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Your DayZ Team
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Everything posted by Serious Stan
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I voted other, what populates a dayZ server is history and stability that ensures a healty playerbase. Meaning posessions and a raeson to play there, once some players are regulars people will come just because there are other people there. Edit: double post, please delete it? or can i delete it? i dont know....
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DayZ standalone inventory mock-up.
Serious Stan replied to colekern's topic in DayZ Mod General Discussion
Making something half done and using it as leverage for later discussions still dont make it done. What done is done.... And the opposite. -
Does Even the kids nowdays know bambi from Disney? And do they know what is associated with her?
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DayZ Alpha won't launch until launched !
Serious Stan replied to [email protected]'s topic in Mod Announcements & Info
Does it matter? i doubt SA will be better than DayZ mod is now. And it will only be one map -
Fun story: killed someone with his own gun
Serious Stan replied to wellwellwell's topic in DayZ Mod General Discussion
Well played there ;) i had something similar. Sniper hill in elektro i heard what sounded like m107 shots firing at me, i decided to face him with my lee enfield, I got as close as you did sharing the same tree, this was a kid without pubes he also kept threatening and laughing at me and telling me that he would kill me etca, I hit him in the head with the enfield and took his e-peen :) -
Yes, exactly what i mean too. No traders or anything, just money. i mean, if you kill someone, would you leave the money on the ground? even if you knew the world banks have gone to hell and the shops are ran by zeds? Toilet paper is already in the game so why not money? Could make it trash loot for all i care, just have a counter on it and doesnt take up main inventory.,
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No matter how apocalyptic it is, money will always be worth something and if you have everything you need there is nothing wrong in taking money for a trade. And i really hope money is implemented aswell, it is afterall everywhere.
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Dayz Mercenary: New features and PVP footage
Serious Stan replied to 1O1Larry's topic in DayZ Mod Gallery
I thought this mod was supposed to be more hardcore and focus around the survival aspect of the game, Looks like Wasteland with zeds to me... -
Why is the forum so dead?
Serious Stan replied to DayzForumer's topic in DayZ Mod General Discussion
Because people are playing the game. -
Cows too? bunnywabbits?? :'(
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Cheater dosn't let my freinds and my to get to my camp
Serious Stan replied to AK-Hellcat's topic in DayZ Mod Troubleshooting
What do you expect as a result of this topic? Goats in tants ftw tho ^_^ -
Post it here and maybe get an answer
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Long sleeves for the camouflage clothing please
Serious Stan replied to jake264's topic in DayZ Mod Suggestions
Ive been playing a black guy for a long long time now, dont regret it. -
In real life an Axe would be very good, look at Walking dead :P
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DayZ Developer Blog 8th March
Serious Stan replied to mattlightfoot's topic in Mod Announcements & Info
DayZgame is released 1st april 2013 and 2014, Enjoy! -
DayZ Developer Blog 8th March
Serious Stan replied to mattlightfoot's topic in Mod Announcements & Info
Ofcourse there is alot more stuff suggested and mentioned by rocket or BIS. but all thats really needed for an alpha is. No hackers better optimized? new content -
DayZ Developer Blog 8th March
Serious Stan replied to mattlightfoot's topic in Mod Announcements & Info
The following are some of the features suggested by Rocket: In-depth storyline Crafting system Underground construction Destructable environment New inventory management Improved HUD Improved audio and visual cues Improved zombie AI/pathing - CHECK Zombie lifecycle Improved security Weapon and gear degradation More accessible buildings -
DayZ Developer Blog 8th March
Serious Stan replied to mattlightfoot's topic in Mod Announcements & Info
Sure as hell is not in the devlog. So your sources is misguiding son, and for whatever reasons you think this game would be done in 3 months i cannot understand. They said so themselfes in this very video that they are making some kind of skeletor thingy, a new skin. And they have to make all the vehicles or import/fix them. and the guns and all other content like trashloot customization of all that shit they promise this game wont come out for another year in this rate. -
DayZ Developer Blog 8th March
Serious Stan replied to mattlightfoot's topic in Mod Announcements & Info
Yes thats what i mean, Who is making Dayz really? i know Dean hall is the boss but who is his employer? Is bohemia interactive producing this game? Edit: in that case how many people from bohemia is working on dayZ now that they are also producing arma3 wich has become a success because of dayz, Bohemia interactive has 140 employes total, and probably not alot of those are game designers. -
DayZ Developer Blog 8th March
Serious Stan replied to mattlightfoot's topic in Mod Announcements & Info
Ofcourse Matt and Rocket is busy, infact i think Rocket is one of the most in touch with his product of all designers ive ever seen. But what about all the other headbobbing creatures wiggeling around the office? Im not saying they dont do anything cause i dont know any of them or even know if they exist. But if they dont do anything is Rocket a leader? is Matt? -
DayZ Developer Blog 8th March
Serious Stan replied to mattlightfoot's topic in Mod Announcements & Info
Atleast we can sit here and make comments. Dont think anyone is worked up, the dev team should appreciate people like me thats not afraid to speak their mind in fear of being fired :) -
DayZ Developer Blog 8th March
Serious Stan replied to mattlightfoot's topic in Mod Announcements & Info
Im only quoting. -
DayZ Developer Blog 8th March
Serious Stan replied to mattlightfoot's topic in Mod Announcements & Info
Hello. I have infact played arma3 alpha some and laughed about those car physics. The car goes 15km/h uphill and 140km/h downhill. Not just that, it feels like your driving on the moon (not that i ever have) but you can jump incredible distances in arma3, the gravity is way off. Hope for gods sake they dont use arma3 physics. -
DayZ Developer Blog 8th March
Serious Stan replied to mattlightfoot's topic in Mod Announcements & Info
I agree, They should just talked more freely but i guess its hard to say something constructive sometimes, and easyer to look at the flaws. Ïd look at the mans AK-74 and say LOL where is the box? that damn weapon looks like it just came from the factory. Yes you can probably turn the headbobbing off like you can now. -
DayZ Developer Blog 8th March
Serious Stan replied to mattlightfoot's topic in Mod Announcements & Info
Well im not being a wanker i just see people just as naive. Ofcourse the game is gonna be a hit and i want it to be. Guess its hard to make a game, and these guys have never done it before. And about that zombie zigzag thing i think that zombie was like a trained pitbull asslicking him, looks stupid in my openion. DayzMod already have taken care of the zigzagging zombies, i think they focus too much on the Media interview and to people that only look at the game and dont play it. Honestly who gives a shit about new grass? things people want to see is vehicles, weapons and clothing. And we all know those things might need some fixing to sounds, suspensions and shit thats bugged in dayzmod