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Everything posted by leviski
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Im thinking that the mod might bump the progress of the SA ahead in the future.
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DayZ Medical System Explained -Discussion Inbound-
leviski posted a topic in DayZ Mod General Discussion
Okay Ill write two Versions one long and one short. This is a way to explain to the forum community how the Medical system will basically work in the Stand-Alone -NOTE- This isnt 100% confirmed but rocket has talked alot about this and this is probably bare-bones to what he really has in store for us when the SA comes in its late stages. Short Version Your character will have 3-4 levels of health blood consciousness Nutrition and lastly Overall well-being As the overall well-being goes down the max blood that can be attained goes down. maintaining a good nutrition level and blood level will cause the Well-being level to rise end of short version -Long version- Okay so If you read above there are around 3-4 levels of your characters health So some people may be wondering "How will these work exactly?" Well If you take brute force blood damage (meaning a pistol shot to the torso) Your blood will drop and the lower your blood goes the lower your well-being becomes. Now say that you take 6000 blood damage, you attack another player who has a lee-enfeild and he manages to shoot you once before you squeeze off that head-shot with your trusty side-arm You patch up loot him and run off, now there are some drawbacks to getting shot 1. you are at half blood now 2. your health level is now lets hypothetically say moderately wounded What does this mean? well this means that you can no longer restore blood past a certain point, since the SA isn't out lets just say you now have a blood cap of 8k Oh no! now there are some real effects of getting into a gunfight with strangers you see. -possible KOS solution- now the next point is how do we get that blood to go back to 12k? Well if you keep your current blood level maxed so 8k and have the hunger and thirst meter up then eventually you will return the the healthy state again and it will become possible to get 12k blood More cause and effect If you are playing a character who is a good "doctor" I say doctor because rocket brought up making a way for you to get better at fixing people ect. there could be a possibility to patch yourself up more efectivley and not loose as much on that "well-being" level say you bandage that wound and it doesn't do too much other than stop the bleeding then you will suffer alot more then lets say you treat the wound and fix it up right. (not going to go into detail on that) Now Hunger and Nutrition have been talked about by rocket but I haven't been able to gather enough to speculate/confirm anything other than the fact that eating a variety of food (not soda and beans) will cause you to have a better nutrition level. A system like this has limitless possibilities so we can only hope and wait to see what comes. I could really see people thinking twice about getting into a gun fight with a stone solid medical system that had serious consequences for shooting everything on site. I could probably write alot more on this but I think this gives enough to make good conversation. -
DayZ Medical System Explained -Discussion Inbound-
leviski replied to leviski's topic in DayZ Mod General Discussion
Alot could be changed I suppose any suggestions? -
First and possible only can of Beans I will ever give to Applejax Anyways, Non PVP o.o? Meh sounds boring.
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ehhhhh
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Admin abuse(banned for no reason) 184.173.146.62:3221
leviski replied to PickleSocks's topic in Mod Servers & Private Hives
Wanna fix this problem? Play on Balota Buddies/Official servers where Admins cant get away with that shit. -
[For SA] Player diversity and customization through skills
leviski replied to WiFiN's topic in DayZ Mod Suggestions
And this whole thing is easily possible with ARMA's skill slider system -
[For SA] Player diversity and customization through skills
leviski replied to WiFiN's topic in DayZ Mod Suggestions
For instance lots of gunshooting would passively make you hold that gun steadier More fixing of people/self would make you a better doctor same would go for cars Running alot would give you more endurance but it would never be a points system it would be a invisible skill that would go up and possibly down. -
[For SA] Player diversity and customization through skills
leviski replied to WiFiN's topic in DayZ Mod Suggestions
You took what Rocket wants and then added in some stuff that will never even get considered -If a skill system was ever introduced it would be completely invisible you would never be able to adjust anything.- -
Will Snipers Be Removed Or At Least Tweaked In S.A?
leviski replied to Pokerguy12's topic in DayZ Mod General Discussion
Although I do agree that Pony crap is annoying, and Gews sig is very confusing to me as well that gives you no right to assault him like that. His profile, his content if you dont like it keep it to yourself. -
Will Snipers Be Removed Or At Least Tweaked In S.A?
leviski replied to Pokerguy12's topic in DayZ Mod General Discussion
This Thread just needs sent off to the graveyard -Snipers are not going anywhere- So why discuss/complain about them? -
Sweet
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Yea dude you should see them in the current patch build they are pretty good now, however knowing RAZOR he probably went and put out a new one today that gave them Über flying powers (j/k)
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DayZ Medical System Explained -Discussion Inbound-
leviski replied to leviski's topic in DayZ Mod General Discussion
Well in real life taking alot of bodily harm isn't healthy Therefore if you keep the character in good being he will live healthy just like in real life -Looks pretty damn good to me- -
fucking nugo
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Not until rocket gets back
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Belive me people you wouldnt want this patch live yet its not very well rounded imo Currently in the test server all the buildings in cherno and elektro spawn nothing but empty cans of crap m240 mags and water-bottles and although I think zombies are very broken and hypersensitive I guess they are not. If this was the standard patch I would not play DayZ again until the SA However remember The test server is BETAish and has alot of bugs (or something like that) So there is hope and whatnot.
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DayZ Developer blog 26th April, Video from PAX and our latest "building"
leviski replied to mattlightfoot's topic in Mod Announcements & Info
Valve time gets the best of us -
What would yall want in a server?
leviski replied to Maxwell(friendly)'s topic in DayZ Mod General Discussion
Vanilla DayZ with JSRS AKA Balota Buddies -
DayZ literally made me soil myself
leviski replied to TheMachine's topic in DayZ Mod General Discussion
ewwwwwwww -
For a overview for those who wonder what the patch is like ~its pretty damn good but currently the zombies are hypersensitive super eagles but im sure this will be tweaked.
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Razor do i add the skype with the name Carl Shackleton?
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Is this live on the test servers?
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thread updated
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OH MY GOD LOOKS SO FORKING AWSOMe