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quobble

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Everything posted by quobble

  1. quobble

    When are the cars coming?

    tanks... Just because it looks a bit like Arma 3 it doesnt mean we need to add tanks to it...what the hell is wrong with those noobs today D:
  2. quobble

    Underground structures are possible

    I saw your project on some sites. Liked the models you posted there! The biggest problem I think is the AI walking ontop if those caves and tunnels...
  3. quobble

    Underground structures are possible

    EXACTLY! or imagine, you want to move from Cherno to NW Airfield and in the middle of the way, in a big dark forest, you find a concrete building. You slowly walk towards it and you notice that its dark inside. You take your flashlight out, walk inside the house and find a hatch. Climbing down the hatch, you find a big underground bunker system that reaches a few hundred meters into the hills of Chernarus. Down there you find rooms with old soviet era stuff, like old computer rooms, phone systems and baracks. <3 I so want this.
  4. quobble

    Underground structures are possible

    Nah. That would cause destruction everywhere. Wouldnt fit in the game IMO. You should check out "7 Days to Die".
  5. quobble

    m4 before ak74

    Because the M4 was already done for the alpha release and they will slowly add more and more weapons after a while. They have more important things to do than weapons :) Keep in mind, Rocket told us not to buy the game. He said its early early alpha and they only released now because riots would have taken place if they wouldnt. Stay cool and wait :) The best part of the game is NOW (the phase when more and more stuff is being added)
  6. Hello fellow survivors! I was taking a shower when I had the idea about solving the problem with server hopping. I am not talking about the loot hopping, which is for those who dont know what I mean, the process of switching servers to get better loot in areas that are already looted on the last server youve been on, but the problem with players avoiding the encounter with blocked positions. Lets asume there is a place, where bandits are camping. You want to pass through this area, but there is no other way than the way that the bandits are holding. You could either fight them off or wait until they go away. You could also try to sort things out by talking to them, but lets also asume that those bandits will kill you. Well, there are people that just disconnect from the server, join another one and walk around the bandits. Then, they will hop back to their old server and kill them from behind. This also works in buildings and larger structures. You can spawn silently behind the enemy without being much noticed. Long story short: Server hopping is bad. Devs wont need many things to solve this. We have to make a few rules for server connections. First: A player can join every server he wants. If he wants to disconnect or the server restarts, he can just rejoin or play again later. Second: If a player is on a server and disconnects AND joins another server afterwards, the first server he was on will be locked for him for a certain amount of time. (lets say 10 minutes f.e.) He can join any other server as he wishes, but as soon as he joins a new one, the last ones will be locked for him. If something is not clear to understand yet, please let me know, I will try to edit my post so you can understand it better. Greetings, Quobble
  7. quobble

    Solution for server hopping

    In the mod it wasnt fixed because there were millions of private hives. And Rocket said he wont let it slip like this again. Mod mods and private hives wont be there for a long time.
  8. quobble

    Solution for server hopping

    Requesting moderator engagement...this here is escalating. Fact is, sever hopping and ghosting IS a problem and MUST be fixed. I made an idea and now little children start raging in my post. /edit NotDavid Private hives would indeed fix it. Although its sort of a hardcore solution. In the mod private hive admins most of the time abused their power.
  9. quobble

    Solution for server hopping

    Do you people even read my actual post or do you just reply to the latest comment??? stop raging about each other.
  10. quobble

    Dayz Item: Driver's License

    That would be a brilliant idea :D But you have to be able to stack them. Make a little book with them maybe. So bandits can collect them
  11. quobble

    Solution for server hopping

    thanks mate
  12. quobble

    Solution for server hopping

    I stopped playing it. What is the system like?
  13. quobble

    Solution for server hopping

    what if the server crashes? then you cant play for one hour. I already posted a solution up there. You can change server as often as you want but you cant come back for a while.
  14. quobble

