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p4n75

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About p4n75

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    Scavenger

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  • Gender
    Male
  • Location
    Haarlem, Netherlands
  1. p4n75

    NL / Dutch

    We zijn een Europese Private Server Community aan het opzetten. We hebben momenteel 2 private servers (Chernarus en Namalsk) en een redelijke groep spelers. Voertaal is wel Engels, gezien de leden overal uit Europa vandaan komen. Inschrijven kan op http://br4inz.nl
  2. Yes it has been changed. Information like this is spread trough our forum at http://br4inz.nl/
  3. Hmm strange. It's reachable from here and i see other people logging in also. Anyone else has these troubles? [ Please note the evriea.hangplek.net address doesn't work anymore, the new address is br4inz.nl ]
  4. Should be working again. It has a new address tho: br4inz.nl
  5. I heard stuff, but saw nothing ;)
  6. Helicopters are really fragile. Some broken windscreens and it has to land, cause the fuel will leak out of it.
  7. Hmz, maybe they return after server-restart.. When tents are trashed you still should be able to see 'em flat on the ground.
  8. I can confirm this, I was driving that jeep. My game was lagging so our jeep stopped driving and Bob got shot.. sorry Bob :P
  9. That would be the ideal situation indeed. But it is kind of hard to create lootable packages like the ghillie. Opening up the model for use is something i know how to do, but creating a package out of it and editing the loottables for it to be in there is something i dont read much about. If it is possible and someone knows how, I certainly would like to know.
  10. Nice chopper shot trough the car window also hmm? ;) Got it returned by a sniper later on tho.
  11. I found what needs to be done on the server: In file 'cfgdayz/arma2.cfg' there is this line -> 'MaxCustomFileSize=0' Zero should be changed to a higher value (in kb) to allow skins of that value. If the size is too high, the server will get laggy when players login with skins of that size, so there is some experimentation needed to see what is possible or not. Personally im all for allowing this, as long as it doesn't cause huge lag spikes. (edit: just read 96kb is most commonly used)
  12. Ah, would be cool also indeed, not sure if that can work without putting the textures on the server tho. Never tried actually.
  13. You can choose a face here: http://www.armatechs...5165f/A2/Faces/ Then go to C:\Users\(Your Username)\Documents\ArmA 2 Other Profiles There should be a file there with your player name. Edit the file and replace your face there with the one you have chosen. I dont think they are all working, but most of them do. Some might prevent the game from starting. Also; when u open the ingame player options menu in dayZ after changing the file, the values will be reset to previous.
  14. It can be an option. It is possible to make a script to change models for certain usernames, so if one username is not included in the script, cause that player likes to keep the original outfit, the model won't be changed. The changing of outfit should be done by an admin, outside of the game tho. (by editing the script that will be ran on every server restart) Seems cool to me if clans would pick a certain faction in Arma, where all their members pick their outfits. But shouldnt be a requirement, as it would also be much fun if someone else would pick an outfit of that faction to try and infiltrate :) I think I know how to do all this.. just need to try on a server where it can't do any harm sometime. In case you've never seen the quite extensive model library of Arma2; http://www.armatechs...5165f/index.php
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