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itsjustadeer

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About itsjustadeer

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    Scavenger
  1. Your abundance of sarcasm and also your lack of ability to grasp the point of my opinions hardly contributes to this discussion. Since it's not against forum rules to post my opinions on Rocket and the SA, I did so. Of course I had no idea people would troll my post down a road that leads to nothing of value; I guess I expected more out of a community of gamer's that play such an awesome and unique game. I'm not really complaining about things I got for free. I'm complaining about something what was promised to the community, that I would buy with my hard earned money once it comes out. Most of all, I'm complaining about the leadership of that project, since I believe they could do a lot better. I could go on and on about my experience in game development and my ability to look outside of the box on this issue in particular; but I'll go ahead and proceed without giving you all that benefit and let you be on your merry way believing whatever horseshit comes out of Rocket's mouth from this point on. So long, suckers. This is my last reply.
  2. Then why even post that? To point out your inability to read 5-7 short paragraphs? Or do you just like to troll and waste forum space? I'm not sure what issue people have with reading, but if you're too lazy to read a minutes worth worth of material; get the heck off of forums and stay on twitter. I find it very ironic that people are whining about too many 'I hate rocket' posts, as if these posts are some how 'whiny'. Hypocrites. 1. I understand that, but thank you. 2. Their work should have been resumed by somebody else in order to maintain a good development cycle. 3. I didn't say it was 'too complicated'. I said it's complicated and getting old. There isn't another game I have to get whitelisted for in order to avoid hackers (I mean, no games outside of mods made for Arma II). As far as me not being missed. Thank you for notifying me of that fact. It should be noted I never asked if anyone was going to miss me. In fact I don't know a person on these forums and I have very few friends who play this game. My goal isn't to be missed. My goal is to let my views be heard and I humbly thank you for your input sir.
  3. Slanderous? How so? Because I'm calling it how I see it? I wasn't expecting a thing. I wanted people to read my concerns, sure, but I wanted those people to be the devs. They need to know people feel like this. Rocket needs to know. It's quite obvious half of the people responding with negative feedback didn't actually read my post. That's perfectly fine by me, I just don't expect a response to this post unless the person actually read it. Otherwise, that's called trolling. And to those of you who obviously misinterpreted what I said about the two devs getting imprisoned... I didn't say 'replace them and fire them'. I simply meant to replace them for the time being and swallow what was handed to you. Get your shit together and develop a game that you promised a long time ago. It's really not that complicated. As I said, I'll agree to disagree. No, the photo and video evidence don't support the text-based rundowns. Barely anything I've seem amounts to the progress Rocket claimed they made even 4 months back from now. I'm sorry that you don't see this. I'm sorry that you're butthurt about my critique and you feel the need to insult me. My brain works fine, thank you.
  4. I'll agree to disagree. I think they are rather lax and deceiving. I'm going to have to check this out!
  5. How is Origins? Back when I played a couple months ago, the island was kind of broken and so was the loot. Fixed I assume? Better experience than DayZ?
  6. Just one question. Has shown content matched claimed progress?
  7. I stated that I would. Do you actually read or do you skim through and reply based on your own inability to properly make out the point of the topic in front of you?
  8. If they happen everyday, that tells you something about the Rocket. I like how people have no valid argument vs. my point, rather they take offense, spew out insults due to being obviously butthurt because their beloved forum isn't a rosy posy love fest for rocket and instead consists of some notably intelligent people making real and just critique of a poorly managed development cycle. No offense.
  9. As I stated, my point was that dealing with whitelisting is annoying, especially 5 months after DayZ SA was promised to be released.
