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Everything posted by Kajin
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If this gets implemented the first thing I will do is write a note that reads: "To the first asshole that finds my corpse I leave all my worldly goods" and then stick it to my back. That being said, a friend and I were running around in the woods the other day when we found a Military Offroad, fully repaired and fueled, with some mega sweet military loot inside. We stole it (naturally), and on our way out we lamented the inability to write a sticky note and leave it there for the owner to find. Sorry we stole your truck, dude! You really shouldn't leave the keys in the ignition.
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Like Highspiral said. If this gets implemented then we'd need some way to cover our tracks. The entire point of having a secret supply point is that it's suppose to be secret.
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Stunned - knocking someone out with a club
Kajin replied to Perplexelerator's topic in DayZ Mod Suggestions
The only real problem I see with this is that knocking someone out in real life so very rarely works like the way it does in the movies. In real life, if you hit someone on the head hard enough to knock them out then you've probably just given them a fatal brain hemorrhage that'll kill them a few hours down the road. Maybe an electrified stun gun, or shotgun shells that shoot electrified bullets (that actually exists, btw.) Failing that, maybe a stealthy takedown animation that can only be used on someone from behind that causes you to grab them in a sleeper hold and strangle them into unconsciousness. -
Coming back to this game from over a month ago
Kajin replied to Capercaillie's topic in DayZ Mod General Discussion
That was a hacker? I always thought that was just the server admin being a dick. Didn't think hackers could actually do that. -
Change the M136 to something more usefull?
Kajin replied to Xiltix25's topic in DayZ Mod Suggestions
I say keep it in. It isn't hurting anyone, unless it does, but that's not the point. If the point of the game is to emulate zombie survival, then OF COURSE there should be rocket launchers. The real world has them, why shouldn't this game? If this were a real life zombie apocalypse and I happened across a motherducking rocket launcher I'd take it. Having one might come in handy. You never know. -
I told a friend of mine that someone on the forums was currently suggesting that Slenderman be implemented into the game. His reaction was a furious string of curse words followed by the declaration that if that were to ever happen he'd never play Day Z again.
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At least five times.
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I'd settle for just being able to make a wall out of wood so the bright blue Ural I have hidden in the woods would be much more difficult to spot from a distance.
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The zombies don't have to be "spawned" per say. There just needs to be a tag in the area noting how many zombies are in the horde and which direction they're traveling. When some players get close to the tag, the zombie horde spawns in. When the players get far enough away, the zombies despawn and the tag is updated to show how many zombies were killed or left the horde to chase the player.
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Crossbow Bolts recovered from the infected should have a chance of inflicting infection on players shot with them.
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I do like the idea of roving zombie hordes, not confined to a particular region. Instead of player death, maybe attach a random percentile chance of one happening. Picture it: you're crawling along Cherno, trying to get the supplies you need, when a thirty-strong horde of infected walk into town on their way in from Elektro. They move around in a pack and have a grouped aggro system where, if you aggro one, you aggro them all.
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What's with all this hate on the NVG's? I've never found a pair, so I can't be sure what you all are experiencing, but having NVG's seems like it would be incredibly useful.
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I suppose it might be good to visit Lingor in order to put my PvP skills to the test, but everything else I've heard about it just sounds awful. I play Day Z for the difficulty inherent in surviving while scrounging for supplies. Sounds like that is all but absent in Lingor.
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*goes home and drapes bedsheets around self like toga* Hey, guys! I'm Slender Proof now! But yeah, I'm not sure if a Slender zombie would be a good idea unless it was a Rare Spawn/Easter Egg that only a few players might happen across at any given time. It wouldn't add anything of value to the core game, but it'd be an interesting thing to happen across once every two or three blue moons.
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A trailer would actually be nice. What's that? You just repaired a truck but can't bare to leave your ATV behind? Attach a trailer to the truck and put the ATV right there on it!
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I'd rather another military helicopter be added, purely for the awesomeness that would be an air-to-air battle between two different rotor jockeys. The fact that only one helicopter is allowed at a time kind of crushes my sad little dream.
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The crossbow is probably one of the worst weapons I've ever used. Which is odd, because it should easily be one of the best starting weapons for newer players. One of the myriad things wrong with it is the fact that crossbow bolts take up vital inventory space that could be going to the storage of beans and soda or bloodbags and morphine. An obvious step in the right direction would be to add a backpack slot specifically for use by a Quiver for the storage of bolts. This would make the crossbow a slightly more desirable weapon.
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I think so. It's been a while since I last died and I can't remember if I reached Hero status before or after. I'll let you know next time my lung gets perforated. Although I DO believe that humanity is cumulative across lives, because when I got the Hero Skin I remember only giving someone else one transfusion before going through the reskin. It stands to reason that you might keep hero status upon death.
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I thought the Hero Vest added protection against small arms? And I always figured the standard vests everyone starts in to be like the one I always wear around in real life: a fashion statement with lots of extra pockets, but made of cloth and ultimately unlikely to give you any real protection against bullets or the rending claws of the various zombies and door to door salesmen that roam the Earth.
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I like the idea of roving gangs of rabid dogs, running through the woods and hunting wild game. A savaged animal corpse might be a decent source of emergency food, and also an indicator that dogs are in the area and might decide to hunt YOU. It'd also make forest survival much more interesting. Fend off a dog attack but in desperate need of medical supplies as a result? Time for a quick trip into town to raid a hospital! Try not to get shot.
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The Bullet Fairy isn't real? What about the Canned Goods Fairy?! She has to be real! ... Right? On Topic: I don't see any reason why Gas would be especially harder to come by. A much more likely reason for cars being left behind is due to traffic jams or wreckage. Or maybe the infection swept through so quickly that most people didn't have time to make it to their cars.
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I just wish there were more vehicles to find period. A full week of Day Z and the only repairable vehicle I've found was a fishing boat grounded on a rock in a field a kilometer north of Cherno.
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Not overly fond of the idea. I wouldn't mind if it got implemented, but I wouldn't praise such a decision either.
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Just tie some string with a hook on the end to a stick and jam the stick into the ground next to a body of water. Come back a little while later to see if it caught anything. Maybe it didn't, or maybe it did and another player came by and took the fish before you did. It'd cut back on the boredom and monotony that is videogame fishing incarnate while adding an element of potential risk. What if another player finds it and steals any fish I might have caught? What if another player finds it and is sitting nearby with a scoped rifle waiting for me to return for my fish?
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When I first started playing this game the church bells scared the crap outta me because I thought that this would happen. It never did, which I found rather frustrating. Maybe it could include an option for players to ring the bell manually in order to create this effect artificially? That way a team of players could have one of the members ring the bell and run for the figurative (or literal) hills, thereby giving his or her friends a better chance at looting the rest of the town.