tomallbones@gmail.com
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Everything posted by tomallbones@gmail.com
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Taking control of a city/town
tomallbones@gmail.com replied to GLRUBBERDUCK's topic in DayZ Mod Suggestions
I agree. A camel is a horse designed by a committee. -
Had a pretty lucky evening.
tomallbones@gmail.com replied to a_typical_noob's topic in DayZ Mod General Discussion
Nice finds indeed. I need me a coyote -
PC first or DayZ first?
tomallbones@gmail.com replied to adriannguyen01@gmail.com's topic in DayZ Mod General Discussion
PC -
Pl@net DayZ Gaming Community | HC Veteran & Expert | Website, Forums & Whitelist | TeamSpeak - NOT Vilayer
tomallbones@gmail.com replied to byrgesen's topic in Mod Servers & Private Hives
Love this server lads :) Also fraggle, you don't happen to have played bf2 back in the day for a CBR clan did you? ;) -
UKHARDCORE Whitelist Server | Veteran | Daylight 24/7
tomallbones@gmail.com replied to wullybee's topic in Mod Servers & Private Hives
Just signed up and playing right now, i hope more people come and join the server :) Also if anyone wants to team up and gear up, let me know Celld -
Is this a very new beta patch? I installed it after a month or so not playing and I can't join any servers..I'm updated on six updater and commander is listing my beta as 97982 (latest beta) and 1.7.2.6, which as far as I know is up to date :P Am I early to the party for the new beta patch or am I missing something? Ty guys
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Latest beta 97982
tomallbones@gmail.com replied to tomallbones@gmail.com's topic in DayZ Mod Troubleshooting
Yes but I don't think DayZ commander is updated to actually install the latest beta..at least that was my assumption. So I took the beta from the official page listing all the beta patches and installed it myself :) It's pretty annoying that there are few servers running for me atm, hopefully someone can clarify whether they will be updating or not. -
The Most Overlooked Part of DayZ - What will happen to it in the Standalone?
tomallbones@gmail.com replied to Timberwolf (DayZ)'s topic in DayZ Mod General Discussion
I mostly agree, I wouldn't mind some more zombies that are more dangerous, as long as i can for example shoot their legs to stop them running after me, the way it is now they chase and chase you at 100% speed, if they make them powerful in combination with that i wouldn't enjoy it -
Remove 3rd person or make it worse
tomallbones@gmail.com replied to DerrocK (DayZ)'s topic in DayZ Mod Suggestions
No, third person is amazing its nice to have a change and chill out in third person rather than always being in first constantly looking around. There are servers were only first is allowed you should play those, for me I like the tactical advantage 3rd person gives you..sometimes im on the advantage, sometimes im the one with the disadvantage, its the way it goes :P -
One wolf does not a pack make.
tomallbones@gmail.com replied to mr_chabowski@live.co.uk's topic in DayZ Mod General Discussion
I'm not sure where I stand on things like this. The problem is some people don't like grouping with people, they'd rather do their own thing, and yes it should be harder than the mod, but I think while forcing people to group to survive sounds a great idea and is one I prefer, I know many who play this game for themselves and by themselves the majority of the time. Also I don't want that PvP feel to be destroyed by the zombies being too hard and too numerous. The main way to spot a player is by looking for zombies, either spawned or chasing someone. If I'm getting chased by zombies I want a chance that I can kill them off with decent hp and then be able to defend myself from players coming in to try kill me after..I don't want to be bogged down to a "Do I try run the hell away from these zombies or kill them" situation every time I suspect a player is watching me or about to shoot me. For this its also probably better that zombies can only walk in buildings, although I heard they can run now? I'm not sure I agree with that. In conclusion if they can make surviving harder without forcing everyone to group up, and not disrupt the freedom you have to kill / survive against players in the game, then they will know they've done it right. If the game starts becoming more of a survival game over player vs player interaction, I and many will be let down, because it's the tense, loot hungry aspect of DayZ that makes a lotter of people play DayZ. Nothing better in this game to me than working hard to kill a player and looting him to find he has godmode NVG's / 50 cal weapons on him. (Before hacking and duping anyway). -
Coke, Pepsi & Heinz
tomallbones@gmail.com replied to SamboS1ice's topic in DayZ Mod General Discussion
Haha me too ;) Actually I lie they're just ASDA beans, the sauce is far nicer than the Heinz one's..plus they're usually cheaper :D -
Mod to standalone over switch
tomallbones@gmail.com replied to DaGolem's topic in DayZ Mod General Discussion
You're basing this on the mod right now, which isn't a realistic thing to do for the standalone. You're getting killed by ghillie as50 snipers from starter spawn areas because finding gear is not rare now, and tonnes of people hack and dupe gear. You really think a guy with a ghillie and a 50 cal on the standalone will risk his character shooting newbies for next to zero reward in main city and starter areas? ;) I don't. Anyone could easily flank him and kill him, problem is on the mod people don't care much any more. -
Coke, Pepsi & Heinz
tomallbones@gmail.com replied to SamboS1ice's topic in DayZ Mod General Discussion
They love beans in the UK ;) -
Mod to standalone over switch
tomallbones@gmail.com replied to DaGolem's topic in DayZ Mod General Discussion
It won't be free, but it should be cheap. Predicting it will be £10-15 / $25-30 dollars -
Mod to standalone over switch
tomallbones@gmail.com replied to DaGolem's topic in DayZ Mod General Discussion
The standalone is the biggest hope I've had in a game since BF3, and that was terrible.. The standalone will succeed in my eyes if: They keep weapons rare (no duping) and do not remove 50cals, NVG's etc. e.g. all the god loot that makes the game worth it Hackers minimal and suspicious people monitored (by whatever means possible) Don't make the zombies too easy OR too hard (making zombies a royal nightmare every single step of the way wouldn't be a great thing, after all the main way you tend to spot other players is when they're being chased by a million zombies..give the guy a chance before you lee enfield him in the face..) Polish the game continuously until it plays how it should (inevitably glitches and bugs will be seen in alpha, just have to steamroll them out :) This includes releasing a polished game, I hate games that feel rushed, and though Rocket seems to be working on a schedule, I for one would wait longer if it meant seeing better results in the game, if it's good, it will sell no matter when it is released. And most importantly overall, recreate that DayZ feel in every way which attracted people by the masses; especially in the first few months before hacking and duping. If they do all that, then I will play the standalone, if they can't succeed in the most important parts I'll unfortunately have to play something else, because the mod will forever be a testing ground and rightly maintained less than the standalone. -
Standalone Hackers, and assurances ?
