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Yeah if the animations hinted and transitioned so that the sprinting zombies direction wasn't so disjointed it would be a big improvement. They are extremely difficult to hit when sprinting *like that*.
Important edit: I think I was mistaken. There was a DayZ update that fixed performance that was conveniently timed when I applied the below fix. Here is the patch entry that says this: I reverted my changes (below) and performance is not stuttered or lagged. This issue was fixed by the DayZ developer(s). ------------------------------------------------------------------ ------------------------------------------------------------------ So I installed the new NVIDIA 301.42 drivers and was getting frequent intermittent stuttering on my GTX 680 in DayZ. The stuttering was bad and made playing unpleasant. I did two things to fix it. But I think the first step below is all that is needed. I need to do more testing to see which change fixed it and will update this thread. * Change "Power Management Mode" in NVIDIA Control Panel to "Prefer maximum performance". * Changed "Vertical sync" in NVIDIA Control panel to "Off" (I had it to 'adaptive'). This might not be what caused my stuttering. Note: I tried lowering GPU clocks in to below stock, this had no effect. I'm using an i7 3770k CPU overclocked to 4.4ghz and all CPU graphs in Task Manager are below %50 in ARMA 2.