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Your DayZ Team
xermalk
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Everything posted by xermalk
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Top 3 Bugs you want fixed, Top 3 Features you want added
xermalk replied to caddrel's topic in DayZ Mod General Discussion
Bugs -Random broken legs, consider disabling st_collision. -The usual exploits claims tents/duping/saving outside map boundaris. - Weird zeroing on weapons using stanang sd ammo. http://dayzmod.com/forum/showthread.php?tid=9198&pid=94765#pid94765 Features -The one i posted on Dev Heaven, please let us unflip atv,motorbiks and bicycles. -2 seat Tandem Bicycle with a small bag to store 4-8 items. -Using jerry cans as booby traps (shoot them and they start burning, would have to be a caliber capable of creating sparks though, or add ammo with tracer rounds). -
Im guessing he means motion captured, and if so. Bloody awesome ! Edit, low xer is slow
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Its the same for m16's if you use stanang sd ammo. The m16 w 203 i used to have shot way to high with sd ammo.
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There Reeealy needs to be a penalty for moving vehicles of the map.
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So if i read between the lines of this thread, most players want to play Day-z but not arma. Day-Z as a standalone game with a full dev team? *falls unconscious from drool dehydration*
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"and eventually receive another "You have been kicked" message" Simply sounds like you took so long recieving data and respawning that the server thought you were idling in the lobby and kicked you.
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Urgh no thanks, just place full vodka bottles everywhere instead of all the empty ones.
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Im very sure that they will add a fix for the "Loot Farming". They already have body bags in certain places that prevents loot from respawning to fast, their just not everywhere because they would block movement to mutch.
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You get hungry/thirsty even when offline?
xermalk replied to Kuroi (DayZ)'s topic in New Player Discussion
I realy like the offline starving, and its not like a emergency bottle for water and a can of beans take up massive amounts of inventory space. If the worst case scenario happens, you can just hava a friend run to where you logged out with some refreshments before you login. Though the realism of that is kinda ermm. -
IMPORTANT: Crashed Heli's killing people
xermalk replied to rocket's topic in Mod Announcements & Info
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So if I get this right' date=' I could have 2 characters (one male, one female for example) by simply buying ArmA2:CO a second time? I mean, I could make a second installation after all, right...? [/quote'] You would need to install that other copy on a separate os as you cant have 2 cdkeys in the registry at once. Thats quite overkill just to have a male and female avatar to play around with heh.
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Also found a heli, cant enter the gun, no loot around it and a massive amount of zombies walking about. might be that DayZUpdater is bugged, i had to manually patch the game to get it to 1.6.0.1 for some strange reason.
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A mechanic to prevent DayZ turning into a massive DM
xermalk replied to reuter's topic in DayZ Mod Suggestions
All thats needed is to either remove the makrorov pistol from spawn or reduce the amount of clips to 1. To get riddd of the stupid costal deathmatch area, as it it now visiting elektro or cherno on a server with more then 10 players ends up in slugfests :< -
Invisible players! Exploiting or bugs?!
xermalk replied to BossFi's topic in DayZ Mod General Discussion
Patch 1.5.9 * [FIXED] Invisible character models occuring -
Massive explosions in Chernogorsk? (Seattle 4)
xermalk replied to Halowood's topic in DayZ Mod General Discussion
Sounds like someone who cheated in one of the artillery units from regular arma 2. -
That maps is decent, but http://avidblur.com/arma2/ is better for navigaiting as it shows town names in english and russian? that way you can navigate more easily using road signs. Also it shows ponds/dams so its mutch easier to get your bearings.
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+1 for 2 builds of the game, Alpha and slightly more stable. The current insane amout of alpha testers on the daily builds just isnt maintanable in the long run.
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Been trying to play togerer with my firends all day now but one of us always spawn in a different location when logging in on a server. Is realy frustrating :
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Everyone seems to spawn bleeding with broken bones, and if you patch yourself up and then go fight you can run around with negative blood, (had -8700).