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Your DayZ Team
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Everything posted by Very Ape
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Had I known before, I wouldn't have given my beans to the OP! !!1 This suggestion isn't good anymore!!!!!111!!!1 ~ I look forward to seeing this implemented with the new disease system. I hope dehydration really does make players panic and choose to lap from a pond.
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DayZ Redux - Custom, hardcore and whitelist-only.
Very Ape replied to Very Ape's topic in Mod Servers & Private Hives
OP is being updated today to better showcase the new features. Also, bumpitty. -
DayZ Redux - Custom, hardcore and whitelist-only.
Very Ape replied to Very Ape's topic in Mod Servers & Private Hives
I dare, no, I challenge bandit clans to move to this server to face the Justiciars. -
I prefer the mood of coming across an already-crashed chopper. It makes the player feel so much more alone, and the world feels appropriately dead.
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You should be able to wriggle free in thirty seconds. That way, the hostage-taker would have to watch the hostage. Want to stop getting tied up? Stop complying, and the hostage-takers will shoot you. And to solve further instances of "tie-abuse", make it so that hostages need to "accept" if they're conscious. That way, you can simply refuse and receive a bullet to the head.
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DayZ Redux - Custom, hardcore and whitelist-only.
Very Ape replied to Very Ape's topic in Mod Servers & Private Hives
In other news, every day at 7PM EST Chernogorsk turns into the bloodiest battlefield I've ever seen. -
Standalone. Cars. Heat stroke good suggestion.
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DayZ Redux - Custom, hardcore and whitelist-only.
Very Ape replied to Very Ape's topic in Mod Servers & Private Hives
This is an updated thread. The point of a new thread is to have someone else (in this case, me) keep the OP updated. Thanks for the info there, though. -
The server in which I play has personal transfusion kits, which can be created within hospitals using a regular blood pack. You can use them on yourself, but not in combat, and there's a significant risk of passing out and bleeding.
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DayZ Redux - DayZ purist focused custom DayZ Mod (Formerly DayZ DIAF)
Very Ape replied to venthos's topic in Mod Servers & Private Hives
It's nice to see that snipers are still available, but not easily found. -
DayZ Redux - DayZ purist focused custom DayZ Mod (Formerly DayZ DIAF)
Very Ape replied to venthos's topic in Mod Servers & Private Hives
Amazing server-- hope to see more clans join this month! -
Group of players looking for a good whitelist US server.
Very Ape replied to Bizzyb's topic in Mod Servers & Private Hives
DayZ Redux is in dire need of clans like yours. I encourage you to go look at the aggregate changelog-- there's many a good reasons to join there. -
Giving a quick boost over certain fences would be a nice addition, paving the way for less risky routes during looting escapades.
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DayZ Standalone Suggestion - Carrier on Map
Very Ape replied to master11388's topic in DayZ Mod Suggestions
Why does everyone want the island to be within swimming distance? It's supposed to make us search for boats. -
Reminds me of Lugaru.
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Who Else Thinks 1.7.5.1 Pushes Annoyance and Survival Too Far?
Very Ape replied to Diz (DayZ)'s topic in DayZ Mod General Discussion
What exactly don't you like? -
I soiled myself.
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Looking For A Good Home Server
Very Ape replied to Filmmaster's topic in DayZ Mod General Discussion
DayZ Redux, We need more bandits. -
Think outside the box. Make hunting harder, animals less abundant.
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I'd like to see a health system wherein you could be shot and incapacitated without necessarily bleeding out at such a rapid rate, and without necessarily being unconscious. For example, if I were to be shot in the stomach with a makarov at close range, and I wasn't wearing a bullet-proof vest, my character would fall on his ass and start writhing in pain, clutching his wound. You wouldn't bleed out as rapidly, but you would die after a few minutes. Can you imagine the psychological impact of seeing your friend agonizing on the ground? This could be a deadly tool for snipers, who could purposefully shoot to maim in order to draw out some good-intended friends. The same could apply to gunshot wounds to the legs. Basically, what I'm suggesting is creating a wounded animation, wherein you're fully conscious but you can't move (busy applying pressure on the wound and screaming your ass off) and you don't necessarily bleed out as rapidly. Once you lose enough blood, you would then go unconscious and bleeding would resume at a rapid pace.
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You would die, but it wouldn't be within seconds. Don't walk into a street littered with survivor corpses. If you walk into a street filled with wounded, near-dead survivors, you deserve your fate.
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I think in the case of certain organs, such as the stomach, being penetrated, field surgery would be necessary, but with only a 50% chance of success. You'd need a proper toolkit, found in certain hospitals. In order to transport the patient, if need be, one could bandage his wounds and give him painkillers so he can at least hobble to the hospital with you. As for any other injury, I don't think removing the bullet would be necessary.
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In my mind, you could be treated. This is where more advanced medical operations such as "field surgery" could come into play. I don't see why you would kill your teammate then. In standalone, players will become more attached to their heavily-customized characters.
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This is my favorite private hive so far. 2017 is fun, but it gets stale. Redux manages to make the game more authentic without toning down the difficulty, and it never gets old. :P A server for all the purists.
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This isn't a terrible idea. Imagine yourself atop an elevated forested area, but you don't know where you are. You could have a friend boost you up, and you could observe the landscape. Even the birds eggs aren't a bad idea. Why not?