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Your DayZ Team
[email protected]
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Everything posted by [email protected]
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Online Debate: What is the Best PvP Gun in DayZ?
[email protected] replied to DayZPvP.com's topic in DayZ Mod General Discussion
Should've added that if your a city lurker then the shotguns, or the military ones to be specific are also a great choice, the way damage is calculated for pellets is 2000 blood per pellet and each cartridge contains I think either 9 or 11 pellets, either way one well placed cartridge can drop a player with one shot even at full health and will still severely wound if your a little off, and slugs while not as effective (4000 blood per slug, which makes no sense to me because a slug essentially turns your shotgun into a .73 caliber rifle, which would seriously ruin your day.) can help to make someone keep their heads down long enough to let you close in/flank a little if they're out of range of your pellets. -
Online Debate: What is the Best PvP Gun in DayZ?
[email protected] replied to DayZPvP.com's topic in DayZ Mod General Discussion
Won't deny the all round suitability of the AKM, it's an outstanding PvP weapon and I've been bested by one plenty of times but for me its the M14 all the way, I usually take on a scouting role in the group I play with and this gun is ideal for that, huge .308 stopping power, ammo that you can find almost everywhere, the ability to convert 4 M24 mags into one DMR mag and vice versa, hits dead on out to 400/500m without zeroing and the Aimpoint sight is well suited to CQC aswell as mid to long range engagments. Add to this the fact it looks the part and atleast for me personally the fact that since I found my first one I seem to find them everywhere and you can't go wrong, couple this gun with a M9SD for zed's and your a force to be reckoned with. -
Why add the M1 when we have the M14/DMR they are esstially the same gun. All they did with the M14 is add a detachable mag and rechambered it in 7.62 NATO, its still the garand action though..
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@Chabowski, that is true mate, bullets are bullets and I wouldn't wanna volunteer to take a hit from any one of them lol.
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Right I've been thinking about this for a while and before I start I'd like to just say.. If your here to QQ about how military weapons and snipers and thermal and everything that's not a winchester or beans is OP then go elsewhere. The high end loot is what makes it worth playing this game and obviously fits the theme that in a zombie apocypse we would fight back with everything we had, not destroy all military equipment and whip out the hatchets! Anyway.. I think low tier items should spawn as they do around towns/cities but I would like to see more variety such as; Ruger 10/22 or any .22LR rifle - A light, handy .22 rifle, quiet, small ammo should mean that between 2 mags take up only one inventory slot, the downside being its useless past 100/150yds(Could share ammo pool with a .22 pistol also). Hunting shotgun - Could be a Mossberg 500 or a civilian model of the Remington 870 and would act as a go between the DB Shotgun and the M1014/870 with better sights than the DB Shotty (maybe a fibre optic bead sight) but less capacity than the tactical shotguns (5 rounds). Tranquiliser gun - Found in barns and other areas livestock would've usually been present, a handy weapon for the medics and heros, knocks a player out for around 2/3 minutes giving ample time for you to bypass a hostile survivor/bandit. Varmint rifle - Scopeless version of the hunting rifle, in a smaller calibre, essentially a quieter, less powerful enfield. Survival gun - Based on the hunting double rifles used world wide, featuring one 12g barrel and one high caliber rifle barrel (.308 or similar) giving close range firepower for emergencys with the added ability to reach out and touch someone with the rifle barrel but very slow to load (switching between barrels would be done in the same way as mag switching is done now). Now, military loot should be removed from firestations and military bases should only spawn regional military gear ie. AK's, Bisons, Dragunov's, Saiga's etc. Then high end military gear should spawn according to nationality at chopper crashes where other nations have come to provide aid and lost their lives ie; American crash; M14/M4/M16/DMR/M24/M107/SCAR-H/SCAR-L/M240 etc. British crash; L85/L86/L96/AS50/FAL/Minimi MG(I know its essentially an M249 but hey, the more variety the better) etc. 2 EU forces crash; FAMAS/G36/G3/MP5/P90/CETME/PSG1/FN MAG etc. All military weapons should then spawn with random attachments, so you'll probably end up with iron sights but if your really lucky you might get a red dot sight, holo sight, acog sight, laser pointer, underbarrel grenade laucnher, a thermal sight, a grip aiding in steady aim, a camo paint job, a ghille camo covering, a variable zoom scope, a flashlight, a SUSAT sight or if your really really lucky a combination of two or three of these! Military tools like NVG and Rangefinders should continue to spawn between crash sites and millitary locations but GPS should be a civilian spawn because everyone has a sat nav nowadays. I think this system would be great and its not too far fetched from a story line point of view or as far as implementing it in game is corcerned. Would love to hear your feedback and suggestions anyway, what you got?
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Yeah man that was my idea behind the crashes, it does help to make sense of why there are foreign weapons everywhere! As for the attachments I'd like to see them permanently fixed.. That way you can have 6 or 7 different variations of the same basic firearm, if attachments are switchable it takes a bit of the fun out of looting as once you've found one gun providing you've got all the attachments you want your never gonna go loot for an upgrade..
