

Reaper (DayZ)
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2 NeutralAbout Reaper (DayZ)
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Helicopter Hunter
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Haha, pretty cool idea.
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Would definitely add to the scare factor.
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How high were you when you made this video?
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You can't because of the advantage it gives you over other players.
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'bin\config.bin/cfgweapons
Reaper (DayZ) replied to AndyPandy44 (DayZ)'s topic in DayZ Mod Troubleshooting
Should be able to just press enter/click okay and it'll go away and continue loading. -
Only thing I'd support is maybe a kick upwards when on the ground and in a bad state that could stun a close zombie, apart from that I wouldn't really support much more unless it could be argued to be a valuable/necessary thing.
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Removing High Powered Weapons and Silenced Weapons
Reaper (DayZ) replied to B0SSMANN (DayZ)'s topic in DayZ Mod Suggestions
First reply pretty much summed up this one. The realism is simple, the weapons are found on military vehicles or in military-like structures for the most part. It is believable that some weaponry would be left behind. -
Amazing footage, just watched the whole video, I loved the way your team worked and really liked the way the overwatch passed radio control to the assault team and the way the assault team breached the compound and secured it. Congratulations on your findings, well deserved.
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Awesome read, R.I.P Tom, your selflessness saved the life of Courier and he lives to tell your tale.
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It is definitely an interesting concept, if all the potential flaws could be figured out then I think it'd be a nice thing to have on hardcore/vet servers. I think the idea of being able to be robbed would be cool, possibly have it so the player has to pick a lock or something to enter. I think being killed is a bit harsh but maybe the cold idea above could be factored in. Houses = able to have locks, no colds, however not portable and more likely to be found Tents = Portable, no locks, able to catch cold (player loses blood slowly til say 6000 blood and perhaps vision/movement impediments), hard to find when hid right.
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I think it'd be a cool thing to add to a veteran/hardcore server, would other players be able to kill you? or just rob you for your belongings?
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So with this suggestion are you saying that you can effectively be killed while offline? Because at the current time the character technically remains in the world, while not visible, you still lose hunger/get thirsty.
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Killed 3 bandits in the 30 minutes after my respawn.
Reaper (DayZ) replied to capitainedesolation@yahoo.fr's topic in DayZ Mod General Discussion
Nicely done, saves you having to loot the items, huh :P -
Use it as a slower but safer way of travelling, either that or become a ferry boatman for people stuck in the ocean with that glitch haha.
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A way to keep vehicles between servers
Reaper (DayZ) replied to Jordash's topic in DayZ Mod Suggestions
Why would you need to carry a vehicle between servers? Also above post summarises how unrealistic it is.