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hermanni

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About hermanni

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  1. hermanni

    You know your EXTREMELY lucky when...

    When server restarts while driving and you are hopelessly stuck in middle of northern Chernarus wilderness, you find this.
  2. hermanni

    [1.7.2] DayZ loot cheat sheet

    Enfields are easily accurate up to 400+ meters. Winchesters are accurate up to 250+ meters easily. Learn to aim without scopes. Seriously :D Well, i didnt mean that enfields arent accurate to +150 meters, they are. The difference is that rapid fire make you go down, for cover. Ive noticed that the Winchester slugs have a huge drop after 150-200 meters (which is logical though).
  3. They are just farming shit, then hop servers. Rustles my jimmies a bit.
  4. hermanni

    [1.7.2] DayZ loot cheat sheet

    Stuff like wrecked, desolate UAZs or supply trucks could have stuff like half buried supply crates near them that would contain a small amount of ammo and/or weapons. It would drive players inland and make them explore, maybe even stop the coastal bean war.
  5. hermanni

    [PvP] Flag

  6. hermanni

    [PvP] Flag

  7. Agreed, but at the same time you should lose less humanity for a murder.
  8. hermanni

    Should we scrap bandit models?

    Yes They encourage unnecessary PvP on both sides.
  9. Date/Time: Yesterday What happened: Unable to use bandage, morphine or painkillers after recovered from knockout Where you were: Chernogorsk industrial area What you were doing: Trying to not get overrun by a horde while avoiding snipers *Current installed version: 1.53 *Server(s) you were on: DE2 *Your system specs: - *Timeline of events before/after error: 1. Got shot at by a sniper, friend wounded 2. Return fire and attract a horde 3. Get knocked out and recover 4. manage to flee towards ladders, notice that there is no "Bandage" or "Use morphine" option, even though i have those in my inventory. 5. Climb up the ladders to safety, still unable to bandage. 6. Die from blood loss
  10. hermanni

    DayZ Stories

    I were running from a horde in Elektrozavodsk. I decided to go in the downtown office building as its easily defendable and has usually lots of ammo. Apparently my gunshots lured 4-5 guys, one of them being a bandit (No idea if they were going to kill me/just wait for the zombies to kill me or help). I heard some footsteps downstairs, took good position and asked if they were friend or foe. Suddenly a bandit shows up, he is not responding to my calls so i shoot him. Then i hear way more footsteps, i think its more bandits and take the dead bandits AK74 (Winchester isnt exactly good for fighting multiple guys in close quaters). Then 3-4 survivors show up and tell me politely i killed their mate and if i could give his AK74 back. I agreed and ran the hell out of there.
  11. hermanni

    Pull up a sandbag! Its story time!

    I were running from a horde in Elektrozavodsk. I decided to go in the downtown office building as its easily defendable and has usually lots of ammo. Apparently my gunshots lured 4-5 guys, one of them being a bandit (No idea if they were going to kill me/just wait for the zombies to kill me or help). I heard some footsteps downstairs, took good position and asked if they were friend or foe. Suddenly a bandit shows up, he is not responding to my calls so i shoot him. Then i hear way more footsteps, i think its more bandits and take the dead bandits AK74 (Winchester isnt exactly good for fighting multiple guys in close quaters). Then 3-4 survivors show up and tell me politely i killed their mate and if i could give his AK74 back. I agreed and ran the hell out of there.
  12. hermanni

    Why dont we just take a city?

    It would be hard to set up guards even for a small town. You need like +10 people to keep the towns defence up, because there will be casualties. It would be a constant target of bandit raids (not that its a "bad" thing but they would break throught sooner or later). I would recommend a fortified ranch that you can keep up with less than 10 people rather than a town/village, it wouldnt be so attractive to bandit raids either. Taking a city and setting up guards in it is entirely possible, but you have to deal with the respawning zombies. you would need a few people to watch the outskirts and give an early warning of bandits or other hostiles. another few to watch the town (assuming you are talking about a village about the size of Stary Sobor or smaller). And a couple to bring supplies for the men stationed in the town. A vehicle would be necessary.
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