Forums Announcement
Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.
Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!
Stay safe out there,
Your DayZ Team
[email protected]
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Everything posted by [email protected]
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Oh, BTW, Fraggle keep up the good work, 10,000 posts is in sight! Let's see if the internets can handle.
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Yup, I've I had that problem in ArmA 2 when trying to take off on a too short a runway. ArmA really needs a towing system.
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Correct me if I'm wrong, but I'm pretty sure that the blood bags are O-, or the universal donor, therefore the need for blood types is pointless.
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Consolidated Weapons/Equipment suggestions
[email protected] replied to rocket's topic in Mod Announcements & Info
VSS Vintorez -
Did anyone else feel dayz felt cooler first time playing?
[email protected] replied to poodude28 (DayZ)'s topic in DayZ Mod General Discussion
Yep I know the feeling, but Darryl Dixon is right; leave it for a couple of months a then start playing again, you sort of half lose your familiarity with the map. -
No, the engine doesn't support under ground construction. A2 in Namalsk and the underground area in Taviana are both glitchy as hell and TBH, look like shit
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I judge power on the total average kinetic energy, the .357 Magnum has 915 J for the average of the loads I could get on Wikipedia. The .44-40 has 746 J for the average loads.
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Standalone we should all pray
[email protected] replied to kalashinkov's topic in DayZ Mod General Discussion
Allah Ahkbar! -
I've got a .44-40 Cartridge and it's pretty small. IRL it's actually less powerful than a .357 Magnum. If you can imagine a rimmed .45 ACP with the case extended to about 35mm, you've got the .44-40
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DayZ Double Developer Blog 14th May 2013
[email protected] replied to mattlightfoot's topic in Mod Announcements & Info
Sweet -
As long as it's a damn big dam... http://www.google.com.au/search?q=Hoover+dam&client=safari&hl=en&source=lnms&tbm=isch&sa=X&ei=JE-SUYGEM6G6iQfXnIH4DA&ved=0CAkQ_AUoAQ&biw=1024&bih=690#biv=i%7C0%3Bd%7CYAQ6Jaf5fVyBhM%3A
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Old bandit skin making a return?
[email protected] replied to Mathos (DayZ)'s topic in DayZ Mod General Discussion
Oh god, that's terrifying. -
Arma 2/Dayz freezes every few seconds Help?
[email protected] replied to nocturn4ln1nja's topic in DayZ Mod Troubleshooting
System Specs? -
Ability to Access Gear While Unconscious
[email protected] replied to Statik (DayZ)'s topic in DayZ Mod Suggestions
I fainted not to long ago and I remember the sound of a fax machine and a kaliedo-scope of blazing colours, then wakening extremely dis-orientated, not knowing what was going on. -
I agree 100%
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...Therefore when they die they ARE DEAD
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Spawned in, then teleported about 50m above the ocean. I would then, apon reaching 10m above the ocean, teleport back up 50m. This would then repeat itself for about 2 minutes before I died.
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[Stand Alone] No Cars in Alpha.
[email protected] replied to nickstarship's topic in DayZ Mod Suggestions
In mexican accent: 'Why don't we just port bicycles?' -
Can the SA look like this?
[email protected] replied to intensity's topic in DayZ Mod General Discussion
I was about to say that they looked like L4D or CS:GO -
Maps or countries you would like to play in
[email protected] replied to ThaFatBuddha's topic in DayZ Mod Suggestions
What? And someone hasn't ported it yet? That needs to be done. Edit: I just clicked on the link, that was disappointing. -
More variety in motorbikes.
[email protected] replied to Serious Stan's topic in DayZ Mod Suggestions
Old moto from Operation Arrowhead: http://dayzsuperhive.co.uk/arma-oa-wheeled.html#PhotoSwipe1367420159915 -
And add H barriers (The single Blocks only)
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g36c not sure if its a great gun
[email protected] replied to jdtherocker's topic in DayZ Mod General Discussion
Definitely.