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mercuss
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DayZ is a much better game with side chat enabled.
mercuss replied to cheezitschrist's topic in DayZ Mod General Discussion
Side Chat, people actually playing at night using flares/lights, winchesters/lee enfields being the most common, no as50s everywhere... That was a much funner game. I can see where people are coming from when they say that Sidechat has no place in a survival game, and really I would agree, if the rest of the game lived up to that survival theme. I'm looking forward to standalone and I really hope it brings back that feel of the game before it really blew up. -
Day Z should be a constant battle for the resources you need, not a constant battle for something to do.
mercuss replied to Silent331's topic in DayZ Mod Suggestions
I agree. DayZ in it's current state is not a zombie survival game. The only threat is other players. Players should be a threat of course, but so should the zombies, the elements and your own body. I agree with you that food is incredibly easy to come by, but I think the biggest problem is that the zombies are not a threat. Ideally even with the current amount of food/drink/supplies in the game, it should be difficult and dangerous to go into and out of a zombie infested city. But right now all you have to do is sprint in, go into a building and loot it and sprint out the back door. You will lose most of the zombies chasing you, but even if you don't there is no possible way for them to catch you. There needs to be an endurance system so you can get tired from sprinting. If you screw up sneaking into a town and have a horde of zombies pouring down on you, you wouldnt be able to run for ever. You might be able to run for a bit and then HAVE to fight your way out instead of just sprinting untill you are in the clear. You are right about the overabundance of food and drink. Not once have I ever been in a situation where I am starving to death. So I have never needed to kill another player for his food, which really is what banditry should be all about: killing for supplies to survive. Right now I can sprint through town, grab all the food and drink I need, get a decent weapon and I am set. At this point killing is simply because there isn't much else to do, im not preoccupied simply trying to survive. I believe that the difficulty should not just be due to other players, but due to trying to find the necessary supplies to stay alive. Bandits would be that much more dangerous and actually have a purpose in what they are doing. And hopefully more people would work together to survive. -
Anti-materiel rifles versus M136 launchers...encumbrance and reassigning slots.
mercuss replied to bazbake's topic in DayZ Mod Suggestions
I agree there needs to be some kind of encumbrance/weight/weapon size system. The anti-materiel rifles should impact your mobility and the amount you can carry. They also should not be able to be put in backpacks. Perhaps carrying the huge rifles should lower your movement speed. This would also tie into the need for an endurance system. No more sprinting endlessly across the map or running from zombies that can never possibly catch you. Carrying the heavier weapons would also tired you out faster. Running around through the woods with weapons as big as the AS50 and M107 should have some kind of impact, it should not be on par with running around with Lee Enfield. -
Why are the AS50 and M107 in the game?
mercuss replied to scott24z's topic in DayZ Mod General Discussion
Ya? They make it too easy to kill players. Pistols, shotguns and hunting rifles kill players too. I have nothing against bandits. But the Anti-Material rifles are a joke, I know because I've had them a few times. They don't fit the setting of a zombie appocalypse (then again at this point there is no zombie-survival aspect to the game). The fact tons of people have them due to duping doesn't help either. I don't think they have any place in the game. But if for some reason they have to stay there needs to be some kind of encumbrance system added. A dude carrying these beasts around shouldn't keep up with someone carrying a rifle. You should not be able to put it in a backpack. -
Why are the AS50 and M107 in the game?
mercuss replied to scott24z's topic in DayZ Mod General Discussion
These weapons really dont mesh with the feel of a zombie survival game and simlpy exist (in huge numbers due to duping) for killing players. I've looted a few from snipers. There is no skill involved in it. And in a survival situation who would be running around with one of these instead of an ak or a hunting rifle. -
Should NVGs be more common?
mercuss replied to chris p. bacon's topic in DayZ Mod General Discussion
They should be much rarer. Then again with the amount of duping going on its hard to tell how rare they actually are when you can find them in every camp you find. Earlier on people actually played at night and used flares and chemlights to get around. It was a lot of fun slinking into Cherno at night (with 20+ players in the server too) and sticking to the shadows and creeping up on areas lit up by flares. Or hiding in a building in the pitch black and all of a sudden having a flare light up. Now it just seems to be NVGs and AS50s. Flares + Makarovs/Lee Enfields/Winchesters was infinitely funner than all of the high tech military crap. -
How much would YOU pay for DayZ standalone and Why?
