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Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

jwguy

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About jwguy

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    On the Coast
  1. jwguy

    uh... battle eye?

    I was sitting in a train station with a friend, waiting on another friend to get on, while extinguishing an accidentally thrown chemlight, and was kicked for #87. I've been immediately kicked for #90 on every server I've joined since then. I hope this is fixed, soon. Seems like a terrible thing to allow to run rampant.
  2. I like how arguments against this topic are usually: "This game is designed to be a realistic PVP apocalypse game. Any consequences for spawn-sprint-shoot, even realistic ones, are bad!"
  3. jwguy

    The Moral Effect Theory v2.0

    I'm very interested in seeing parts if not all of this implemented. It sounds like an interesting way to scale effects, sometimes positive and sometimes negative, into the Bandit gameplay for each person murdered. This makes sense, because Survivors who play peacefully have positive and negative effects, too; The benefits of cooperation, coordination, and psychosis-free actions, and the detriments of almost always being the second to shoot when attacked.
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