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-Guardian-

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Everything posted by -Guardian-

  1. -Guardian-

    Standalone - Taking Prisoners/Restraints

    Car batteries to nipples must be added as well.
  2. -Guardian-

    Character dies, becomes NPC Zombie

    all good xD
  3. -Guardian-

    Character dies, becomes NPC Zombie

    EDIT: REPOST
  4. -Guardian-

    Character dies, becomes NPC Zombie

    No point in acting like an asshole by pulling two lines from my entire post and throwing it out of context. Also, if you would have read my entire post you would see that it ISN'T going with your full suggestion. The first line in your post says the reason i said Only part of this should be introduced was explained in my entire post if you would have paid attention. You cant come back as a zombie if you get killed by a player, because you got killed. The zombies like theyve said a zillion times arent dead, just infected. * Taken from the post you pulled those two sentences from since you didnt read them the first time*
  5. -Guardian-

    Character dies, becomes NPC Zombie

    I think only part of this should be introduced. Rocket has made it clear the zombies are in fact just really sick people, not the dead walking. This is how id make this work for the best that pleases both arguing sides. When you die to a player, or a car/heli crash, or falling from the top of a 6 floor building, it will clearly say "YOU ARE DEAD" When you get attacked by zombies and they swarm you taking you to no blood left, it will say "YOU ARE INFECTED" Having said that, it wouldnt change anything. you wont walk around like an infected, you just respawn like normal. Although, your body will be animated when you click respawn and will walk with the infected. <--- Best way for this to work so far
  6. -Guardian-

    Should loot "grow"?

    Orlok has been full lately...
  7. -Guardian-

    Character dies, becomes NPC Zombie

    WOULD SUUUCK.
  8. -Guardian-

    payed dlc format

    and your use of the word *millions* makes this MOD seem to have a much larger player base than it really has. we are looking at MAYBE 2 million. and thats pushing it.
  9. -Guardian-

    payed dlc format

    95% of them
  10. -Guardian-

    payed dlc format

    In this given scenario how many people do you think would be walking out with free ipods. cmon man
  11. -Guardian-

    Dayz zombie kill count and more

    If there isnt going to be anything like this added it will just keep going back to a PvP game anyway you look at it. people get bored and start killing each other. For DayZ to be what it has the potential to be it needs to start giving people incentive to do certain things. if there was incentive for ALL things, it really wouldnt steer anyone into playing a certain way either. * I am strictly against achievements, unlocks, or anything of the sort. I just want a simple - lets say title - for staying alive. If a leaderboard was implemented to easily be accessed and tracked id like it.
  12. -Guardian-

    Dayz zombie kill count and more

    not really, it encourages staying alive longer more than anything else IMO. I wouldnt suggest that killing other people increases your level as much as just simply staying alive does. You could even pull tasks as a way for you to gain a higher level. (im just brainstorming here) things like - X amount of meat cooked - X amount of Tires/Engines/FuelTanks fixed - X amount of Zed kills Im still trying to think of ways this could actually be implemented.
  13. -Guardian-

    Dayz zombie kill count and more

    Used solely as a way for other people to see how long your character has been alive
  14. -Guardian-

    Zombies attacking animals

    I haven't seen this discussed really at all and it might be just me terrible at looking, so ill just say now sorry if its already a suggestion. I was running through a field with an army zed from a deerstand hot on my tail as i pass an oblivious cow. As the zed completely ignored the cow and kept after me it made me think about the possibility of the zombie going after it instead. Why not right? it is still living and i hate to use the term logic when discussing zombies but it really does seem like a logical thing for them to do. Has this been talked about at all for the SA? Do you think this should be something implemented or tested? and if so to what extent?
  15. -Guardian-

    Zombies attacking animals

    The main thing i worry about for this idea is all the things that will be happening on the map other than what a player will be doing. If we have animals and zombies attacking each other all over the map we can expect it to run slower.
  16. -Guardian-

    Zombies attacking animals

    all comes down to how hungry you are i suppose.
  17. -Guardian-

    Dayz zombie kill count and more

    The leveling idea is something id like to see if done properly, for it could be done wrong extremely easy. I would want it just as a way to show experience in the game. Just as a way to tell how long another player has been kicking in a sense. What i would not like to see would be any gain for being a higher level other than that though.
  18. -Guardian-

    Zombies attacking animals

    who is we?
  19. -Guardian-

    Zombies attacking animals

    Im sure theyll change this.
  20. New players, Veteran players, People looking for a new server, and the random stragglers i wanted to share with you a server that has Authenticity Good group of admins No added bullshit Vanilla Veteran Night/Day Cycling And last but not least, a good time. Everyone that plays on our server enjoys themselves and suprisingly ive noticed that over half arent KoS. The only thing our server did throw in was a few extra vehicles. just a few. We didnt add 400+ vehicles, with 10 choppers. Just a few more so finding one once in a while is possible. We also make sure no one is hording all of the vehicles on the map. We take pride in the fundamentals of DayZ We have a Dedicated teamspeak server always populated and friendly If you've got some time on your hands and you or your group is looking for a new place to call home, come check it out Teamspeak : ts3.thedgclan.com:9217 DayZ Server IP : 50.97.49.66:3391 We look forward to having you join us! Also, if you have any questions on anything i didnt go over here feel free to post or message me.
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