tomallbones@gmail.com replied to Taiphoz's topic in DayZ Mod General Discussion
Idc what they have to do as long as there isn't even 10% of the hacking and duping there is now. I'd pay for DayZ as it is without the use of arma III itself if I had to haha. -
And this is why I don't bother with anything but PvP
tomallbones@gmail.com replied to sostronk's topic in DayZ Mod General Discussion
Then this is no problem with the game, its a problem with hackers..we all know hackers are a problem, but we can't base the game around them, we just have to play private hive or wait for the standalone as I.. -
Rocket wants standalone alpha in November or December
tomallbones@gmail.com replied to J.D's topic in DayZ Mod General Discussion
I hope he doesn't rush it. I'd rather wait longer if it means that the game will be a lot more polished, releasing a game too late is always better than too early. I hope he doesn't let any of this affect his judgement and releases it how it should be. Anyway, love dayz can't wait for the SL :) -
72 days alive. Finally put down.
tomallbones@gmail.com replied to Bandit Hunter's topic in DayZ Mod General Discussion
How did you even survive hackers that long, its all I ever run into -
hacking in standalone ?
tomallbones@gmail.com replied to thedropshot14's topic in DayZ Mod General Discussion
Well making a game hacker free is a very very hard thing to accomplish. However most of the people who are hacking dayz atm probably don't know the first thing about what they're doing, and its easy to do right now. There was be significantly less of the hacking on the standalone, just how much they will manage to crack down on them though will remain to be seen. -
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Remove the TWS. Keep NVG, keep 50 cals..you say "duping aside" but thats exactly the biggest issue..duping. You want that feel of epic loot from a game in which there are no hackers and duping, you're just too used to everyone have NVG's and thermals..in reality in most servers you enter you'd get 1 person maybe 0 people with NVG's. No need to ruin part of what makes the game amazing. This was my favourite game until the hacking and the duping, over everything. Just hope the standalone delivers everything it needs to. :)
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Why did I trust him
tomallbones@gmail.com replied to FinalNinja447's topic in DayZ Mod General Discussion
Ahh, the thing itching away in the back of your mind whether or not you're right to trust someone. Better safe than sorry thats how I play. DayZ <3 Well..I would play DayZ if they fixed the hacking and duping..gotta wait til that standalone -
Snipers aren't a problem. People should stop moaning.
tomallbones@gmail.com replied to andrewmont's topic in DayZ Mod General Discussion
1. Remove thermal from the game or make it the absolute god-like drop of the game. 2. Fix hacking / duping. That is literally all the problem is..you think you'd die anywhere near as much if people didn't hack and dupe as50's? No, you wouldn't, anyone who played old dayz knows that. Thermal if it stays in the standalone needs to be a very very low drop chance like the as50 / equivalent sniper rifle, but taking them out the game wouldn't be a smart move. You want that small chance of getting the god-like loot in a game where you have to earn weapons for yourself by discovery / killing players, but you want it without duping, otherwise its becomes average loot, and a deathmatch like dayz is now. -
People who moan about bandits / the inability to survive
tomallbones@gmail.com posted a topic in DayZ Mod General Discussion
For me most people who complain about bandits do not realise the importance of being able to do what you want in the game, and why it is so popular because of what you're able to do. It makes the game for dare I say most people. I'm not saying the survival side should therefore be overlooked, as without that too the game wouldn't be half as good as it is either. I also feel zombies should be a bigger threat but I hear that they are going to be in the standalone. The main issue is surely just the hacking and duping that is present in every dayz server these days, making the game far less enjoyable and the reason why I've stopped playing for the time being, waiting for the stand alone to hopefully fix that. When everyone can dupe thermal as50's or go godmode and teleport to your location, of course you will die ten times more often than you usually would, but suggesting to tone down people's ability to kill you is in my opinion a step in the wrong direction and limits the players freedom and therefore enjoyment of the game. I personally play to group up with my friends, survive zombies and find weapons, preferably off of players we have found and killed. People say "ask if they are friendly before you shoot", but come on..shall I ask before or after he decides to shoot me in the face? It's not worth the risk. I can't wait for the standalone which will hopefully eliminate most of the hacking that we see in dayz right now, amongst other positives the standalone is expected to bring us. Since Warz is basically a fraud and a bad one at that shown in this video my friend showed me earlier, I don't think the devs have to worry too much about it, the main issue being a lot of people think WarZ is connected directly to DayZ.Anyway just wanted to share my opinion, I'm not calling anybody wrong or stupid just trying to give balanced facts about the game we know atm :)