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Everything posted by musicrab
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[Report] Spawned in Wilderness/Debug Forest/Endless Ocean
musicrab replied to stephen.p.farrer@gmail.com's topic in DayZ Mod Troubleshooting
"canada 2" (GMT+4) is now up if you're stuck in the wilderness and don't want to lose your kit. (this server takes you to the debug forest). -
Quite a few threads on this... look at the "wilderness" thread; seems to be a symptom of not having the latest Arma2 Beta Client (now a requirement - http://dayzwiki.com/wiki/index.php?title=How_to_install_DayZ#ARMA2_Beta_patch) AND/OR joining an incorrect versionned server. If you've got kit you want to keep you'll need to get on a server version 1.7.0 (e.g. canada 2) which gets you to the debug forest which is 2KM west of the map. A PITA for sure.
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Regarding Genders, Skins & Teleportation
musicrab replied to Magnet (DayZ)'s topic in DayZ Mod Troubleshooting
Looks like the new version of dayz (1.7.1) has caught many people out because you need the lastest Arma2 Beta Client too. This, along with not joining an up-to-date server, probably explains 99% (!?) of the occurences. If you appear in the debug forest that's not an issue (the real map starts about 2KM to the EAST). For ocean and "debug wilderness" locations you need to find a 1.7.0 server (e.g. canada 2) which will magically transport you to the debug forest etc etc. There's a thread (among many others) in Troubleshooting "spawned in wilderness...". -
Kozlovka isn't that far away from the debug forest. Head EAST to Zelenogorst (5mins?) and you're very close.
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[Report] Spawned in Wilderness/Debug Forest/Endless Ocean
musicrab replied to stephen.p.farrer@gmail.com's topic in DayZ Mod Troubleshooting
3 options (for debug wilderness). Start again, walk SE for miles or try and get on a 1.7.0 server which will put you in the debug forest (much closer to real world as you probably know). Problem is finding a 1.7.0 server. "canada 2" is the best but is down at present :-( http://arma2.swec.se/server/list?mquery=&nquery=dayz+-+canada+2&state_playing=1&state_down=1&state_waiting=1 -
From the "wilderness" thread... 1. find server canada 2 (filter on "dayz - canada 2" or something) BUT AT TIME OF POSTING THE SERVER IS NOT RUNNING. Wait for it here -> http://arma2.swec.se/server/list?mquery=&nquery=dayz+-+canada+2&state_playing=1&state_down=1&state_waiting=1 It may be that this fix will work on any "1.7.0" server but I have only seen success with "canada 2" For some reason this gets you to the debug forest. Don't ask me how. EVEN if you get a client error (versions) ignore it. 2. Head EAST for 2KM. That's all. 3. Restart and connect to server of choice. You're back!
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[Report] Spawned in Wilderness/Debug Forest/Endless Ocean
musicrab replied to stephen.p.farrer@gmail.com's topic in DayZ Mod Troubleshooting
Yer, no canada 2 at the moment.Keep an eye on http://arma2.swec.se/server/list?mquery=&nquery=dayz+-+canada+2&state_playing=1&state_down=1&state_waiting=1 -
If "canada 2" is still up try the following:- 1. find server canada 2 (filter on "dayz - canada 2") For some reason this gets you to the debug forest. Don't ask me how. EVEN if you get a client error ignore it. 2. Head EAST for 2KM. That's all. 3. Restart and connect to server of choice. You're back! EDIT: brings you onto the map WEST of Zelenogorsk
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^ try typing the following line dayz - canada 2
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[Report] Spawned in Wilderness/Debug Forest/Endless Ocean
musicrab replied to stephen.p.farrer@gmail.com's topic in DayZ Mod Troubleshooting
Yes, that's a good batch file but does no more than what you should do manually. IE "Go to the Arma2:OA main directory and right-click on shortcut "Launch Arma2 OA Beta Patch". Add "-mod=@dayz" without quotes to the target line." NB. the above batch file has option "-window" in the command line which should be deleted. -
^ I was fully patched (dayz and Arma2) when using the canada 2 trick; got onto Canada 2 ok but got "client version mismatch" shaded message in the background; cannot comment about your ghillie suit I'm afraid!
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^ assuming its not night (don't ask me about following stars!) look at the shadows. EG if you're in the US/canada the sun is now in the west (ish), so the tree shade points EAST. Follow this direction when in the debug forest and you'll find civilisation in about 2KM.
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I had all my stuff in the wilderness and I kept it when I appeared in the debug forest of "canada 2" No idea how this worked (or if it still works.)
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^ if you have all your stuff in the wilderness, yes kit carries through to the debug forest (and hence real map.)
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[Report] Spawned in Wilderness/Debug Forest/Endless Ocean
musicrab replied to stephen.p.farrer@gmail.com's topic in DayZ Mod Troubleshooting
^ Gamespy filter on "dayz _ canada 2" -
Try the "canada 2" fix. http://dayzmod.com/forum/showthread.php?tid=13497
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DayZ 1.7.1 Discussion - Others will be locked/deleted!
musicrab replied to Tigerr13's topic in DayZ Mod General Discussion
I've been in and out a supermarket w/o and zombie aggro issues (1.7.1). BUT there is a LOS issue which is being hotfixed NOW. Normal Alpha patch/hotfix issues. Don't panic. "Hotfix inbound +/- six hours to address a line-of-sight issue and performance issue relating to zombie and loot spawning. -Rocket" -
[Report] Spawned in Wilderness/Debug Forest/Endless Ocean
musicrab replied to stephen.p.farrer@gmail.com's topic in DayZ Mod Troubleshooting
^ have you tried the "canada 2" fix ? -
No sound since 1.7.1! Should i just wait for fix?
musicrab replied to Prof. Awesome's topic in DayZ Mod Troubleshooting
How about "Arma 2 Beta Client" Is that up to date? Seems important for dayz 1.7.1 If not -> http://dayzwiki.com/wiki/index.php?title=How_to_install_DayZ#ARMA2_Beta_patch -
Latest worom is 1.6
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No sound since 1.7.1! Should i just wait for fix?
musicrab replied to Prof. Awesome's topic in DayZ Mod Troubleshooting
At the risk of being flamed for suggesting an alternative install method this has proven very useful to me (NB. I haven't used the Arma2 Beta Client service that is new with this tool). http://www.worrom.com/ This is a dedicated dayz installer. Nice and simple. -
[Report] Spawned in Wilderness/Debug Forest/Endless Ocean
musicrab replied to stephen.p.farrer@gmail.com's topic in DayZ Mod Troubleshooting
That DOESN'T matter; it gets you out of the wilderness which is the key point. You need to spend a couple of mins here - ideally get to the main map - run 2KM east. By then your character should have saved at the main server - then you can reload with a 1.7.1 server. -
[Report] Spawned in Wilderness/Debug Forest/Endless Ocean
musicrab replied to stephen.p.farrer@gmail.com's topic in DayZ Mod Troubleshooting
^ easy - you're just off the left of the map. Run EAST 2km to get back on the map. EDIT: "where's east" - depends where you live (obviously). e.g. if you're in Europe the Sun is now in the SW, so tree shadows point NE. So follow the tree shadows but turn a bit to the right. -
^ you certain it was "canada 2"? May mean they've updated and so the fix is ... not a fix...