Jump to content

Merryll

Members
  • Content Count

    2
  • Joined

  • Last visited

Community Reputation

5 Neutral

About Merryll

  • Rank
    On the Coast
  1. I doubt you will find a server with more friendlies than on this one. You just gotta talk to the people who shot you - and if they are totally unreasonable we can always form an anti-bandit overwatch squad. Anyway, hope you and your group will stay. DayZ is all about how you deal with all the random stuff the game throws at you, may it be bugs or bandits.
  2. Hi guys, I've been playing on this server for a couple of days now and I have to say, it was the most enjoyable DayZ experience that I had so far. I am definitely recommending this server to anyone looking for a diverse and (nearly) hacker-free environment on a really stable and up to date server. This has to be one of the very few servers I found where tents and vehicles actually save fine (vehicles even seem to retain their fuel status) and items in tents are not duped. I also like that the community on this server is quite diverse. There are many friendly people, even a dedicated medic (Aisling, I'm looking at you). But I also met a few people who kill on sight, which I think is good because it would be boring without them and I also witnessed some serious betrayal already. So yeah there's a lot of depth to playing DayZ on this server, it's not just the pointless PvP in Stary/Elektro/Cherno. From my limit experience I noticed a couple of squads forming at this server atm and I wonder how this situation will develop in the future (e.g. will there be fighting between the squads or friendly trade relations - we will see ;)). Also big kudos to Byrgesen and the other admins. Best administration I've seen so far. Though I've got no idea how you manage to do all of that while being drunk/high so much! LOL. Here's my opinion on the topics currently discussed in the thread: Mods - Fine with me. It will be good vs. hackers and hopefully bring some fresh aspects to the DayZ gameplay. However installation needs to be documented on the front page of this thread and very fast / easy for new users or it will slow down growth of the server population. It might be helpful to offer a self-installing archive for all mods on this server in the future. Moonlight - I was on the server when you guys were testing the full moonlight and I have to agree with most other people in this thread that it was a bit too bright. You could easily spot people at 600-700m. However if NVGs get removed it might be a good idea to keep it this way (hard to fly helis at night without NVGs or full moonlight). NVGs - Can't vote for some reason but I'd say keep them. Farming for these gives people something to do in the "end-game" and may cause conflict at Airfield / Heli crashes, which keeps the game more interesting. With brighter nights there is really no reason to remove them because they don't give such a great advantage anymore. DayZ Fallujah - Might be interesting once it is fully compatible with the hive software. Is it possible to have a backup of the Chernarus DB before switching? In that case one could decide to go back to the saved Chernarus status if gameplay on the new map turns out to be not so great. See ya in game.
×