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necropaul

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About necropaul

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  1. 2008 R2 firewall block almost everything did you open both tcp/udp income 2302 port?did you run the database on the same server? (or else you have to open the 3316 port to connect to the database)
  2. working on it, you can ad some vehicle that arn't banned from dayz (the list),add them the table object_class and spawn following the template of those already in here (need to check for the "hitpoint")for the other you need to modify the dayz file (that why i ask about how to sign file), i already do it to replace some vehicle and weapon, but i didn't try to sign it and see if that work
  3. one more newbie question : i was looking to unbanned some vehicule (dayz_anim.pbo>config.bin>cfgvehicle), i know how to extract>decode file (i guess i just have to remove the line where the item is banned), but i guess when i get my modified dayz_anim.pbo i have to sign it? it is possible? how? PS : i play fal for half an hour, i just got another minor bug, when i right clic on an item on my inventory, sometime a get an error (got zombie on my 12, so i clic fast on OK without reading :/), but that didn't crash my game and i use my item right after without problem, that do this the first time on a bandage and i don't remember of the second.
  4. i didn't try the installer but i guess it's just a zip with an auto extractor didn't need, just remove the file .bisign in @dayz_taki/fal without the dztaki/fal_v1 (or delete the folder and take from the GIT/installer,fal was by default to verifySignatures 1 (didn't change it, works) and taki to verifySignatures 2 (didn't change, work) yes, you need to keep battleye to 1 (apparently this was caused by the dayz code on the client, so hard to remove, but i saw some server without battleye on and player was able to join with original dayz file, so i don't really know but i get the same error everytime i turn it off)BTW i check taki too, work fine for the moment i only play for 1 or 2 min, on fal, i saw zombie spawning well (they aggro from far away ^_^), on taki, i saw zombie spawning and object in a house, i'm going to play with some friend this week end, i'll let you know if we encounter any bug (not before i big week i think)
  5. fallujah work fine with the new package, big thanks i try takistan asap EDIT : i just encounter 2 minor bug on first logging, i spawn dead, and then spawn (immediatly without going to lobby) with broken leg icon ( i was able to run) in a flat aera with nothing around, i suicide, go to lobby and respawn fine.
  6. you have to execute the .sql to apply the modification in your hive, i can explain how to do it with mysql.exe (in the arma2/mysql/bin/ folder) so no need of another program? ,
  7. oh, you're right, the worst is that i see it and correct it on my client and forgot the server (shame on me), still don't know about taki, i'll let you know about fallujah, thanks
  8. \Expansion\beta\arma2oaserver.exe -mod=@dayz_fal;@stats_fal;@dayzfallujah -name=cfgdayz -config=cfgdayz\server_fallujah.cfg -cfg=cfgdayz\arma2.cfg -profiles=cfgdayz \Expansion\beta\arma2oaserver.exe -mod=@dayz_taki;@stats_taki -name=cfgdayz -config=cfgdayz\server_takistan.cfg -cfg=cfgdayz\arma2.cfg -profiles=cfgdayz i can't past the rpt right now :/
  9. i have the same problem, i use antirocket too, i update my database with your file (no error) i have the tables you listed (no less, no more), i can't connect and my console say "Mission DayZ fallujah read from directory" 10 times per second until i press escape my name blink red and the top right corner of the screen ("necropaul 0ms") i use "-world=fallujah_v1_0" to lauch the server, it is right? EDIT : NVM, i forgot the init and description file... EDIT 2 : still got the same issue EDIT 3 : same problem with takistan Big thanks for your work
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