My opinion on the PVP in this game is simple: Right now, it's WAY too easy, and it trivialises the mods "survival" aspect. There is NO punishment for PvP (The bandit skin is... well what exactly did it stop?). I have friends who simply sit near~ the coast, far enough away so that newer spawn-ins can pick up stuff, let them wander up the coast toward them, and then plug em and ransack em. Why? Because it's a lot lot easier to get food and water by letting pack mules come to you. Right now, I think PvP is the big thing hurting this mod more than anything. PvP however DOES have a place in the mod ,and it's a damned shame it's going the way it is. Right now, it feels like i'm playing the old Infiltration Mod (Remember that for UT99?) to some Silent Hill music, the zombies are just THERE and I HAVE caught myself saying "Oh, no it's just a zombie..." over team speak HUNDREDS of times. A certain range of ground or certain areas of the map should be designated safe zones and a section of the map put aside for PvPers, or something, I don't know. Right now Zombies are just sort of there, and I've had people just turn the mod off for good the 21st time they got shot on the beach that day. This mod should be about surviving a zombie apocalypse, not surviving in the wild west. It's all well and good saying you want people to experience a range of emotions but the fact it's an online game, people just don't care. It's 'not real' and 'It don't matter!' I mean, just look at what happened in EVE over the weekend? A market fucked over and for what? And on there they had police the stop them! I'm not saying PvP shouldn't be in the mod, it most certainly should be. Just not how it is now. Something NEEDS to change as right now this feels like an annoying deathmatch.