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Everything posted by Roger_Shrubz
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Can I smell another Bounty? :D Good thing to do...... if you can that is....... check his pulse, which will then give you the players name (so atleast you know who killed you I guess :huh: ) cheers Roger
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DayZ Standalone Bounty: Xophor and StoneStock
Roger_Shrubz replied to cheeseburger8's topic in General Discussion
Hehe!, Im up for some hunting aswell actually!, I will PM asking for some extra details (If any to give) -
Ooooh, one step closer to the V3S :D With the physics being updated for vehicles etc, Could we see any simple form of force feedback for steering wheels? :D It was fun for a little bit using my Logitech wheel for driving in DayZ Mod... but no feedback was a bit depressing for experience, especially on the 1st person servers lol cheer Roger
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Hi all! I have literally searched and googled and tried to fix this problem for ages now but no joy. DayZ Mod works fine, but Standalone seems to have a problem with allowing me to play for more than 15 minutes, it is pretty exact 15 minutes by the ways as I use a stop watch everytime I log straight into a server. I am currently on experimental build 0.50, but even if I revert back to 0.49 I still get the same 15 minutes of gameplay, followed by the "no message received" of agony. the steps I have tried to fixing this problem as follows (get ready lol) - deleting battleye folder from dayz location and then using steam to validate game cache and re-download the beclient.dll file. - deleting battleye beclient.dll from dayz/battleye, then manually downloading latest beclient.dll from their website - checking zonealarm for blocks, deleted all controlled programs and set to manual so I can make sure they are being allowed, then final resort, turned it off. - done the same to avast as I did to zonealarm and both together, checked to see if any blocks and finally turned off avast. - checked my belkin router settings, and I made sure I assigned a I.P address to my pc and created a DDOS/Firwall exception so I did not get interference from my router, also restarted router - restarted pc (windows 7 64 bit) - uninstalled DayZ and reinstalled - reverted my windows updates back to beginning of october as I know it was perfectly fine before then. I also emailed battleye today so I hope to hear from them at some point as im not sure if its their version causing issues, which makes no sense as I have played 0.49 for 2 hours or more solid with no problems. One way or the other, I am running pretty much out of ideas, but I bet my bad luck is that someone has done one of the above or all of them, then got it to work >.< lol. Cheers Roger
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15 minutes, then "no message received"
Roger_Shrubz replied to Roger_Shrubz's topic in Troubleshooting
Well well well.... It happened again, but all I did this time was just shut down my pc and started it back up, then loaded DayZ, and it works again! :D I did not delete Battleye client this time, just a plain old shut down and switch pc back on, so that was pretty relieving! If anyone else has success it would be nice for them to post, so maybe I can definitley mark this thread as solved? cheers Roger -
15 minutes, then "no message received"
Roger_Shrubz replied to Roger_Shrubz's topic in Troubleshooting
Hi all! Little update again... I cannot determine for sure if what I done fixed this, but until the problem happens again I cannot test this solution out. went to start menu and Run: msconfig, unticked battleye in services tab, then click apply (windows 7 64bit) deleted all traces of battleye including user/appdata/local/dayz client. shutdown pc properly and start back up (dont click restart) I have a habit of snoozing my PC or just restarting it start windows back up and verify dayz cache files in steam to aquire battleye files again. give it a run :) I have kept to a select 3 servers to test btw, different names and hosts etc, I have not tested gamingdeluxe servers again yet though. (EDIT: I have tested gamingdeluxe servers and everything seems to be working perfect!, also tested many more servers!) bring on the hardcore long hour sessions! :D :thumbsup: cheers Roger -
15 minutes, then "no message received"
Roger_Shrubz replied to Roger_Shrubz's topic in Troubleshooting
nope... started doing it again for some wierd reason, I think it may be to do with my house mate or my brother logging onto router as it was perfect earlier :( cheers Roger -
15 minutes, then "no message received"
Roger_Shrubz replied to Roger_Shrubz's topic in Troubleshooting
Hi all! Little update about my experiences the last few days, Since 0.50 patch rolled out to stable, my experimental server of choice seems to have gone offline, so I started hunting for a stable server with my fingers and toes crossed that I would find another. Tried a fair few with success, it seems for me fragnet hosted servers are fine with me, and anything gamingdeluxe hosted would give me the 15 minutes of pain. Only way for me to avoid the 15 minute "no message received" problem is to first bookmark/favourite the new server I have not tried before in DayZ server list, then join that server with a stop watch, if success I will carry on having fun, or if it fails with 15 minutes of agony, I just get back to server list and delete the bookmarked/favourited server, and then try again. If anyone has had success/or fails with testing out certain hosted servers, it would be cool to get more information about this problem so we can try and make all servers connection friendly! well back to my DayZ hunt for the day for: some more food to travel with more ammunition for my longhorn pistol creating a fishing rod get a cooking pot or pan maybe some summer hunter trousers with the 6 slot pockets some binoculars would like a crossbow again, but shame you cannot retrieve bolts from dead bodies :( cheers Roger -
15 minutes, then "no message received"
Roger_Shrubz replied to Roger_Shrubz's topic in Troubleshooting