mercuss replied to sparta436's topic in DayZ Mod General Discussion
I'd pay up to a full game price. However the way servers word would have to be seriously revamped. As cool as the idea that my location and equiment transfer from server to server is, it is also one of the most negative aspects of the game for me. I would pay for a reliable server where your weapons and location save on that server only. No ghosting, duping would have to be fixed as well. Would have to be some kind of official server that I can count on always being there, instead of getting taken down after a month. -
Should 1 Hit Kill Sniper rifles be removed from DayZ.
mercuss replied to zecele's topic in DayZ Mod General Discussion
Until duping has been dealt with I think all of the high grade weaponry has to go. At the very least the anti-materiel rifles. If they were incredibly rare I could tolerate keeping them. But as it is there are camps full of them on most servers I've been to. I still think the game could do with a hell of a lot less military equipment and a lot more civilian hunting weapons with the odd AK here and there. -
Seattle 113 - Server Restarts After Losing UAZ
mercuss posted a topic in Mod Servers & Private Hives
On a side note, anyone know how to take screens in DayZ? Couldn't find a key and print screen takes screens of the desktop. So while I was running around Electro I noticed that there was someone out there with an M107. I ran north to the woods, and he managed to miss 6-8 times. So I headed east past the dam and up into the hill over the power plant. Sure enough hes still there so I kill him and take his m107, GPS, NVGs, Coyote pack, Bizon etc.. Then I notice just a little ways up the hill is a UAZ (With NVGs, GPS, M107 + ammo and Mk48+ammo). I assume its his and jump in and start to take off when I get hit by a Mk48. Lucky for me the guy was slow and I got away. As soon as I hit the road the server times out. I D/C, reconnect when its back up and am beside the UAZ. So I jump in again. Again I get to the road and the server restarts. This happens 4 times. The 5th time I get far enough away, I jump out and save. Server goes down again not long after that. Well tough luck friendo. The UAZ saved this time. No screens to prove anything, as I said it kept taking screens of my desktop. But a heads up, someone likes sniping noobs in electro and can't handle when the tables turn on him. -
I really think that the weaponry available in the game should be scaled back. Especially the high-end military weapons and equipment. Before you accuse me of not being tough enough or whining about bandits, this is coming from me having NVGs, GPS, Rangefinder, and an AS50. With this equipment the game gets simply too easy. In fact it really takes a lot of the fun out of it. The range and zeroing on the AS50 especially make it serious overkill.I had a much funner time earlier on when I and nearly every other person I ran into had a winchester, lee enfield, makarov or m1911. Not only that but many of the military weapons are incredibly easy to come by. (I admit this is also influenced by the fact that I live in Canada where the weapons you would find in peoples houses are meant for hunting). It could also be that duping has led to the servers being flooded with NVGs and high end weapons. But what I would love to see in the future is the VAST majority of weapons that you find be shotguns or hunting rifles. With AKs and NATO weapons would be much rarer then they are and some of the the higher end weapons like the AS50 removed entirely. I think it would be much more realistic for survivors to be roaming the woods with a shotgun or a bolt action rifle than with all this military weaponry that seems to be everywhere.
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How to find out where you are without map?
mercuss replied to despair (DayZ)'s topic in DayZ Mod General Discussion
For a me a compass is about a million times more useful than the ingame map. Since you are already using a map out of the game find things like roads, powerlines, towns, lakes, forests etc. Then compare to the map. You are at a T intersection? Okay how close are you to the woods, what direction was the last fork in the road you passed going? Learn to read the signs, you don't need to know all that much about Cyrillic. A few pointers c = English S, p = English R, r = english G. So Черногорск is Chernogorsk. Learning even only a few of the letters to help you figure out what a sign is saying is a great way to find your way around untill you learn the map. Plus you actually learn something. -
I have found that when I first place a tent, anything that I place in it dissapears after the first server reset. From then on everything saves as normal. Happens every time.
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Will the servers be updated to 1.7.1.1 and 1.60.93825? Or will they be staying at 1.7.0 and 1.60.93616?
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The six updater files are borked. Download them and install manually from http://cdn.armafiles.info/ I'm not getting kicked anymore and can still launch my preset from six.
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I can't seem to join servers with the Beta patch. It says my version is 1.60 and the server version is 1.60.9etc. I have a preset created with DayZ and the beta box checked, so it contains both DayZ and the beta patch. When I launch that preset and check expansions BETA is listed. Anyone else having issues or know how to work this out?