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Reeds

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Everything posted by Reeds

  1. DayZ Downstream is an adaptation of original DayZ mod with all of the popular additions people like to see, without taking it too far from how it used to be. You may think that a number of the features mirror what has been seen in Breaking Point, the reason for this is simple. The creators of each were working together on the mod before parting companies. The developers are constantly working to add exciting new features and ensuring that no bugs, lag/desync or glitches ruin your gameplay. Head over to www.zombiespain.es/?len=en[1] to download the launcher or .torrent to download the required files. Although the current servers are linked a full wipe will be performed within the coming week, we hope this will help place everyone on an even playing field whilst the mod is launched. Website and Clan system integrated with your in-game items Merged registration and whitelisting View your characters data, humanity, time alive, Zombies, Survivors and Bandit kills Track your clan and personal tents online “Top Alive” view the Top 10 Bandits, Zed Killers and survivors, compete for the position This had led to very competitive squad based game play on the servers Vehicle spawn locations mapped Current vehicles per server In Game New Weapons along with some of the old sounds changed; A full list of side arms and primary weapons can be found here: http://zombiespain.e...secundarias.php[2] andhttp://zombiespain.e...s/primarias.php[3] 100+ Vehicles, kept similar to the original Dayz mod. Only Pickups and Hueys are armed. Some adjustments to vehicles have been made, such as “offroads” are actually offroads. Vodnik’s armor values reduced. Dynamic crash sites More clothes than just Ghillie and Camo suites Clothes can also be removed from dead survivors In addition a premium section will allow a certain set of clothes to be used for your entire clan*2 Additional Backpacks, complete with rarity and slot sizes changed appropriately DayZ2017 Zombies models and sounds, as well as making new noises, they also make more noise! They also do more damage and have a high chance of knocking you unconscious, players will have to worry about Zombies! R3F’s Artillery and Logistics scripts, vehicles can be towed, lifted and smaller vehicles can even be loaded into others, if it fits! Arma Electircal Grid; working power plants and electrical grid providing working lighting for the night Along with full moon nights, players can actually play in the dark! Vehicles can be Automatically refueled from fuel tanks (not petrol stations) Silvershots Vehicle Salvage Script SMKLite animations, combat roll, stances etc Additional Buildings across the map Bambi Bus Service; An NPC driven bus travels from Berezino to Kamenka to ferry the recently spawned. Spawn in by parachute; when players first spawn they have the option of spawning by parachute or on the ground Cannibalize; players can gut zombies and players for meat, but run the risk of infection if eaten Zombie Shield; create a frequency emitter to attract and kill zombies within a 30m radius Work in Progress Server optimization; on going work as the mod is developed and grows to ensure it is always stable and enjoyable for it’s players Zombie Bait, bait zombies to a location while you loot safely W4rgo’s Custom Base Building and Houses Lockable houses to secure your loot while you go hunting, complete with it’s own alarms Combat Logging Prevention 5 second delay on Abort Character remains in the game for 30 seconds after logging out (during which, any hit will kill the character) 10 minutes delay on server switch Additional Notes The Premium section is based around donations to assist with the running costs of the servers. These donations will not get you gear on the server, only a choice of clothing. Apologizes if any credit has not been given for a script found on the Armaholics or Opendayz sites. The content used has been greatly beneficial and also influential on the mods features and smooth running Additional servers will also be added as and when required should the player base demand it.
  2. Reeds

    DayZ Downstream

    Sadly the only people who know the full story are the Spanish developers and Deathly. If one of them would like to elaborate, then that is their choice.
  3. Reeds

    DayZ Downstream

    Changed it to a gray :) I didn't see your first reply, but I did address the reason it is similar to Breaking Point right up at the top, it seems a word was missed out though... I've fixed it. "You may think that a number of the features mirror what has been seen in Breaking Point, the reason for this is simple. The creators of each were working together on the mod before parting companies. The developers are constantly working to add exciting new features and ensuring that no bugs, lag/desync or glitches ruin your gameplay." I'm not going go into it anymore than that, it's not my place. The post above also already lists the "work in progress".
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