Hi Nosch! Yea I tried that, then tried deleting one and leaving other etc, over 3 - 4 days of trying to fix it......... I did find 1 experimental server I could stay on without being D/C'd after 15 minutes and that was UK-12 server, no sure if other servers run little differences compared to others? I wouldnt mind so much if it took 3-5 mins to get the "no message received" as I could try and problem solve faster..... but trying 1 solution then testing it, then waiting 15 mins did eventually kill me mentally. before this problem I had 23 game hours in DayZ (lol, yes pathetic) but now im 37 game hours in DayZ (14 hours problem solving) cheers Roger -
15 minutes, then "no message received"
Roger_Shrubz replied to Roger_Shrubz's topic in Troubleshooting
Hi Boneboys! Yeah I will try this aswell, wierd thing is that DayZ 0.49 worked perfectly fine about 5 days ago :( cheers Roger -
15 minutes, then "no message received"
Roger_Shrubz replied to Roger_Shrubz's topic in Troubleshooting
Hi Nosch! shamefully just tried that now and no luck, my beclient.dll file sizes are 584kb large by the ways if that helps out in any way. cheers Roger -
15 minutes, then "no message received"
Roger_Shrubz replied to Roger_Shrubz's topic in Troubleshooting
well shamefully still same problem on persistence and non persisence 0.49 stable servers. If anyone has this same problem please post up! cheers Roger -
15 minutes, then "no message received"
Roger_Shrubz replied to Roger_Shrubz's topic in Troubleshooting
I am just about to revert back to stable 0.49, and try a non persistence server, will hopefully be able to post up some more info soon cheers Roger -
15 minutes, then "no message received"
Roger_Shrubz replied to Roger_Shrubz's topic in Troubleshooting
I also did forget to say in beginning post that I consistently stayed on a certain server (1st person) to fault find this problem, after that I started trying other servers and still produces exact problem, experimental or stable :( cheers Roger -
15 minutes, then "no message received"
Roger_Shrubz replied to Roger_Shrubz's topic in Troubleshooting
As much as I want to believe its server side issues, it is not, I can check server within 1 minute by reloading the game and I see exact names in the players list when I join. I would like to hear from the experimental members and find out how long they have been able to play for? I see a handful of people seem to experience this type of issue, maybe they will post up soon >.< lol cheers Roger -
Looking for 1 or 2 people to survive with.
Roger_Shrubz replied to [email protected]'s topic in DayZ Mod General Discussion
Well I guess I can finally decide try out the 1.7.7 or 1.7.7.1 build lol. Live in UK and aged 25 my skype is: Roger_Shrubz -
Quite a very interesting idea! gets my thumbs up!
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well I just read through this topic and thought I should mention that if you look on steam, the age rating for DayZ Mod is 18+, Arma 2 is 16+ (I am in the UK) I dont have a xbox 360 but my friends say on COD that you can report them for microphone abuse and they will be followed up, (theres many stories of people threatening eachother, even one story the guy went to the person's house lol) so microsoft do chase these reports up I know. only thing I could see preventing this is that DayZ is a mod and not a game plus not steam exclusive only, Im sure if it was required to have a steam account maybe it would put a lid on some of the issues from this. - Does anyone know if DayZ standalone will be Steam only (require steam account)? Roger
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DayZ Developer Blog 8th March
Roger_Shrubz replied to mattlightfoot's topic in Mod Announcements & Info
cheeky grin :D -
DayZ Developer Blog 8th March
Roger_Shrubz replied to mattlightfoot's topic in Mod Announcements & Info
your comment makes me wanna buy a dirty stinking haddock or some large sea mammal and slap you round your senseless head. -
DayZ Alpha won't launch until launched !
Roger_Shrubz replied to [email protected]'s topic in Mod Announcements & Info
or is it? :P -
DayZ Developer Blog 8th March
Roger_Shrubz replied to mattlightfoot's topic in Mod Announcements & Info
@ Ingasmeeg Did you delete your post?, I think we have some WarZ admins lurking in the dark...... :P Roger -
Bandits should have more consequences
Roger_Shrubz replied to cazador's topic in DayZ Mod Suggestions
I like the idea of NPC's having a taste for bandits!, being a hero myself I think it would be a nice solution to atleast try and introduce on a modded version of DayZ??? (obviously NPCs not attacking new survivors and heros) At least then the bandits have to watch for the extremely deadly bandit hunters!. But then again,with all this "there will be no NPC's in DayZ", I could not see it being implimented to the standalone just because the DayZ team dont want to do a 180 on what their intentions were lined out fairly clear in my opinion for the game or mod. Roger -
well since everyone has the freedom to scrutinize a game/mod so thats why I stuffed my troll'y opinion in (and I was in one of those moods :) ) being a hero character on official hive servers is awsome and YES that is the route I decided instead of being a bandit.... but once a hero and you are with buddies, you do supply runs etc and you have done all there is to do,,, it just leans towards PVP and I just opted out for the sake of getting bored and being one of many bandits. I admit I do browse and I DO pray for new DayZ mod or map to catch my interest but its just pure facts of limited things to do and alot of history repeating and pushing players to be a bandit.
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none, the game (oh sorry) - MOD, is shit-arse boring, get essentials, get a gun, shoot noobs and 'tards jobs a good'un :facepalm: dayz can suck a fat one until they sort it out good and proper.. back to proper games... Edit: you can tell my love for DayZ these days lol.... (but sorry, the game (mod) is just mind numbingly boring now, I see DayZ running a thin line on getting the standalone right before all other game companies roll in with the better alternatives to play!!) only thing to do in DayZ is let the banditry begin!