    Solution for server hopping

    You actually should get punished for your behavior.
  15. quobble

    The game needs nametags

    Do you know this guy here?: He points out what we all think about nametags :)
  16. quobble

    Solution for server hopping

    When did I say its okay? You should learn to read, whether than telling me to "go away". But hey. Its almost christmas. I love you too. Anyways, if they really add this feature that there is only a certain amount of rare items on all servers together, you wont have to be afraid of server hopping, since the percentage chance of finding that item is equal on every server. Also its always dangerous to loot hop, since you can always get killed by people that are looting there already. There is no other solution except for this one or private hives.
  17. quobble

    Solution for server hopping

    Ah^^ I forgot that its called ghosting. Thanks for letting me know that. But although ghosting contains server hopping :)
  18. quobble

    Solution for server hopping

    I hope so. But IMO loot hopping is not so bad, since Rocket said in an intverview that f.e. NVG's will have a limitation SERVERWIDE. that means, there can only be 100 NVG's on ALL servers together.
  19. quobble

    Underground structures are possible

    Namalsk is not an official DayZ Dev map. The creator of Namalsk made a hole into the map and placed a building (the bunker/lab) inside it. So its "sort of" not a real underground object. If you keep in mind that zombies couldnt walk inside there and ontop you most of the time couldnt drive with vehicles, since driving with vehicles in Arma on objects and buildings will make you go bouncy bouncy. So. SmashT. You are really telling us that there is a real cave in the DayZ Standalone? Where is it D: please tell us your secrets
  20. quobble

    Underground structures are possible

    the secret pipsi cave or basements? (im taking off my pants already)
  21. quobble

    Underground structures are possible

    Although I would love to have a Dev replying on this and explaining wether it is possible or not :)
  22. quobble

    Who have you killed?

    I was at Balota airfield and saw a guy running. I looted the baracks, found an M4 and took it with me. The guy had an M4 and was hiding from me in the Air Control Tower. I told him to get out with his guns dropped, or I would have to shoot him. He said something like "oh no". After around 10 seconds he came slowly down the stairs with his M4 in his arms, pointing at me. I panicked fired 5 shots at his chest, killing him instantly. Later when I checked what items he had, I found out that all his stuff except for his helmet and shades were busted. He only had one bullet in his chamber...
  23. quobble

    The game needs nametags

    It is not important to have an indicator for you to know what name the other player has that is close to you. Reasons: 1) If you play with friends you are probably in TS oder Skype etc. 2) If you are alone and meet another person and talk with him or her over direct voip, you wont can ask him or her for a name. You look at the player and you will keep in mind how he or she looks like, so you wont kill that person by accident later. Also always tell each other where you go and what you will do next, so you wont lose each other in dangerous situations. 3) If you see another player from far away, you either know its your friend (because you are on TS etc.) or you dont know him. In the situation that you dont know him, you dont need to know names, because you either want to kill him, meet with him, or be neutral and avoid him. In case you want to meet him, read point 2. 4) Lets asume you are traveling with a friend over TS and you meet a hostile guy that has a melee weapon. He attacks your friend and you have to help your buddy. You probably will know who is who because you know how your friend looks like. If you dont know how your friend looks like, you might need to reconsider your ingame behavior. ALWAYS keep your buddies clothings and stuff they carry in mind. Name tags were a big part of the DayZ mod. I know. Many servers had them, but lets be true: It ruined the feeling. I played DayZ a lot and never needed tags. Maybe later, when they add private hive servers (what I guess will happen), there might be the possibility to add features that dont exist on normal servers. I could add much more why its not good to add tags and other game breaking functions, but Ill wait for a response to my shitty written text first. Greetings!
  24. quobble

    Underground structures are possible

    Problem with caves could be the rough underground that might break your legs :D Although a secret pipsi storage cave would indeed be nice to own.
  25. quobble

    Underground structures are possible

    /edit Not sure if there is a final lowest water layer under the map...
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