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Fayden

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About Fayden

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    On the Coast
  1. Oh absolutely and I agree. However I am interested as to what the alternative would be if the resounding response is along the lines of "No NAT".
  2. Hi Rocket & Team, I suppose you have to look at the Pro's and Con's. On one hand, not every gamer or indeed, DayZ player, is tech-savy or speaks fluent "PC" so allowing for NAT will enable more players to casually enjoy the Standalone with little prep or as Rakrul put it "Know-how". You'll see more players able to easily host their own servers, large or small, and enjoy playing DayZ in the way that they prefer and "straight out the box". (Not everyone likes being restricted to dedicated 64-man bandit brawls!) However, you asked: "Do you think NAT negotiation is a required feature for our servers?". To which I have to answer "no". NAT it not required. Personally, I think the answer is in the name of the project itself. "DayZ Standalone" The less reliance you need on 3rd partys (Gamespy) to make this a success, the better! Good luck guys! Looking forward to the release!
  3. Fayden

    Teleporter on ES8

    Confirmed. He was on our own Server, teleporting to us with a friend to kill us. Also spawned vehicles and medical boxes containing non-dayZ weapons. We have the server logs showing the items he spawned along with the time stamps. We also have his IP and GUID and look forward to seeing him and his friend dealt with.
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