a flamethrower is quite possible and quite fucking baller if I do say so myself old chap.
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