CCGMichael
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15 NeutralAbout CCGMichael
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Woodland Warrior
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http://customcombatgaming.com/forums/index.php?/page/index.html
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Male
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CCG are proud to announce another new map to the CCG family. Epoch Nogova Epoch Nogova has been given to CCG exclusively by NigeyUK and Hotzenplotz. Download and join directly from the CCG launcher: http://customcombatgaming.com/forums/index.php?/topic/1605-ccg-launcher-download-and-instructions/ Alternatively, download the map here: http://server.maca134.co.uk:8080/files/nogova.zip And use the following parameters: -mod=@nogova;@dayz_epoch IP: 195.154.177.120:3302 This, of course, boasts all of CCG's unique features. Alongside the following: 13 x 13 km2Land mass is approximately 3/4 size of ChernarusMajor Areas: Lipany, Petrovice and the Western AirfieldThe Western Airfield in particular is where you will find most military spawns, making it PvP central. This map is still being developed by NigeyUK. Any problems, suggestions or bugs; please report them here: http://customcombatgaming.com/forums/index.php?/topic/2274-another-new-map-epoch-nogova/
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Thanks man. Remember it is massive. Don't be put off by that.
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CCGMichael started following NEW Epoch Map - Sauerland
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We at CCG are proud to introduce a brand new map to our Epoch family: Epoch Sauerland 62.210.189.110:3402 This map boasts 625km2 of map exploration. It. Is. MASSIVE. It also brings 30 new villages to explore and a couple of cities. And when we say "cities", we mean cities. Cities that are 3-4 times the size of Chernogorsk. To access the map, you will need to use our launcher, which makes joining all our servers quicker and easier anyway. Here's where you can find it: http://customcombatgaming.com/forums/index.php?/topic/1605-ccg-launcher-download-and-instructions/ Alternatively, download the files here: http://ccg.launcher.eu:8080/files/Sauerland.zip And add these parameters to DayZ Commander: -mod=@DayZ_Epoch;@Sauerland; As this is a new map to us, we are more than happy to hear your feedback to try and improve it. So please, post in this thread any changes/additions that it needs. Still not convinced? Watch this video: Michael - Director of PR - CustomCombatGaming.com
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CCGMichael started following C h r i s
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C h r i s started following CCGMichael
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RIP GB Wireworld Vanilla DayZ Server - It was a lot of fun!
CCGMichael replied to wireworld's topic in Mod Servers & Private Hives
GG Wireworld. -
RIP GB Wireworld Vanilla DayZ Server - It was a lot of fun!
CCGMichael replied to wireworld's topic in Mod Servers & Private Hives
After talking with R4Z0R49, it has been confirmed that this is a bug to do with; * [uPDATED] - When unconscious all dmg is lowed to 50 blood for each hit zeds do no matter the part they hit. (Should allow some surviabilty) He has corrected this for the official 1.7.7 release. Combat loggers: I found a nice script this morning that can punish combat loggers automatically. Still deciding what level of punishment I want to dish out. Unconscious, broken legs, 100 blood sounds appropriate. With Macs approval, I am going to add Gotcha antihacks to the server to give a dual layer of protection. -
RIP GB Wireworld Vanilla DayZ Server - It was a lot of fun!
CCGMichael replied to wireworld's topic in Mod Servers & Private Hives
Bored of heli crash sites just randomly appearing? This has been added to GB Wireworld Any issues, let me know. -
RIP GB Wireworld Vanilla DayZ Server - It was a lot of fun!
CCGMichael replied to wireworld's topic in Mod Servers & Private Hives
Check out the original post by Mac. You and your group need to join the server to get kicked by the whitelist software. Once you have done that, email macwireworld@gmail.com with your ingame name, the rough time you tried to join and a little info about yourselves. Papa -
Our server rules say it is necessary. But feel free to set up a private channel
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Whitelist for Wireworld done. Welcome aboard :lol:
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RIP GB Wireworld Vanilla DayZ Server - It was a lot of fun!
CCGMichael replied to wireworld's topic in Mod Servers & Private Hives
Plane's been on the server for several months now -
Hi, try GB Wireworld 42 vehicles, whitelist, no 50 cal snipers http://dayzmod.com/forum/index.php?/topic/91062-gb-wireworld-game-studio-cafe-and-bar-176-community-hive-testing-server-whitelist-only/
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How do I join a Private Hive Server???
CCGMichael replied to PhysicsSensey's topic in Mod Servers & Private Hives
Hey PhysicsSensey, Where in the world are you? My server is based in the UK. All you have to do to join, is find "GB Wireworld" in dayz commander. Join the server and our whitelist software will kick you. Then email macwireworld@gmail.com when you have done this with your ingame name and I will get you whitelisted straight away. Papa -
RIP GB Wireworld Vanilla DayZ Server - It was a lot of fun!
CCGMichael replied to wireworld's topic in Mod Servers & Private Hives
What?! No no no no no no no no. You misunderstood ... I'm off WORK for the next few days. I have already applied glue to my chair and will be sitting at my PC for the next 4 (and a half) days. -
RIP GB Wireworld Vanilla DayZ Server - It was a lot of fun!
CCGMichael replied to wireworld's topic in Mod Servers & Private Hives
Easter Holidays ... thank you Zombie Jesus!!! -
RIP GB Wireworld Vanilla DayZ Server - It was a lot of fun!
CCGMichael replied to wireworld's topic in Mod Servers & Private Hives
Howdy Folks BISS: I know of this Humvee incident, but nothing of the helicopter incident. I am off for the next 4 days, so grab me at some point and we can discuss these frustrations. Combat logging seems to be a big issue just now. I look into every single combat log that is reported to me. However, there isn't a massive amount of people that actually report it. In the logs it only notes someone as "Combat Logging" if they have disconnected while there gun is flashing. If this is found, the player is killed. If it is found repeatedly for the same player, this will result in a ban. Other forms of combat logging can involve aborting while in a fight, but the gun symbol isn't flashing as you haven't been shot at recently. While this is a total douchebag move, the game does allow it. The developers have created the flashing gun symbol and put a timer on it. So they classify combat logging as logging out if you have been shot at within the last 30 seconds or so (I think that is how long the symbol flashes for). Perhaps this timer is something that could be extended, all I can do with that is report it to the developers and see if they take it on board. Aborting quickly after your death, resulting in your body disappearing is a reported bug in the game. I am off for the next few days, so I will attempt to set up an official way of dealing with all combat logging and complaints. Done