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pbrunk

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Everything posted by pbrunk

  1. How about a post in the announcement section saying Dean lived through everest and is on his way home? I am sure a lot of people on this forum check his twitter constantly, but certainty not everyone. Maybe include some pictures? hes took some good ones. feel free to yard this. :)
  2. pbrunk

    cars trucks new map elements and stuff related

    blocks of texts are hard on the eyes. put some bullet points in the sucker, and more people will read it. :)
  3. pbrunk

    DayZ Fan Art Thread

    nice job. if you put a few MRE's in there, and i wouldnt even be able to tell thats its made of legos
  4. pbrunk

    Alt F4 Effect and morality

    I guess we, (the gate gear robbers), are the brown bloody shit stain on the otherwise benevolent dayz community
  5. pbrunk

    Alt F4 Effect and morality

    quick question: If you get pwned by a gate, or some other bull shit glitch, is Altf4ing to wait for medical assistance justified?
  6. pbrunk

    DayZ Double Developer Blog 14th May 2013

    second page... i guess ill take it.
  7. pbrunk

    Cool DayZ Videos

    solid video, ill check out your channel.
  8. pbrunk

    Earning Persistent Gear in SA

    I agree. You can't mess with gear. Gear is the great equalizer. Unlocking new outfits could add to the gameplay.
  9. pbrunk

    Free stuff! Military and more!

    He is using blue font, so this must be legit.
  10. pbrunk

    Robin Hood, Little John, and Pirates

    hilarious stuff id say the quality was a 7/10
  11. pbrunk

    DayZ Standalone, Freelook, Third Person

    cheapass free looking is an innate part of the game. I would be very disappointed if it didnt make an appearance in SA.
  12. pbrunk

    Why Avoid Green Mountain?

    the gate at green mountian broke my legs last week
  13. So i'm generally an assault rifle kinda guy. Right now im rocking a L85A2. I have recently passed up several other rare guns like the, M4A1 CCO, M4A1 Holo, and M4A3 CCO. Is the L85A2 better than these?
  14. pbrunk

    Free stuff! Military and more!

  15. I've had a few DayZ dreams, but not lucid dreams. Unfortunately they weren't epic or anything. I was just messing around in the wasteland.
  16. pbrunk

    Assault Rifle Question

    i guess ill stick with th l85 then. thanks
  17. I just posted this on /r/dayz so i figured id bring it up here too. People on /r/dayz dont seem to like KOS very much. I think the general consensus is that banditry is good for the game, but too many people KOS. If KOS was removed, DayZ would become a very pussy game. Pretty much everyone agrees on this. From what i understand, in the early months of DayZ, (before my time) people helped one another frequently, but this is no longer the case. KOS is safe, easy, and fun so it has gotten rather popular, but the result is deathmatch with zombies. I think that KOS and PVP should remain unchanged but there should viable alternative to KOS. My suggestion for the Standalone, (or the mod) is to add a robbery mechanic, as an alternative to KOS. If you get the drop on someone you could hit a button causing your character to shout over direct chat something to the effect of "Lower your weapon and surrender". Whoever you are looking at at the time gets a notification somewhere on their screen that they are getting robbed, and has a very short time limit to comply with your directives. The unlucky player getting robbed would have a few choices hit some button, causing them to put their hands over their head try and fight and probably get wasted try to run away and probably get wasted Once the survivor has surrendered, the player could make them drop their gear and back away. You could then go through inventory while keeping an eye on your hostage. Killing a someone who resisted or runs away would not count as a murder. You could murder the person you are robbing at any time, but that would not count as a successful robbery. The amount of successful robberies would be tracked on each character. If getting lots of successful hold ups was somehow rewarded in a system like humanity, it would become a viable option over simply murdering people. Possible incentives Hunger and thirst increase less rapidly' Fancy Robin Hood cap in recognition of outlawish activities New voice lines when robbing people. go to 3:53 http://dchtvideo.com/2012/10/world-series-of-dice/ Less detectable by Zombies Faster running speed Any significant incentive would draw players towards this mechanic. Some players looking for a rush would stop sniping bambis in cherno, and start holding up players. There would still be plenty of PVP, because not everyone would be interested in the reward. The wasteland would become more realistic, with more robberies and less KOS. Holding people up would be higher risk AND higher reward than just murdering them, so I think it would be appealing to the masses. People might even start caring about their successful robbery count, instead of their murder count. Also zipties, because why not. right? NOTE: I realize there are players out there who hold people up currently, but I have yet to find one in game. If someone has already suggested an idea like this, then please let me know so i can feel dumb. tl;dr there should be a robbery mechanic in game, and using it many times successfully should be rewarded.
  18. pbrunk

    New strategy

    if you want to practice pvp, boot up arma 2
  19. pbrunk

    SA DAYZ Prison Yes or No

    I would say that making the cities bigger, and adding more enterable buildings should be a higher priority than adding things like prisons.
  20. You can do this, but since surrendering isnt bound by default, and most players don't know about it, it isnt very viable. I didn't really envision this as giving you humanity. I was sort of thinking about something separate from humanity.
  21. i wish i could reply to some of these comments right now, but i've got to pass Calculus. Interesting thoughts
  22. Heroes get two random bonuses. Why can't outlaws who make an effort not to kill?
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