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mitor

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Everything posted by mitor

  1. mitor

    My DayZ review

    You said it: your review Best things of Dayz are not zombies, and one of the worst things is not the animations...
  2. mitor

    [Stand-Alone] Vehicle attachments

    Yes, it will feature it, That's the best way to do it. It only improves game experience for both lone wolves and people that plays in very small groups. For people who don't like it, get over it.
  3. mitor

    Scared the crap out of me....

    Cheater/Skkidie
  4. mitor

    Giving up, to much stupidity.

    The reason: The poor penalty that death supposes. I don't have the solution, but something should be done with this, because the game is supposed to emulate a real situation, but it does not in situations like these. If someone is trying to help you, and he is armed, if you attack him you are stupid or mad. Maybe you could kill him later, after the danger has gone but this is a nonsense.
  5. mitor

    Ivan & Martin Free on bail

    Congratulations. At last...
  6. mitor

    Mi-17

    The Mi-17 has been added in the last patch, as well as the Little Bird. And, to OP, Did you hide it at the wasteland?
  7. Being in a big clan breaks what Dayz is meant to be: -Where is the feeling of Dieing if your clan is gonna pick you up and you are going to recover all your equipment? -Where is the feeling of survival if a member of your clan can give you a blood bag at anytime in 10 seconds, even in combat? Of course, being in a clan will probably reward you somehow, but it doesn't compensate.
  8. mitor

    M24 or DMR?

    I think DMR is a better weapon. You can use it with NVGs, you can use the mildots, the DMR mag has 20 bullets. Anyway, the M24 is cooler. Is smaller, and that's important in a zombie apocalypse
  9. Yeah, as some of you other people I've party with has been ingame, sometimes saving them, sometimes saying Hello!!! through direct chat, and sometimes because they have either save me or haven't shoot me. Only that, and my friend. I consider the game a better experience like this.
  10. mitor

    monky monitor

    Good question. I would also like to know that, something similar happened to me once.
  11. Also talking about bloodbags, 1.-You should be able to bloodbag yourself. 2.-Make bloodbags very rare and useful. 3.-Make players being able to give a certain amount of their blood to other players.(Obviating the different blood types. Remember, this is a game!) 4.-Make food act over time, adding you 10 blood per second or so. 5.-Separate a bit the combat from the blood count. Low blood means, after some other effects, death. But other factors also cause death, and this factors should be afforded more effectively with more blood.
  12. Bloodbags are a real problem. They should be rare, and spend give the player 10 blood per second (more or less) up to 8000, and require the player to be sit down.
  13. Exactly, which IMO is the best playstyle.
  14. Well, I have a G110, and I have a more sophisticated way to do it: :D
  15. Mmm... I don't like it. So, will this be applied also to the hunger your PC satisfies every time he eats? For people that plays with other people, this becomes almost ridiculous, because it is very easy to find blood bags. Anyway this is not the improvement food needs. It should always give you 800 blood, but giving you approximately 1 blood per 3 seconds or so, and not being able to eat 50 sticks at the same time, only two or three. it should also become to rot after some time in your backpack. Obviously this won't be applied to cans. Also, depending on the amount of food you eat, the hunger indicator should become more or less green. And blood bags should be very rare.
  16. Yeah, it was suggested some time ago. It's a great idea, though. It seems a obvious idea, indeed. When it was suggested I thought it was so obvious I was surprised that it wasn't already in the game.
  17. mitor

    This is how i troll a hacker in DayZ

    All I can see is a man with a M4 CCO SD and an M9 SD, both legit weapons, close to (probably) Komorovo, without a backpack. No offense intended, but is it forbidden to wander around Komorovo in that situation? Among all the possible answers to the question why, one could be that he is a newcomer that has came across corpse fully geared, took his weapons, lost his backpack, and then went to the coast.
  18. mitor

    This is how i troll a hacker in DayZ

    How do you know he is a cheater?
  19. mitor

    Interview with Matthew Lightfoot

    This!!! It would be awesome, as you said, to be able to find the different pages of the document all over Chernarus.
  20. mitor

    Remove Kamenka As Respawn Point

    No. Consider the new standalone loot spawn system, where every possible place will be able to hold cool things, and you will have cool stuff to do. People don't like Kamenka because it is far from Cherno and Elektro, which has cool loot and cool encounters.
  21. mitor

    What is inst in a helicopter?

    Instrumental, also known as avionics. I think it appears on the repair menu as avionics.
  22. Well, yeah, in an air crash, there are sometimes survivors. But the thing is that we don't want NPCs apart from zombies. So, I can't see how this could affect gameplay... Also, consider the option that the helicopter didn't crash because he was hit, or due to an important instrumental failure, but because one of the passengers, or the pilot, became zombies. Maybe the possibility that the pilot made it, and the helicopter received low damage, so you could fix it. It would also be cool if you could see the zombies trapped in the crashed helicopter, trying to scape to kill you.
  23. mitor

    Zombies acting like soldiers?

    No. There should NOT(and I think that is Rocket idea)be any fixes vehicle/loot spawns. All vehicles should spawn rarely, but everywhere across the map. And the same for loot(Any type of item, even a high end military weapon, should have the possibility to spawn everywhere), although military bases should have a bit more probability to spawn military weapons. Because as the infection became uncontrollable by the military, the military should have been trying to protect people, adding the possibility of military zeds(and weapons) on cities. (In case you needed the explanation to this, although this should be adopted for the sake of gameplay)
  24. Rocket, what I read and see is simply awesome. "disease tracking (cholera lingering on clothes a player wears…)" Amazing. You are the only developer of the gaming industry I trust. When you develop a game that is your passion, whatever you do is going to be awesome.
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