-
Content Count
84 -
Joined
-
Last visited
Everything posted by RougeBronyNarwhal
-
got a question that's been buggin' me
RougeBronyNarwhal replied to RougeBronyNarwhal's topic in DayZ Mod General Discussion
perhaps it's 1,000, i couldn't imagine spending that much time here and i wouldn't try to spam responses or reply to every topic, so im out :( -
script kiddie powers, activate!
RougeBronyNarwhal replied to RougeBronyNarwhal's topic in DayZ Mod General Discussion
i shall do nothing of the sort, applejack has my back (hey that rymed) so i didn't do anything wrong (besides killing that survivor, but we used some of the hacks too, so we all bucked that one up) oh noes! they found out our (bronies) collective secret!(ps: lolwat at that picture) -
when i see videos of dayZ players back in may or june or whatever, theres a face on top of thirst, where the G17 combat indicator is now, im guessing it's humanity or medical problem indicator (shock, cold, etc.) but im curios, i joined in october or november, so i wasn't there beforehand, and veterans want to elaborate?
-
what was that old status icon?
RougeBronyNarwhal replied to RougeBronyNarwhal's topic in DayZ Mod General Discussion
how did i know? -
idk but it makes sense, but seriously how many times has a person gone into shock from hearing bullets? in dayZ i mean
-
Quote: I'll need photographic proof! Drop a pair and take a screenshot! Ooh I can do that myself now! I'll give it a go and let you know.
-
ive never been, but ive heard rumors, if it returns let me know
-
Is this good for my first day playing DayZ?
RougeBronyNarwhal replied to Rumbolt's topic in New Player Discussion
better than me, followed the advice from a terrible how to vid, ran straight through the forest and kept running for 30 minutes or so, found a smoke grenade in a factory, accidently threw it, at that point, seeing zombies nearly terrifyed me, didnt know they could open doors and i hid in a 1 enterance shed near a factory and a crawler opened the door, i almost crapped myself. Left the factory with 3-4 zeds on my tail eventually made it to a barn (didnt know it at the time) found my first hatchet, walked off the stairs (didn't do as much research as I ought to've i broke my leg and bled out, at least i didnt die of dehydration like i had been betting on for the past 20 minutes -
I'm creeped the f*** out.
RougeBronyNarwhal replied to austinrelis's topic in DayZ Mod General Discussion
how do you get slenderman in your game? that would make trips to the debug field way more interesting... unless you edited that footage and transferred the images and sound from slender :\ -
fps is a type of video game, like wolfenstein, where you play looking through the eyes of the video game character, and shooter in the innuendo sense, is a person who jacks off or the genitals they would use, too bad jokes lose their value when you explain them -sigh- oh well, maybe next time
-
what do you call someone who jacks off to games? a first person shooter B)
-
i wish you could have NVG's, but modifyed for highlighting zombies, like binoculars with a radar that pinpoints zeds in your FOV, as for what the actual ones look like, kind of like binoculars but with a longer lens barrel (forget what its called) and green glowing lights in the front
-
thats the reward for selflessly helping others, stone-heartedly murdering folks isn't rewarded because thats selfish and killing people is a lot easier than saving them :shrug:
-
yea but then half of the dayZ forums woulld be here bdaily and it would be so popular that someone would hold a admin (maybe you) at gunpoint, demanding it to be sticky'ed <_<
-
it might not be as bad ass as the old bandit skin (i almost started drooling over the camo and the head gear was more detailed and nicer) but the hero skin has swag maybe in SA you will choose what your bandit/hero skins look like individually, as well as civvie (hint, hint,)
-
I've never been, but if i go im bringing a friend Zecora: how would you children like to spot timber wolves in the everfree forest? cutie mark crusaders: the everfree forest?!! Scoots: we've been there dozens of times, its not that scary AB: yea you're right scootaloo SB: yea zecora the everfree forest isn't that scary\ Zecora: well then how about visiting the frigid green mountain? CMC: The Green Mountain?!! after visiting the fillies were swiftly eaten by ghosts and the Equestrian Foal Protective Services arrested Zecora for foalnapping, child abuse, and involuntary ponyslaughter THE END :)
-
don't worry sula, eventually doing all that house work will earn you the CLEAN skill +20% broom, mop, and dustpan damage able to clean up the corpse of you dead enemy in exactly 10 seconds Drawback: after using cleanup corpse ability 50 times, you break a bone (your back bone :()
-
man, i never got to use debug, now ive been wondering why it won't work, sure we don't need it, but it was cool :(
-
dem pony haterz ^_^
-
thats why until you get good at the game just crawl into every building good ones would be schoolhouse sized building with a red roof orange brick houses mostly in big cities really wide werehouses treestands gas staations (if you're desperate, there's occasionally good loot there) trainstations dont go to big solid reb brick houses (the only room has 1 enterance) ^_^ small log houses (same reason but its good once you find a wep to funnel enemies and hide/ambush players) hangers control towers (tall camoflauged towers with a glass dome) dont go until you get a weapon: fire stations hospitals NW airfield in general hope this helped :)
-
M136 and 3 rounds? Thank you barracks!
RougeBronyNarwhal replied to AIRCAV's topic in DayZ Mod General Discussion
if it works you could save it in a camp for heli's -
or someone could create a new map for stuff like that or a map with 1-5 players where you start in a town before the out break and work together until you escape, then what you do after that is up to you (kill the others, run away, team up, etc.)
-
I'm creeped the f*** out.
RougeBronyNarwhal replied to austinrelis's topic in DayZ Mod General Discussion
BATMAN! or sam fisher :ph34r: -
all the time i see bandits, medics, friendly's, snipers and wall flowers (people who avoid others at all cost w/out killing others) but why does no one just trade and part ways? in a zombie apocalypse a lot of people would like to run solo or with close friends, but they would still trade for things they can't get for things of value or some would horde things onto a truck or van exclusively to trade with others, i know there's trust issues, but if i don't have a weapon but i do have an engine or ammo etc. but i like being sneaky on my own, then it would help if trader was a viable profession in game (that is to say, people who set up shop in bases or heavily armored trucks full of stuff) maybe rocket could have an incentive for trading (not an actual suggestion just part of my rant) and before I forget, Merry Christmas everyone!
-
why hasn't anyone tried trading
RougeBronyNarwhal replied to RougeBronyNarwhal's topic in DayZ Mod General Discussion
skype Rouge Monodon Monocerus