Hampi90
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Everything posted by Hampi90
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Banned three hackers yesterday that used some scripts that where logged in the remoteexec.log file. All three was kicked when they executed the script and then banned when I looked in the log files. :)
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Banned for have trying to spawn a helicopter.
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New Major BattlEye Anti-Cheat Features
Hampi90 replied to cm. (DayZ)'s topic in Mod Servers & Private Hives
I also almost only get "#132 isDedicated" in my script.log file since I updated the my scripts.log file to the latest version and I don't have any older since I just started up my dayz server two days ago. So it doesn't seem to log anything useful at the moment. -
New Major BattlEye Anti-Cheat Features
Hampi90 replied to cm. (DayZ)'s topic in Mod Servers & Private Hives
Thanks for all your help so far! Really appreciate it. It's hard to read the logs when you have never seen them before. :) -
I asked the same in this thread a few hours ago. It's the thunderdome script and it's bannable. http://dayzmod.com/forum/index.php?/topic/71904-new-major-battleye-anti-cheat-features/page__st__100#entry704660
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New Major BattlEye Anti-Cheat Features
Hampi90 replied to cm. (DayZ)'s topic in Mod Servers & Private Hives
Oh... So that would be bannable then I assume. Is that log enough evidence for it? The remoteexec.txt works also kicked another player right now I think he was trying to spawn him self a ATV. Much to learn for a new admin with a dayz server I must say. :) -
**Awesome Server Host**New Timchanging feature & Pre-whitelisted | VILAYER
Hampi90 replied to johndstill@gmail.com's topic in Mod Servers & Private Hives
Yes that would be a good feature that I hope they will add in a near future. -
**Awesome Server Host**New Timchanging feature & Pre-whitelisted | VILAYER
Hampi90 replied to johndstill@gmail.com's topic in Mod Servers & Private Hives
But he meant that with BEC you can give the players automatic warnings before a server restart occurs. And I would also like that feature that the server automatically sends a message or two before a restart so I don't have to do it manually every time. :) -
New Major BattlEye Anti-Cheat Features
Hampi90 replied to cm. (DayZ)'s topic in Mod Servers & Private Hives
I can now confirm that my remoteexec.log file has been created so I haven't made a mistake that feels good. But I'm very new to all these log files and would like to know what these entires in the remoteexec.log means. And also this from the createvehicle.log file. -
New Major BattlEye Anti-Cheat Features
Hampi90 replied to cm. (DayZ)'s topic in Mod Servers & Private Hives
Well then we hope for the best that none has done anything yet! Guess we will see in a couple of days my server has just been up for little over 24 hours so. :P -
New Major BattlEye Anti-Cheat Features
Hampi90 replied to cm. (DayZ)'s topic in Mod Servers & Private Hives
Have added this new features to my server but it doesn't seem to create a remoteexec.log file just the .txt file. Is this because none has tried to make a remote command or maybe I have done some thing wrong in the .txt file. 1 "" !"this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';" 5 "dayz_serverObjectMonitor set [count dayz_serverObjectMonitor, _object];" 5 _xcompiled 5 loadFile 5 removeAllWeapons 5 removeAllItems 5 disableUserInput 5 serverCommand -
**Awesome Server Host**New Timchanging feature & Pre-whitelisted | VILAYER
Hampi90 replied to johndstill@gmail.com's topic in Mod Servers & Private Hives
Oh damn I missed that discount totally, guess I will have to pay full price then. :P -
You can at least use hatchet and the crowbar to kill zombies. The hatchet is very good if you want to move stealthy trough a town.
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New Server Signup and Ticket System
Hampi90 replied to shawnbayer75's topic in Mod Announcements & Info
Well I really hope I won't have to wait for a week to get my instance ID since my rented time on the server is ticking away. So you should hire more people to process this requests faster, I'm sure there would be alot of good volunteers out there. If anyone in the DayZ support staff sees this maybe you could fix the instance ID for my server. DayZ - Country# (1.7.2.3/95312) (Regular|3D:ON|CH:ON) dayzmod.com - Ulfcraft DayZ Server | Vilayer.com -
**Awesome Server Host**New Timchanging feature & Pre-whitelisted | VILAYER
Hampi90 replied to johndstill@gmail.com's topic in Mod Servers & Private Hives
My server got setup in under an hour, installed and such but now I just have to wait for that damn instance ID hope the DayZ team will send it out quickly.. Right now the instance ID just says "readme". -
You won't make money on standalone or Arma3....
Hampi90 replied to SmithyD's topic in Mod Servers & Private Hives
They will probably just code away most of the possibility to inject the "hacking" scriptz into the game. Now it seems that you can inject just any script you want into the game. He can't prove it won't have the same problems but it would be surprising if the standalone game wouldn't have a improved server security.