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MindTrigger

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  1. Strange that the server is run from the game client in Windows (I assume). Standalone FPS servers have been around for ages. I wonder if this is an ArmA II engine issue, or specific to the mod.

    I'm also curious about the bandwidth. 2TB per month seems like a ton of bandwidth for a single server. Is this because of the Day Z persistent world DB features, or is it normal for ArmA II?

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