moosenoodles
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Everything posted by moosenoodles
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Kronzky's SP "hack" removed (his words)
moosenoodles replied to rocket's topic in Mod Announcements & Info
Im not sure overall about its implications but I have always thought it was a bit strange that the development of the mod did not in a a way "force" people somehow to always use the latest version of dayz and the latest beta of arma 2. Surely there is a way to get the Hive to not accept at all anything other than the latest release of the mod? There are a fair few servers out there with such old numbers and its a mess. This may not have any direct impact on what is going on here, but a solid standard is a good place to start when having to deal with should we say.. stragglers and bandits :O -
shoot the far left glass window of the set and they all break at same time.. took me 2 shots with makarov.
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hope we see less recoil with that ammo :D its for shorter range really but should reduce recoil :D with the a.c.e mods etc, ive not tried but can one get the ace kit stuff in the armory? been a while not tried that option in menu for loooong time.
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20 words or less: Spawning without a weapon
moosenoodles replied to rocket's topic in DayZ Mod General Discussion
Lots of mention on encouragement to team up and help but then of course you have the.. you spawn, you meet up and run about with 5 others looking to kit up, YOU find a winchester, and then proceed to bump off each of those with you in turn for beans and other goodies they collected while also looking for a weapon. :D But in general I like the idea so a YES for testing at least for now.. -
Just put on the ghillie suit. What are my chances?
moosenoodles replied to patluk@sasktel.net's topic in DayZ Mod General Discussion
used camo clothing last night, running latest dayz with latest beta for arma.. Connected to 3 different servers through the evening playing and still while wearing the camo clothing, no silly spawn in water or the like, etc etc.. Never have had that issue with the skin changes, I think it might just be related to the version one is using for days and beta combo, + plus maybe the hive version the server is using.. Ive been on some real excellent servers as well, and I mean real smooth as the game should be, and then some real shoddy ones that crawl along all clunky.. When one refreshes the server listings, to me it looks like there are a fair few admisn that dont want to keep abreast of things regarding latest updates etc? Not sure :). Also... why is it so damn hard for people that pay for hosting to edit the server to reflect what version and game modes allowed etc to show? I mean seriously there are some real lazy people out there. -
end game... lol's
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omg "the most useless bit of software" some people are just have no patience... six updater was originally made for A.C.E mod for arma/2. It is a great tool and if you or anyone else that whines about it decided to really see how it works you would take the full benefits of it.. :D Some people truly still shock me :P its the most easiest way to install beta and dayz mod period lol.. you just are not obviously part of the bigger arma community (yet i hope) and dont see its full potential.. Most dont use the server joining lists etc just use the ingame one and filter for what u want but seriously put some more effort in and you will be able understand it and will learn to love how easy it is everyday to fire up and go play and no more be overly concerned with updating.. Try... please :)
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Spawning knocked out every time
moosenoodles replied to robollama's topic in DayZ Mod Troubleshooting
If you log into game after a while from playing or not even but had just had an altercation with zombies and you were in shock ( this can happen even with no icon showing on ui ) then you will return to game on the floor with egg timer,, u need to wait it out and take some painkillers. Or check if you are shaking within aim mode in first person before u log out :P -
DayZ US Download Server Not Working
moosenoodles replied to apexprecursor's topic in New Player Discussion
Its just host site links, grab it off either of them. -
I found this on a dead player help if I need to drop
moosenoodles replied to ghostshell's topic in DayZ Mod General Discussion
one should ask themselves about... 1) the location hes standing at right now 2) did he kill someone on the beach that had spawned already with that weapon .. on a different note, whats that pack hes got on? it looks like the half length opfor backpack you can get which I did not think was available in dayz.. -
the zombies were doing some cruddy funky moves tonight, and causing major panic for me and my partner shooting the buggers... fps dropped on 1.6.0.1 for me and that was in the wilderness. Its not alot maybe but it can be noticed, and tends to irritate the old eyeballs when it does so.. 1.6.0.0 was perfect for me again in towns and wilderness... when I saw the 1.6.0.1 ( trying to fix small fps issue ) I swallowed hard lol, and yup there it was a little fps problem for me :P
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Any way to further lower the mouse sensitivity?
moosenoodles replied to Gaspa79's topic in DayZ Mod General Discussion
if its still high after that, adjust it in windows itself or if ur using a brand name mouse maybe it has dpi adjustments like my razor naga does. -
thats 1.5.6 id like 1.5.7 as well again so we can play for those of us that have the lagtastic fps and other issues with the latest build..
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not sure who here is using sixth updater but it seems everytime i start that it is updating that app 1024mb everytime.. might be related in some way with launching dayz?
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