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True its not that far fetched, but what good would the 5.7x28mm be against a zombie horde? Its primarily a high velocity cartridge intended for defeating body armour, gimme some hollow point/ballistic tip hunting ammo for those soft and squishy moving targets!
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Wow great suggestions man, a ton of call of duty gear is just what this game needs... Yeah right... Ruger 10/22, or a CZ452-2EZKM that's what this game needs, a .22LR weapon!
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Can offer 2 satchel charges for the mags, if you think that's reasonable PM me.
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M107 + NVGs + RangeFinders for a ghillie suit!
[email protected] replied to Kleaklejok's topic in Trading
I have a ghillie mate and and my current grid is 046027, let me know if interested.. Is 9 guys with you not a little OTT for meeting one guy though? -
Today I was doing a little stocking up at NWAF and came across a Bison PP19SD at the south barracks, this is the second time I've found a Bison here, both times with no ammo, are these player drops or do they actually spawn here? I Thought it was crash sites only..
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Bison's at airfield?
[email protected] replied to [email protected]'s topic in DayZ Mod General Discussion
It rings a bell actually mate! But where from? o_O -
Looking to trade my M4A1 Holo with 5 or 6 HE 40mm rounds included i can also add flare and smoke rounds if you want plus two satchel charges and in return i'm asking for an L85, M107 and 2 Ghillies or best/nearest offer!
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Trading - M4A1 Holo w/ HE Rounds & 2 Satchel Charges
[email protected] replied to [email protected]'s topic in Trading
Lose one ghillie suit and add an L85 and you've got a deal shrimpy! -
Tractor on a low pop server for L85?
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Trading - M4A1 Holo w/ HE Rounds & 2 Satchel Charges
[email protected] replied to [email protected]'s topic in Trading
BUMP! Sureley someones gonna take these badboys off my hands! -
Cookies Gun Store ( No we don't sell cookies! )
[email protected] replied to C0okieH's topic in Trading
PM'd -
Cookies Gun Store ( No we don't sell cookies! )
[email protected] replied to C0okieH's topic in Trading
I'm after a L85, M107 and two ghillies.. Can offer a M4A1 Holo with atleast 6 HE 40mm rounds plus two satchel charges I also have a few other bits to barter with if your not happy with just those.. -
Hi mate, I haven't got an M240 but would you take something else for the L85? I got an abundance of assault rifles I'd happily part with a couple for the L85..
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Hi mate, I'm looking for an M107(not interested in AS50) got an abundance of AKM's, AK74 Kobra's, M16/M4's etc. I'd be willing to trade 2 or 3 of your choosing for an M107(ammo not an issue) Also have a M4 Holo with GL I found on a hacker (its just black not camo like the dayz model) which I'd do a straight swap on, I'd even throw in 3 HE grenades for the launcher aslong as you've got no issue with hacked in shit, personally I think aslong as its not something OP like the as50/tws then fight fire with fire! Let me know if your interested anyway and we can work something out.
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Change the M136 to something more usefull?
[email protected] replied to Xiltix25's topic in DayZ Mod Suggestions
I hate how everyone makes out like in a DayZ scenario for some inexplicable reason there would be no high end military gear around.. I mean seriously, in that scenario the military would without doubt throw everything they had at the infection, then when they've failed and all died where would all the weapons be? Exactly where they fell whilst using them ie major cities and military bases, which is exactly where you find them in game so what's the problem? That aside if the something like the RPG was ingame with HE rockets and say me and my mates are snaking through a major city, start taking fire, which escalates into a full blown firefight and suddenly the opposing team opens up with an RPG and buildings start falling, zombies start swarming etc you won't catch me whining even on the receiving end of it I'm just gonna be like mashing my fraps hotkey to catch some footage of the huge cinematic win taking place around me! -
Looking for a mostly bandit group/ another lone wolf to run with.
[email protected] replied to Ulysses404's topic in DayZ Mod General Discussion
I'm game mate, I'm 23, played dayz and pretty much only dayz since june, I generally like to gear up with basic equipment on the coast and then turn to pvp to upgrade, very proficent in assaulting larger groups, usually with grenades followed by suppressive fire with the general aim being to kill a couple for loot and disband the rest, I think pairing up with a sniper would make for a formidable 2 man unit. PM me if your game ill be playing tonite. -
Looking for a partner! (Requirements in topic)
[email protected] replied to imnotabandit's topic in DayZ Mod General Discussion
I'm game mate.. 23yrs, regular gamer(after work weekdays and most weekends), got a few mates who also play, can use vent,mumble,ts or whatever suits you, currently at NWAF. PM me for my steam ID if your interested. -
Would like one or the other, mags not an issue... Would trade for a M4A3 CCO, M24, NVG, A Ghille or GPS..
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Sorry mate already PM'ed the guy above you.. I died at devils castle (fell off stairs like a total noob :|) and couldn't find my corpse when I returned, server must have reset, have since found an M16 ACOG at NWAF which was the rifle I would have prefered anyway but have obviously lost everything else.. Thanks for the reply though!