relentless@clear.net.nz
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Everything posted by relentless@clear.net.nz
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Hotfix Build 1.7.1.2 Rolling Update
relentless@clear.net.nz replied to rocket's topic in Mod Announcements & Info
please don't fix the daylight prone nerf -
Pending Hotfix: Build 1.7.1.2
relentless@clear.net.nz replied to rocket's topic in Mod Announcements & Info
I hope the zombie visual spotting ability remains the same, it gives incentive to play at night when they can't see you very well. -
Hotfix Build 1.7.1.1 Rolling Update
relentless@clear.net.nz replied to rocket's topic in Mod Announcements & Info
I was wondering about that, little white dots moving around the outside of the screen. -
I wonder if different servers are having different infected aggro results. Some people are saying they aggro from a long distance while prone, I was crawling past multiple groups with no aggro.
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Seems to be a lot of negative threads/posts....
relentless@clear.net.nz replied to JackPearce95's topic in DayZ Mod General Discussion
Happens with every patch that makes a core gameplay change, there's just a bigger player base to complain now. -
DayZ 1.7.1 Discussion - Others will be locked/deleted!
relentless@clear.net.nz replied to Tigerr13's topic in DayZ Mod General Discussion
I'd like to see the weapon spawn percentages changed, decrease the rifle percentages and increase the pistol percentages. Currently you will get into a barn and have your choice of multiple rifles rather than finding your first pistol. -
Post Spawn Loot Comments here ONLY
relentless@clear.net.nz replied to rocket's topic in DayZ Mod General Discussion
I actually like this idea or something similar, it kinda(extremely vaguely) creates a safe zone for newbies since experienced people will move off the coast quickly. -
Post Spawn Loot Comments here ONLY
relentless@clear.net.nz replied to rocket's topic in DayZ Mod General Discussion
no makarov clips would be good -
DayZ! The Review! --- Just give a read, and troll it.
relentless@clear.net.nz replied to ThatGuyWithNoHands's topic in DayZ Mod General Discussion
# 10 has been answered before :) -
Rocket doesnt sleep
relentless@clear.net.nz replied to spartan1608's topic in DayZ Mod General Discussion
On the bright side you usually never get to plug these type of holes in an alpha -
[DayZMod] The Dayz Statistics thread!
relentless@clear.net.nz replied to Ander (DayZ)'s topic in Mod Announcements & Info
I'd love to know what percentage of players disconnect and reconnect within a 5 minute period Multiple times. -
Re: Spawning without a Weapon - Reality Check
relentless@clear.net.nz replied to WilkyWilks's topic in DayZ Mod General Discussion
I still think the best middle ground is to start with the mak that has 8 bullets and you get no clips. Once you fire those 8 bullets thats it. People will be far less inclined to kill others if they only have 8 bullets and know that they won't get any clips from the people they kill plus any gun they get from them is likely to only have 2 or 3 bullets left. This would let you kill up to 8 infected which is enough to survive most initial accidental agro scenarios. -
I have always liked the idea of crawling past an infected thats walking around nibbling on someones leg
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How much would you pay?
relentless@clear.net.nz replied to imagelesskjc's topic in DayZ Mod General Discussion
$20US now for alpha/beta access and a discount on full release. $35US on release. I'm also a fan of what rfactor 2 is doing, you could pay less on release and yearly for multiplayer or pay a bit more at release for lifetime membership. -
Opinion on server hoppers? (JUSTICE)
relentless@clear.net.nz replied to hunter2123's topic in DayZ Mod General Discussion
haha thats awesome -
Poll: Do you play at night?
relentless@clear.net.nz replied to xBlackCat's topic in DayZ Mod General Discussion
I play on whatever the local server is on at the time. I have a slight preference for moon nights because its more intense zombie wise. -
20 words or less: Spawning without a weapon
relentless@clear.net.nz replied to rocket's topic in DayZ Mod General Discussion
Yes Though I would rather everyone start with a single clip. -
DayZ fixes fuck ArmA 2
relentless@clear.net.nz replied to lockie1976's topic in DayZ Mod General Discussion
I have a strange feeling you'll get limited sympathy from here -
Playing DayZ for a week... an overview.
relentless@clear.net.nz replied to HWG's topic in DayZ Mod General Discussion
On the flip side HWG, you could say Rocket achieved exactly what he was after..which was an emotional response from you. So much so that you jumped on the forum and posted about it. I'm not insulting you, just saying it sounds like you had a strong emotional response to the event of getting shot in dark by some asshole which is one of the main aims. You had the range of emotions in the initial part of your characters life, to his ultimate demise. -
DayZ Build 1.6.0 Rolling Update
relentless@clear.net.nz replied to rocket's topic in Mod Announcements & Info
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Do most people just turn up Gamma during night?
relentless@clear.net.nz replied to Jamrock990's topic in DayZ Mod General Discussion
I don't get why people turn up gamma, this game is what you make it and if you want to ruin the night experience then that's your loss. Far too many people play this game to 'win' when really there is no 'win'. -
One thing that piss's you off in DayZ
relentless@clear.net.nz replied to Dafaq's topic in DayZ Mod General Discussion
Bandits that disconnect as soon as things stop going their way. -
HOTFIX 1.5.8.4 Rollng Update
relentless@clear.net.nz replied to rocket's topic in Mod Announcements & Info
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THE Night is TOO DAMN DARK Thread. Others will be deleted etc.
relentless@clear.net.nz replied to Slamz's topic in DayZ Mod General Discussion
I like playing at night because the only people I have to worry about are bandits with nvg or gammatards. -
Catching an Infection? What do you think?
relentless@clear.net.nz replied to ihax's topic in DayZ Mod General Discussion
The spanish flu would beg to differ.