  10. This is my very first post on these forums, so I apologize in advance for it being so negative. I'm not normally active of forums for any game that I play, but it's some time I must let my voice be heard when it comes to this one in particular. DayZ for me started as this wonderful experience involving patience, fear, anxiety, and a little bit of luck. It blended these feelings so perfectly into the overall experience that it made me feel like when I played in DayZ, I was playing in a different and almost real world. We all know this feeling, at least most of us do. Sandbox games that balance luck and skill well always give this feeling. Hackers. Yeah we all know now, whitelisted servers are the way to go. Problem is they aren't as populated, they don't switch maps often, and they are far and few between. Sometimes you can find a white-listed server that's populated on certain days or in certain time zones, but that doesn't help the late night gamer or gamer that's in a different time zone. Bottom line here and my point of this paragraph is to say whitelisting is annoying and I'd like to play without worrying about hackers or whitelists. Rocket. He's a class act. I've been listening to him for a year now, go left and right on his decision making, giving more information verbally than visually, making claims with verbal confidence in which lacks visual confirmation; he's a mess for a lead game designer, really. There was no real structure to porting DayZ over to a standalone game. When times got tough and Rocket realized he was approaching an ill-conceived deadline with nothing to show for it, he went on about his map designers being sent to prison and making a new decision to use parts of the new engine (most notably the take-on helicopters engine). Really, when two of your employees or co-workers go to prison, you get people to replace them. It's simple. Rocket made the situation sound so complicated. It really wasn't, it just takes a lead video game designer with humility to come out and say: "I'm sorry, we never gave an accurate deadline in terms of realistic game development. In fact, we weren't even close to providing enough extra content in DayZ to warrant selling it separate from a free-to-download mod that's already out. This fact along with our legal troubles affecting our development cycle leads us to come out and say we have no idea when this game will be released, as it's not even built. The engine needs tweaking, some systems need complete overhauls, and we have a functioning video game mod to base our new design on. This game is early in development, that's the least we can tell you." Yes, it takes serious humility to admit that your development team has been slacking major balls (despite how proud they are of their work, or rather, how proud Rocket is of his teams work, which is pretty much used as a diversion tactic from having to explain how he has shit to show for progress in the every-month-and-a-half update he decides to throw down to us). I'm certain there are hard working individuals working on DayZ SA, as I am equally as certain there aren't enough of them. The video update rocket showed a couple months back showing new animations and such was ridiculously lax in content and it was obvious Rocket spent less than an hour preparing for it. It really showed us nothing but work on map changes that he himself didn't even do. Rocket, how about you show us something you came up with and YOU have been working on? When you get back from your Mt. Everest festivities, of course. After getting tent hacked a hundred times (when they use navigation hacks to find your tent), having dozens of characters deleted for no reason, getting killed by weapons that admins hack in for their friends, and dealing with the basic nonsense of the DayZ mod for about a year now. I quit. In fact I haven't played DayZ in weeks already. So I guess I got a head start. I'm just here to say farewell and I hope you don't fall for Rocket's bullshit as I once did. I hope SA comes out this year and I hope it's amazing. I will play SA once it is out, but I will no longer listen to a word from Rocket and I have lost faith in this development team to deliver anything that they promise when it comes to SA.
  11. itsjustadeer

    Last Resistance - Join the humanity's last

    Location: Michigan, U.S. Age: 27 Steam username: itsjustadeer Where did you hear about us? these forums How often do you play video games? Daily What kind of games do you most enjoy playing? FPS, military strategy, simulation, sandbox, fighters What do you expect to get out of joining the Resistance? Teamwork, respectable teammates/friends, survivability, to have a good time What made you choose this community over any other organized community? You sound down to earth and legit, and you have good goals. I want to help survivors and kill bandits myself. Were you ever a member of any previous Clans/Guilds/Communities? If so, which? Why did you leave? No, not in DayZ What other kinds of hobbies do you have? Disc Golf, working out, shooting guns, reading Anything else you'd like us to know? I have over 15 years of FPS experience, much of it having to do with voice chat team play. I currently also play planetside 2 beta, which I tend to always be in a tightly organized squad, taking orders, and constantly completing objectives no matter what obstacles are in the way.
  12. Just read that you aren't looking for new players so I deleted my app. Sorry to hear that. New players to this game doesn't mean they don't have 15 years of FPS/teamplay experience in others ;-)
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