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semi

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About semi

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  1. Maybe it is because of thevisad version of server (Reality). Also there is reports on log of kicking because of #1 of setvariable. 18.09.2013 23:42:09: RefleX [FIN] - #1 "usec_sepsis" = false 168:347 Bandit1_DZ 19.09.2013 00:01:30: Jopez - #1 "usec_sepsis" = false 172:5 Survivor2_DZ I did ask about that from user, and he told me he was using bandage, and got kicked because of that. Again, .txt filter seems to be just fine.
  2. My players get kicked by "random" "SetVariable Restriction #0". I found out it is because 'remotetargets', that line is common for every kicked players: Usually same players: 18.09.2013 21:19:36: temeeh #0 "remotetargets" = [<NULL-object>] 104:448 z_worker2 18.09.2013 21:20:05: Osteri-Ossi #0 "remotetargets" = [<NULL-object>] 114:163 z_new_villager3 18.09.2013 21:23:26: Osteri-Ossi #0 "remotetargets" = [<NULL-object>] 114:167 z_new_villager3 18.09.2013 21:25:54: Osteri-Ossi #0 "remotetargets" = [<NULL-object>] 128:40 z_worker3 18.09.2013 21:26:31: temeeh #0 "remotetargets" = [<NULL-object>] 104:462 z_new_worker2 18.09.2013 21:27:49: temeeh #0 "remotetargets" = [<NULL-object>] 104:454 z_policeman 18.09.2013 21:28:16: [ANAL] JiiZet #0 "remotetargets" = [<NULL-object>] 114:278 zZombie_Base 18.09.2013 21:32:16: [ANAL] JiiZet #0 "remotetargets" = [<NULL-object>] 114:276 z_new_villager3 18.09.2013 21:36:34: RefleX [FIN] #0 "remotetargets" = [<NULL-object>] 116:741 z_suit2 18.09.2013 21:43:53: RefleX [FIN] #0 "remotetargets" = [<NULL-object>] 116:909 z_villager3 Scripts are latest: $ grep remotetarget setvariable.txt 1 !"USEC_" !"NORRN_" !"hit_" !=BIS_greetedPeople !=actionSet !=agentObjectCamps !=armed !=banditKills !=BIS_noCoreConversations !=characterID !=claimed !=combattimeout !=deathType !=doLoiter !=firedDamage !=firedHit !=freeTarget !=headShots !=hitRegistered !=humanity !=humanKills !=lastPos !=looted !=meatHarvested !=medForceUpdate !=messing !=myDest !=owner !=posForceUpdate !=remotetargets !remotetargets !=temperature !=unconsciousTime !=updatePlayer !=zombieKills !=zombieSpawn 1=remotetargets - Semi
  3. I have same problem on my server too. setpos.txt is just like https://github.com/D...7.7/setpos.txt. setpos.log contains: 15.06.2013 12:00:15: XXXXX (XXXXX:2304) XXXXX - #1 47:16 z_hunter [4748,10236,339] 15.06.2013 12:12:15: XXXXX (XXXXX:2304) XXXXX - #1 52:77 z_new_villager4 [4638,10479,339] 15.06.2013 12:14:17: XXXXX (XXXXX:2304) XXXXX - #1 52:42 z_worker2 [4779,10244,339] My players got kicked all the time, I just had to empty whole setpos.txt filter.
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