platecloak
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14 NeutralAbout platecloak
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Helicopter Hunter
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Gamescom - August 2013 - Interviews/Gameplay
platecloak replied to SmashT's topic in Mod Announcements & Info
Doesn't have to be the "bad way" though. I could keep two bottles, one with fresh water and one with salt. People asking for water will get the fresh one. A murderer have 50% chance of taking the wrong one (if he only take one). -
Gamescom - August 2013 - Interviews/Gameplay
platecloak replied to SmashT's topic in Mod Announcements & Info
It seems the weapons aren't glued to the hands anymore which would be great. Friendly players can then reduce their threat profile when meeting others. It also gives some cues to a distant watcher, eg if two players raises their weapon in unison as a reaction to sound or something. -
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Agreed. The player should also be able to hold other stuff (than flashlight) in the non-gun hand (with obvious penalty if it's heavy etc). Holding the gun in one hand should make it sway more or make it harder to use in other ways.
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Add nukes, but make them very, very rare and require batteries.
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I'm considering buying the standalone even if I don't like it, as a retroactive payment for the mod.
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Hiding the "Not in combat/In combat" mode.
platecloak replied to mitor's topic in DayZ Mod Suggestions
Agreed, remove it - at least as a status icon for being able to log out. Perhaps the icon can be reused to indicate something else, now or in the future? -
Please post a Haiku about a DayZ experience.
platecloak replied to Jikfive's topic in DayZ Mod General Discussion
Hello? Hey, hello? Hello? Hello? Wait. No! Wait! - the dolphins are safe -
Please post a Haiku about a DayZ experience.
platecloak replied to Jikfive's topic in DayZ Mod General Discussion
Hay, logs and hatchets Zombies queueing up the stair - did this one just swear? -
Please post a Haiku about a DayZ experience.
platecloak replied to Jikfive's topic in DayZ Mod General Discussion
Zeds play in the smoke Cop searches for his glasses forest far ahead -
Please post a Haiku about a DayZ experience.
platecloak replied to Jikfive's topic in DayZ Mod General Discussion
tablecloth still clean reloading the revolver it's sunny outside -
If someone says "Night" on the DayZ forums the thread will immediately turn into a discussion about night vision and thermal vision. Might as well throw my 2 cents. Players without that gear adapt very well - they play on day servers. That's how it will be in the SA as well. Requiring batteries will not change anything because most likely you only need to occasionally switch it on for a few seconds to find and pursuit a player. Once you've seen someone you only need his direction, then you can turn it off and follow him for a while and then check again after a few seconds. A 10 min battery will last forever if used right. To not be completely OT, I think it's important that you can use a flash light and a gun at the same time. If you suddenly need to use the weapon it's not feasible to go to gear menu, click "add to tool belt", open backpack, transfer hand gun and ammo and then reload.
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Actually, this could be quite interesting if you limit the up time to 3 or maybe even only 2 hours/evening. It would make base keeping and -defending somewhat more feasible since a large enough group could manage to always have 1-2 players online during the up time. Would be cool if some server owner tried this.
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Please post a Haiku about a DayZ experience.
platecloak replied to Jikfive's topic in DayZ Mod General Discussion
hourglass of death frail scream of terror and fear zombie eats gravel -
You could call it platecloak. Anyhow, when I started the starter weapon had been removed and I wouldn't want it any other way. One reason is that a Makarov is now a great find if you have nothing else. It's actually a simple way of adding a little more content to the game because whatever you got for free before is now enjoyable to loot.