Hi everyone, I just want to clear some stuff up before we all move along. First point; our individual actions and views does in no way represent those of the group. We're just a bunch of people playing together. Secondly; we, as a group, NEVER called anyone a hacker, cheater or anything of the sorts. We had suspicions, we acted out on those by trying to ask questions and were denied answers. A straight answer would've solved the whole situation and hurt neither parties involved. A few days before the incident on the cap we were blatantly lied to and I suppose that made many of us a bit paranoid. So basically, it comes down to trust issues. The last point is that we did search for the bugs and initially found squat. I finally found info about the flammable backpacks on a German forum last night and I now believe everything's alright there. What I've been wondering is why, if you knew about this bug, you didn't just tell us. We later came in contact with Papa and he obviously didn't know of it. It doesn't seem a common nor well-known bug to me. Finally, DayZ, the Internet and the world is full of lies and while I think we don't have to go all Spanish Inquisition on everyone there is merit to a bit of criticism. Admins have got a lot of power and there are numerous reports of abuse on other servers. In a perfect world admins would be satisfied not playing on their own server since it's too hard not to act on the information given. That said, I do hope that everyone stays on the narrow path and that all this is just paranoia. The above are my own personal thoughts and mine alone. Anyone not currently a player on Wireworld should immediately try to get whitelisted. It is by far the greatest way to enjoy DayZ. The time I've been playing here has been the absolute best I've had in DayZ. Sincerely, Aron