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Everything posted by Refried
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you guys realize you are using phrases like 'real zombie', right
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i have yet to see 'warping' zombies and nothing about the zig-zagging feels immersion breaking to me; fast-moving infected jerking around randomly due to rage/loss of motor control/neural reprogramming by the virus is fine and is one of the only things that makes them surprising or scary
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i will never understand why people see this as an issue zombies are already a complete joke for anyone with an ounce of sense they certainly don't need to walk towards you in neat little rows holding signs that say HEADSHOT ME PLEASE
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Why do guys play as girl characters?
Refried replied to Jackftw's topic in DayZ Mod General Discussion
are you guys really not understanding that your bright white pants can be seen from miles away (especially at night) there is pretty much no reason to play anything other than a black man at the moment that probably needs to be balanced out -
Zombies? What zombies? This is pure PvP.
Refried replied to AzinGaming's topic in DayZ Mod General Discussion
this thread was over at post #3 so you can put your nerd boner away and stop effort posting zombies exist as survivor proximity alarms and that is all that a simple piece of static game code can ever hope to be -
Why do guys play as girl characters?
Refried replied to Jackftw's topic in DayZ Mod General Discussion
and somehow, not a single person in this thread mentions the GLARING WHITE PANTS THAT YOU CANNOT REMOVE picking female is either incredibly stupid or a way you can intentionally make the game harder -
you are in the minority pretty much everyone i know that has played this game long enough has gone down the dupe/altf4 road expecting everyone to abide by the honor system is just laughable; it has to be fixed.
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Should I add sniper hotspots on maps?
Refried replied to mccullxch's topic in DayZ Mod General Discussion
this will probably just exacerbate the issue people careless enough to be blindly shot from these locations may now start relying on a map such as this instead of learning the game and using logic to intelligently identify sniper lanes themselves so now when they die randomly to snipers they will get mad at a map for not telling them they were in danger instead of recognizing their own flaws -
anyone who plays this game long enough and learns enough about it is going to be alt-f4'ing and duping simply because they can. it's extremely difficult to convince yourself to do something the long/legitimate way when you know you can receive instant gratification by using broken game mechanics. even worse, it destroys interest in the game because you realize that most other players are doing the same thing. hunting and eliminating a highly-geared player means nothing if he just spawn-hopped back to his buddies and was fully rekitted with dupes 5 minutes later. these issues have to be fixed at the source; expecting everyone to resist temptation is a pipe dream.
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A serious question for the PvP-phobes
Refried replied to TheMachine's topic in DayZ Mod General Discussion
there is no other possible play style zombies are trivial killing players in this game is fun because you are killing someone that may have spent weeks* gathering his kit (the same as you) it is not even remotely similar to cod/halo/whatever other dumb fucking comparison you want to make where you instantly respawn fully kitted on a tiny map i would love to hear you explain what 'complexity' the game would magically have by becoming a ghost town since all other mechanics like wandering medics, anti-bandit groups, and safe zones revolve around the danger of players, not some AI zombies *note: this does not actually exist anymore because rampant duping issues have failed to be fixed -
A serious question for the PvP-phobes
Refried replied to TheMachine's topic in DayZ Mod General Discussion
pretty much yes you are going to die in this game. period. the circumstances surrounding it barely matters (and that goes double for your super-contrived scenario above) -
A serious question for the PvP-phobes
Refried replied to TheMachine's topic in DayZ Mod General Discussion
no, they shot on sight because a magical combination of clothing told them it was okay (which is utter unrealistic horseshit) it SHOULD be risky to approach unknown players it SHOULD NOT be known from a glance whether a player is "good" or not; if you want to find out, then go ask him and good luck this is without even getting into the fact that many non-bandits ended up with bandit skins for various reasons -
A serious question for the PvP-phobes
Refried replied to TheMachine's topic in DayZ Mod General Discussion
how long are people going to continue pushing the myth that bandit skins worked? it created an artificial faction system and gave survivors an excuse to shoot on sight (the very thing they whine about constantly) -
Please do a complete database/server wipe with next update
Refried replied to lexxer's topic in DayZ Mod General Discussion
unless the next update also fixes the numerous ways to dupe (that existed well before 1.7.2), wiping the database is meaningless -
Pvp, PvE, DM and so forth...........
Refried replied to Michaelvoodoo25's topic in DayZ Mod General Discussion
because i have yet to see anyone clamoring for PVE give me a single example of what they intend to do on these servers that would be even slightly fun or challenging the entire concept sounds like a knee-jerk reaction to being murdered and people convincing themselves that if bandits didn't exist this game would be a magical utopia of never-ending sunshine and orgasms feel free to prove me wrong -
Pvp, PvE, DM and so forth...........
Refried replied to Michaelvoodoo25's topic in DayZ Mod General Discussion
unfortunately, every attempt to provoke honest responses from the WE WANT PVE BLARGH crowd has failed the issue is that they genuinely cannot understand why it wouldn't be fun i imagine this is the same kind of person that thinks zombies are 'hard' -
Pvp, PvE, DM and so forth...........
Refried replied to Michaelvoodoo25's topic in DayZ Mod General Discussion
fact: no NPC (zombie or otherwise) ever made in the history of ever will provide any long-term challenge the uncertainty of human interaction is the only real dynamic content in any given game -
mostly so I can read hilarious threads like this ps. zombies (just like any NPC) are and always will be trivial to any skilled gamer
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This video sums up why the zombies in Dayz are NOT fun in their current state.
Refried replied to jenson's topic in DayZ Mod General Discussion
people need to get over zombie zig-zagging; they should never neatly line up for one-click headshots like most other games -
your other point is not even a point increasing the game's difficulty will only strengthen groups further and leave solo players more disadvantaged than they already are it certainly won't make them all suddenly welcome strangers with open arms tl;dr make some friends
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the removal of 3rd party voice comm from online games will not happen ever making points against it is a complete waste of time as someone already said, if you are playing by yourself then that is strictly a you problem; arguments about immersion and the realism of communicating over distance are rendered moot when you've already established yourself as a groupless loner
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i don't think i've ever seen the title of a game argued over before i also don't think i've seen people disagree with how the actual developer has pronounced his product this magical game continues to break new ground
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"dayzee" is the correct answer and what the developer himself has used numerous times remove heads from asses
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the only scrubs are the people who whine about snipers on forums instead of taking care of it in-game all of the tools needed to stop or avoid him are available to you
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mays do you have any tangible reasons for your random yogscast hatred i really don't know much about them so i'm asking