Hi Rocket & Team, I suppose you have to look at the Pro's and Con's. On one hand, not every gamer or indeed, DayZ player, is tech-savy or speaks fluent "PC" so allowing for NAT will enable more players to casually enjoy the Standalone with little prep or as Rakrul put it "Know-how". You'll see more players able to easily host their own servers, large or small, and enjoy playing DayZ in the way that they prefer and "straight out the box". (Not everyone likes being restricted to dedicated 64-man bandit brawls!) However, you asked: "Do you think NAT negotiation is a required feature for our servers?". To which I have to answer "no". NAT it not required. Personally, I think the answer is in the name of the project itself. "DayZ Standalone" The less reliance you need on 3rd partys (Gamespy) to make this a success, the better! Good luck guys! Looking forward to the release!