When zombies run at you, once they get within about twenty feet of you, they start rapidly zigzagging. Why? Is this an intentional part of their pathing? Or is it something Rocket has said they want to fix? Also, when chasing a player, they dart forward, stop, dart forward, stop, dart forward, stop. It doesn't look natural in the slightest. I imagine they do this because they need to stop moving in order to attack. Will they be able to attack while running, in the standalone, thus removing the need to run in this ridiculous start-stop pattern? (Forgive me if these are stupid questions; I've been avoiding getting the game, because I want to wait for the standalone; so I don't actually have any experience, and am basing these observations purely off gameplay videos I've watched on Youtube.)