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3 NeutralAbout SystemFailure
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Location
Stuttgart/Germany
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How seasons would help DayZ Game.
SystemFailure replied to m.w. vindicator's topic in DayZ Mod Suggestions
I, personally, would like 1:1 seasons, bound to actual weather in the region, where the server is stationed. -
I prefer this weapon removed from the game, even though me and my mate are using it very often. I like the idea that I will be spotted much harder.
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remove helicopter or nerf it
SystemFailure replied to seraphqc (DayZ)'s topic in DayZ Mod Suggestions
I think author haven't had a chopper yet. And have no idea what is it like to maintain a helicopter. It is constantly pain in the ass to have enough spare parts, to hide it and to have enough fuel. And these two m240... You cant hit anything but ground with it while flying. Not to mention you cant reload them before server restart. -
good idea. I had same thoughts about it too :) Have my beans )
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Your name is definetly "Ellis"! :) IMO normal vehicles are more than enough and it is also not so easy to catch wild horse.
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Please don't implement passing stool
SystemFailure replied to Warp Theory's topic in DayZ Mod Suggestions
I'm against it too. Why not making "The Sims" with zombies then? -
I noticed, there is no flowing water in ARMA II OA. so maybe they can implement it in SA, because ARMA III will definetely have it. Then it will be easier to port it to DayZ SA. This feature isnt necessary, but having ability to take a s**t isnt necessary either. )
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As simple as it sounds. Drought will decrease water level in ponds/lakes and even maybe give access to underwater caves/buildings. Rain should increase water level in ponds/lakes and sometimes cause floods in the nearby area.
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New Dev Blog Report: November 2012
SystemFailure replied to rocket's topic in Mod Announcements & Info
we will not miss you ) back to the topic: hope the game will be released on 21. Dec. :D -
so I' ve found a Mi17 and just wanted to ask, if all the vehicles from 1.7.4.4 update are spawning regularly or was this mi-17 just hacked in by some script kiddies? I am playing on DayZ official hive servers.
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So I would like to see something like "Most wanted bandits list". Maybe top 50? I know, you can change your nickname and so on... But it would be still usefull for "friendly" players so they will check for the players on the certain server before join it. P.S.: one more thing. there should be no humanity regeneration while you are still alive, I think. P.P.S.: I am bandit, yes. EDIT: How about "Most Wanted" posters appearing randomly on the buildings? Imagine running through Cherno and than you notice such a poster. You look at the list of players and wtf! there is someone with the same nickname like in the poster! :D
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it is not voltage, that kills you, its amperage. 100 mA is enough to kill. and believe me, if car battery can melt a crowbar, there were enough Amps to kill a human
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Straight forward logic about why we need a morality system
SystemFailure replied to Slyguy65's topic in DayZ Mod Suggestions
i kill almost everyone on sight if i can. i wouldnt do that if I knew that this person is not going to kill me. so IMO we need something to be able to distinguish bandits and survivors. there should be no option to regenerate humanity, or it should regenerate too slow. in that case we will definetly be able to differentiate killers and friendly players. -
one more thing. aircraft should be filled with fuel only at airfields. these fuel tanks (at airfields) should provide fuel only for aircraft and have greater capacity. probably even something to fuel aircraft automatically, something like electric pump or something else.
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Server-side Hotfix 0.7.2, Helicopter status and server info
SystemFailure replied to Vipeax's topic in Mod Announcements & Info
would like to know it too. choppers definitely don't respawn on server restarts