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Anarki (DayZ)
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13 NeutralAbout Anarki (DayZ)
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Helicopter Hunter
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It's amazing how I never learn. Being the nice guy who likes to avoid conflict. I was almost next to the guy who didn't see me, with my weapon drawn. He just ran away, without noticing me, as I watched him run. Then he stopped, I though, okay I'm just gonna move behind this corner and wait until he runs past me and on his merry way. 15 seconds later I got shot. I think I need to somehow force myself to think that there are no friendly players in this game and that I should just shoot. Sorry, had to vent somewhere.
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One thing that bothered me a lot in both mod and SA is that we can pretty quickly get a lot of items, especially those who server jump. In my opinion, you get hungry and thirsty way too fast. It's not realistic at all. Make food and water scarce, but increase the time needed to eat and drink.
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It's simple, the loot should be personal, but with a little twist, the longer you survive, the better loot will spawn. I haven't really though very long about this idea, but it could fix few things: 1) Your survival skill will be rewarded. The longer you survive, the better gear you'll find. 2) Bandits will be extremely careful and usually won't run around fully geared out. Unless they really are skilled. 3) People whining about loot being too easy should be silenced. Negative: 1) Would probably encourage more KoS, but fixing KoS issues should be done some other way (wanted status, npc headhunters, etc), this is strictly to encourage immersion. 2) Some people might not like not getting lucky with that M5 that just happened to spawn in a septic tank.
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SLI/Crossfire in DayZ, does it work?
Anarki (DayZ) replied to Anarki (DayZ)'s topic in General Discussion
Thanks for the replies. I currently run two 670 in SLI and was thinking about upgrading to a single 780ti which is only few fps faster. But it's not worth upgrading if I won't see much difference. I know one gpu is always better than two, but SLI actually works great compared to what I hear about Crossfire and its issues. Still, it just might not be worth it to upgrade in my case. -
Topic. Thanks in advance.
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Rolling Update Rev - 0.43.116251
Anarki (DayZ) replied to Hicks_206 (DayZ)'s topic in News & Announcements
I was a zombie once, then I took an arrow to the knee. -
Rolling Update Rev - 0.43.116251
Anarki (DayZ) replied to Hicks_206 (DayZ)'s topic in News & Announcements
On the positive side, you can now run fast with a weapon in your hands. -
0.42 patch notes added to 0.37 patch notes which got added to 0.36 patch notes. See the pattern?
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Pending Changelog: Experimental Branch: 0.42.116002
Anarki (DayZ) replied to rocket's topic in News & Announcements
Yeah make a new goddamn thread for 4.2 because this "adding new changes to the last patch changes to make it look like more job was done" is getting really lame! -
Pending Changelog: Experimental Branch: 0.42.116002
Anarki (DayZ) replied to rocket's topic in News & Announcements
Seems there's a lot of 0.36 patch notes in there. -
Hotfix changelog: Stable Branch: 0.35.115188
Anarki (DayZ) replied to mattlightfoot's topic in News & Announcements
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If your PP's turned off you can't be much of a man
Anarki (DayZ) replied to crimsonbzd's topic in General Discussion
I paid €3000 for my PC 13 months ago. I still have low fps in DayZ and Arma II/III. It's not my pc, It's not people having crappy computers, it's shit programming from the developers. It's proven that Arma engine renders shit even though you don't see it, resulting in insane fps drops. I don't even remember if I have post processing on. But is it cheating? Why the fuck should you care what I have on or off? You think it's cheating? The option is there, use it and stop crying like a little bitch. Also, what are you running on that GTX 460? Some modified .ini file with ultra low settings? -
Changelog: Stable Branch: 0.34.115106
Anarki (DayZ) replied to mattlightfoot's topic in News & Announcements
I am beginning to question the priority Rocket and his team are making. Who cares about a new emote? Really? In this game there's not enough time to show the finger to the enemy. Start working on small yet extremely important things, like loot respawn and tents. Or if the server load is already too big, how about you fix that first before letting us do new emotes (which I and I'm pretty sure 95% of the community doesn't use). -
Lootable Buildings are Becoming an Endagered Species
Anarki (DayZ) replied to DarkwaveDomina's topic in General Discussion
Careful, you might be called server hoppers because you're complaining about this issue. It's common on this forum. -
Pending Changelog: Experimental Branch: 0.33.114782
Anarki (DayZ) replied to rocket's topic in News & Announcements
Can you even comprehend the issue? It seems not.